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  • Is this treadmill design patented? Gosh I want one for me.

  • @Chroma2021 Shperes ha ve 2 severe disadvantages:

    - Seamless und undisturbed 3D projection is almost impossible if you don't want to carry a heavy bagpack. Moreover you have to track the persons head throgh the sphere

    - The inertia of the sphere has to be compensated by a control mechanism, otherwise you fall over if you stand still or change direction as a giant sphere has quite some momentum. This is also quite difficult as the person has to be tracked though the sphere which is difficult.

  • This kind of technology should have been made years ago, why don't we have anything to play with yet?

    Also, what do you think of that : watch?v=q97QxnLlDcI

  • This is a beautiful piece of engineering work in its own right. What it enables is even more cool. Congratulations to the whole team.

  • The work of JohnLee is amazing - and we tried to look at it from the other way and also had ideas with the wii-controller.

    One of the problems we faced was the problem that a vicon tracker costs thousands of euros - the use of accelerometers auch as you can find in the wii would be one low-cost alternative (including some drift but well, the platform and control can handle that). Sure, the camera of the wii-remote can not be used due to the 360° motion.

    So thanks for the one star.

  • @superfluent

    will the kinect solve the cost issue for the vision trackers?

  • @maxell1221

    I think that's a good opportunity to get a tracker to get the human motion. But I think it's still too unprecise to generate the image for the 3D view... but more to come in the next years, I'm sure!

  • @antiaverage1 Headtracking HMDs plus ODTs equal the ultimate currently achievable VR experience.

  • Very cool.

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