@ProceduralAbberation hey man, I gave up on the wires as I couldn't get them to work properly with the rig so I just rigged the welding arm up and i'm just using that but ill be pushing this at a later date in an attempt to refine this and see what I can get out of dynamics within rigs. but ill do a few tests and see what's what :)
you can add clusters too the end points of the bridge and parent the last bone to those however i have noticed the upstands will follow the dynamic movement. im going through this myself to make cables for a robotic welding arm for my final at uni. ill repost if i find out the solution if you like?
@contemperis Yes any time I learn something new is a great moment! The way I see it sharing is caring and I will be sharing as much as possible. I'd like to see what you come up with! I actually gave up on this project for now because I'm redoing it in Houdini but I may revisit it for my fellow Maya users! Thanks for the comment! :)
@ProceduralAbberation hey man, I gave up on the wires as I couldn't get them to work properly with the rig so I just rigged the welding arm up and i'm just using that but ill be pushing this at a later date in an attempt to refine this and see what I can get out of dynamics within rigs. but ill do a few tests and see what's what :)
contemperis 2 weeks ago
This has been flagged as spam show
Some nice tutorials and free ebook here bestmayabooks.blogspot.com/
santhoshvjm 3 weeks ago
you can add clusters too the end points of the bridge and parent the last bone to those however i have noticed the upstands will follow the dynamic movement. im going through this myself to make cables for a robotic welding arm for my final at uni. ill repost if i find out the solution if you like?
contemperis 1 month ago
@contemperis Yes any time I learn something new is a great moment! The way I see it sharing is caring and I will be sharing as much as possible. I'd like to see what you come up with! I actually gave up on this project for now because I'm redoing it in Houdini but I may revisit it for my fellow Maya users! Thanks for the comment! :)
ProceduralAbberation 2 weeks ago