Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (10)

Sign In or Sign Up now to post a comment!
  • I must've miss heard this in the video but I want to be sure, you have an extra tank dedicated to detonating lightning balls?

  • @Lonestar881 This was back when the encounter was significantly more difficult than it is now. The balls can no longer be taunted therefore nobody can tank them.

  • Comment removed

  • Question: How many tanks do you take, and healers - And what would yo recommend for an 8man? (How many tanks, how many healers.) Thanks.

  • @Dvnn1408 1 tank 2 healers for 8man. You can probably actually 1heal it now if you have an exceptional group that is very well geared, but I would go with 2 to be safe (commando & sage).

  • @AnatakDivine Was meaning for a hard-mode. How many tanks and healers, and the same for 16Man(Normal) and 16man (Hard.)

  • @Dvnn1408 In 16man normal/hard you can 1tank 4heal (2sage 2commando) every encounter except Annihilation Droid XRR-3. You will need 2 tanks for that encounter to make it easier (the DOT hits 2nd aggro, and is much easier to manage with a second tank eating it over a DPS). I hope this helps! :)

  • what nerfs are they doing?

  • I don't know what he's talking about as far as nerfs go, I haven't heard of any talk of nerfing the OPs.

  • @huskrsrock2011 Hello, this is Costello from Nerf Dialogue. In it current incarnation, Soa Hard Mode spawns five lightning balls in phase 3, each having a large radius for its shock attack. In patch 1.1, the number of balls is being reduced to three and its shock radius is being brought in quite a bit, providing significant leeway for people maneuvering between them and reducing overall raid damage.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more