Added: 1 year ago
From: SC2NoobSchool
Views: 24,911
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  • I disagree, the best time for an expansion is not when you push out, because when you push and you fail you lose the expansion if they counter, and you can't defend because you lost all that mineral. the best time to push is after the expansion is up and you can defend your whole with financial ease and or backup your in fight units

  • If you ever have 2000 extra mins, stop playing the game...

  • Nice StrongBad t-shirt. I'm currently wearing my Homestar shirt!

  • what to do at late game, when your're almost mined out your main? the same as the attack expand?

  • 2:39 - wow, you can summon expansions with your lilting serenade! xD

  • great job, i like this kind of videos for revise the tactics,

    

  • lol I love how your face just appeared then you stared at us for about 2 seconds. :O

  • The rule of thumb that I go by is to simply expand when you have the advantage (barring some sort of specific strat, like a Zerg early expand)

  • How about a zerg expansion? I know you gave us the vid for zerg early expansion at 14 supply but how about a delayed expansion for zerg but also not too late.I followed your zerg stock expansion, building the pool at 14 and researching speed and getting my queen after that. But when do i get an expansion for zerg? Not too late and also not too early.

  • Jesus is that you?

  • Thanks for this video, I found it extremely useful.

  • Dude, you're such a dude. Thanks for all your videos, really useful stuff.

  • @happysacks Thanks dude :)

  • i like how the early tech and expansion build backfired on the toss player when he had a Raven ready :P

  • I really like your videos and they are helping me become a better player. I'm putting in a request for perhaps a series on most common rushes and a way to counter them with each of the races. I'm particularly interested on a void ray counter when I play Terrran.

    Thanks again!

  • @Trebis I don't agree with your expansion ideas they don't really make sense, Fast expand = dead to aggression , Attack expand = dead to losing your force on the attack. so what now ?

  • @Eenamder People only fast expand when they can hold off aggression. Zerg, for example, can do that against Terran because they wall off and try to tech or if they go reapers and/or hellions, spinecrawlers coupled with queens and speedlings can fend it off.

  • @Eenamder When you attack expand, you also don't suicide your forces. Play around with your opponent and make them chase you around. You might not even have to engage. Just make sure they know you are there so they don't push out. If a bad situation happens, you even have a window where you can cancel that expansion. His advice is basically a simple outline, but you have to fill in the details.

  • Whenever i got alot of minerals but low gas i 9/10 times spam the first unit that doesn't cost any gas

  • I'd subscribe that.

  • Can you do a video on how to get a wonderful beard like yours and the effect that has on my apm?

  • @1JDinc1 made my day ^^

  • 0 dislikes :)

  • Thanks for the video. I was wondering when a viable time to expand would be.

  • LOVE your videos

  • You are SeaNanners of the SC world lol

  • @TeQuiiLaSHoTZz exactly what i though

  • Treb, this is awesome! Keep doing great work!!

  • Your Unit Spotlight videos Should be like 1 terran unit one week then the next protoss then next zerg, and so on. So that means your due for a Terran Spotlight!!! :D Loving the videos btw really awesome!

  • thanks for your videos :-)

  • I'd really like to see, in your spotlight videos, what counters the unit being spotlighted. People will naturally use the unit in their stategies, and it would be nice to know, going in, what to watch out for so you don't overcommit and have it cost you the game.

  • Thanks for the video. I got a lot of catching up to do and learning since I didn't really play the first one. Don't like having other people mop the floor with me.

  • Thanks for the video. I got a lot of catching up to do and learning since I didn't really play the first one. Don't like having other people mop the floor with me.

  • Great videos and great Strong Bad shirt, keep up the good work.

  • I'm loving all your videos... I'm learning soooo muchhhh!

  • should've included secret expansions :P which are so overpowering if you pull it off. needless to say, if your opponent has godly scouting skills and game sense, then you're fucked.

  • You should also include when your building your expansion how you obtain your workers for the expansion. Do you continuously never stop making workers at your main, split them up to go to your new expainsion, or do you make new workers at your expansion etc.

  • I like all of your videos especially your fundamentals but I commented elsewhere on one of your videos and my sentiment stands. Expanding as you push out is extremely risky. Your putting yourself in an all or nothing situation by doing so. Lets say the worst should happen and somehow your army gets totally destroyed. Now your stuck with an expansion, still coming up and with none of those resources and zero army. Any player with brain will counter and your done.

  • @ChrisTheMechanic I should have emphasized that with that kind of expansion-push, you don't have to fully commit to an attack. In fact, that is one thing I see newer players make mistakes about--if you can tell you won't win in a fight, don't fight! :-D

  • @ChrisTheMechanic If it gets destroyed you pull the expansion back :-)

  • @ChrisTheMechanic I'm of the opinion, Agressivness wins. Also, he's not saying this is necessarily the way you should play, he's letting people know some of the common things that are done. And I've seen the attack/expand combo a lot.

  • Will wearing a Strong Bad shirt increase my APM?

  • Can you do a video on countering a rush? In all of them Low level games 90% of the time I see rushes.

  • More cowbell?

  • Could you make a tutorial about timing-attacks(or how to know when to attack)?

    I've heard the concept several times, but I can't seem to figure it out myself.

  • @xelkar27 Timing Attacks are simple in theory but require true game experience to really know how to execute. Basically it is getting a certain amount of units to do critical damage to your opponent when they are their weakest. This requires deep knowledge of your enemy's build order and strategy. A common one would be attacking right as your opponent fast expands. They will not have the forces required to fend off the attack -usually-.

  • do you agree with this - "whenever you have enough minerals to afford army AND can afford a nexus, this is when you should expand"?

  • Your channel is awesome and very educational. I got some basic knowledge watching beta replays of pros, but this is the stuff i've been looking for :).

    Do you plan making a harassment episode? For example why is it important to harass, when to harass, and finally how to successfully defend from harassment.

  • @IIVikingII Right now I don't plan on having a full episode for harassment, but those things will definitely be discussed in more Unit Spotlights....which unit are you interested in learning about?

  • @SC2NoobSchool I've been thinking about it and I'd go with the air harassment. Probably a chapter in defense, cause those seem to be extremely annoying (not a beta player myself). You know, how not to overreact, placing of static defense and such.

    Anyway, do what you gotta do, harassment is a pretty big chapter to fill, I know. Looking forward to your next video whatever it's gonna be :).

  • @SC2NoobSchool I second the harassment episode :P, and for unit spotlight Raven harassment would be cool

  • Make a video for -When and when not to attack!- would be very helpful! :D

    thanks, gr8 vids!

  • Thanks a LOT

    Seriously, this was very very usefull. Keep up the good work ;)

  • umm I never played SC1 but i got the beta for SC2, and im really bad at using spellcasters, and would love to see a vid about them.

  • I like MrZaerdna's suggestion. Nice shirt!

  • Awesome tutorials! Keep them coming!

  • cool stuff man. something that i would like to see is like a unit mix walktrough with all the unit counters to them,

    so you can know what alternatives you have when you scout ceratain things in the op base-

    keep the good work upp

  • @MrZaerdna yes!!!!!!!!!! i need help with that soooo bad

  • you da best foo!

  • I love these videso. Keep it up. =]

  • keep up the great work!

  • Really really good stuff you share with us, let's me evolve my play alot, keep it up! :)

  • Wow you guys are fast--this thing JUST uploaded. Grats ;)

    @DiseaseMachine I'm getting them up as fast as I can...promise!

  • wanted to comment to support ;)

    Video helped a lot. Thanks for makin these !

  • Will there be alot more once phase 2 is up? (soon™) I'm forgetting everything i learned in phase 1 :(

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