Added: 2 years ago
From: suckersklub82
Views: 4,771
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:
see all

All Comments (17)

Sign In or Sign Up now to post a comment!
  • It almost works, you just have to slightly tilt up the right camera. Or correct the height in postproduction.

  • Evans?

  • For videos like these I just cross my eyes and look at the third image in the middle of the other two. Works great suprisingly

  • hey... does disney's 3-d glasses from their parks in florida work? it "glass" is kinda... black... what is it's type?

  • No, those are polarizing glasses. They will only work in theatres.

    You need cyan/red or blue/red or green/red ones here.

  • @suckersklub82 AND on the new Samsung 3D television :D Finally out in stores WUHU! And 3D DVD's has started coming too, like the new 3D relase of Monsters VS Aliens simpl called, as I remember: "Monsters VS Aliens 3D".

  • It Sux Cause They Don't Have A Red & Blue Glasses Mode. I have Like 9 Of Em'.

    But With Red And Blue Glasses

    The Best Mode Since They Don't Have A Red And Blue Glasses Mode is Red/Cyan

    Glasses: B&W Works Best Kinda.

  • nice! really 3d!

  • how far apart are your cameras

  • The base is 2,6 inches wide, but that's not the distance between the camera bodies, but between the centers of the lenses. The bodies are right next to each other.

  • how do you do that, please men reply!

  • actually nvidia has made a so-called "3d monitor". It uses glasses though. It switches between left and right image by shutting the left/right glass synchroniously with the screen. I think it works at 60 Hz, 30 Hz for each eye. Never tried it though.

  • only works with 100hz+

    50 for each eye

    120 is 60 for each eye

  • Works great with my green and magenta glasses.

  • Pretty good for a first test.

    But the entire scene jumps out of the screen and causes window violations. The next step is to push the image back into the screen by shifting the images horizontally. It will make it much more pleasant, and with less separation between the objects ou will also have less ghosting.

  • I've done that for anaglyphic renders, but not for split-channel Youtube clips, since I assume that most people don't have glasses and therefore use the cross-eyed mode, in which the image doesn't tend to "fall apart" as easily, and which also causes much less problems with ghosting.

  • Very nice video man. The 3D effect looked really good, a lot better than some of the other stuff I've seen on YouTube. Do you have a 3D monitor?

  • Thanks! I was about to ask what a 3D monitor could possibly look like, but then I saw your video. Too bad you can't capture the effect with a single-lens camera - I'd like too see more.

  • Oh yeah, I was just messing around with that. I have a real 22" 3D monitor though. Its called the Zalman Trimon ($300). There is also the iz3D ($400) both are great for watching videos. They use polarized glasses like in the movie theaters. The auto-stereo (no-glasses) monitors are not really available commercially yet. Check MTBS3D (dot) com for more info.

  • thank you! this video shows that there is still a glimmer of hope for the yt3d community! make more vids!

  • Just some more more footage outside, at night, with lots of light sources and dark backgrounds. I wanted to find out how to deal with the ghosting effect that occurs at high-contrast edges in anaglyphic mode. (Un)fortunately, it turned out stunningly clean in red/cyan, even despite the overall graininess. I'm going to upload some of it later.

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more