I bet you only called it paper monkey because the effect turned out to look like paper burning. :) The monkey itself doesn't look very paperish to me.
@yhoefman lots of people have been saying that. What's left is the approximate ambient occlusion shadow. It doesn't work with z-transparency. The direct shadows are already vanishing and I could also let the ao shadow fade away via compositing. But I thought it looks like burned remains on the ground and decided against it.
@clockwise16912 What's "the yeah"? HA! That should teach not to pick on other people's obvious spelling mistakes! Also, "he burn up the monkey"? Seriously, dude, you need to learn some grammar.
can you please email me with settings to achieve this effect...i have tried and tried and i am lost....gotta be missing something....or may i PLEASE see the .blend file
being semi new to blender...could you possibly do a tutorial on this burning monkey....i am wanting to do a text burn/dissolve like this and i am so lost....
This is suzanne, the Blender monkey, it was most likely done within Blender with a Alpha Texture and and a blend stencil, or in something like After effects with a custom made texture. Also, since when is MS Paint fancy?
It's hard to determine where the particles have to spawn. It would be easier if the fire spreads very evenly in one line from the top to the bottom (it looked like that in earlier experiments), but I think that isn't what you want either.
Would it be possible to use any of the "PAttr" options under the Map To Texture Tab? I assume you're using a Blend Texture warped by a Noise Texture to get the flame edge?
Could you use this to affect the "Time" or "Dens" attributes? (I played with these a while ago and remember getting SOME results from them.)
Nice idea. I've just tried it out, but it seems not to work with animated textures :(
And if you use a still texture which affects the time value it is extremly hard to syncronize. The rotation was also wrong, because even the option 'map to global' doesn't work.
I was mucking around a while ago with the Texture Effector field (in the list with Wind, Vortex, Harmonic, etc) and I got some pretty good effects with that.
However, I was having troubles with it ONLY mapping to the Original Object's Coordinates.
I'm not quite sure how you mean a texture effector field would be helpful. I mean it's just a force field... how can I determine the particle emit location with that?
Okay, I've been trying to reply to your post for 2 DAYS now and youTube isn't letting me for some reason.
I think I've got the problem sussed now. If you want a look at my .blend and a link to Blenderartists forum post which explains some of it, send me an email at cristo|dot|smith|at|gmail|dot|com
To add to my comment above, basically the texture emmision will emit particles using any texture (animated or not) based on the level of Red, Green, Blue levels used in the texture.
I can give you more detail if you send me an email, anyway.
cheers, yea i have afew good tutorials mostly just basic stuff... i want to get better with nodes and things so i can teach awsome node effects like neon's. XD
YES SO MAKE A UTORIAL!! this is incredible,no monkey no!!!,why is it hollow anyways? i started blender awile ao but after 3 weeks i lost the attention span to do it,i like how it kinda..idk...blurs?,warps?arond the fire,it's like how methane looks.....yet the fires still clear...humm...i'm confused...bt whatever it it it's a amazing effect
MONKEY SOUL ABSORBED
Jaramo1 1 day ago 2
This reminded me of TimeSplitters for some reason.
FlippinDingDong 1 day ago
you should add ashes
Janon223 2 weeks ago
More like a burning gaseous monkey, not really paper. But still very cool indeed!
CrueKnight 2 weeks ago
NASA called! they want their computer back...
Playkiddo 3 weeks ago
I bet you only called it paper monkey because the effect turned out to look like paper burning. :) The monkey itself doesn't look very paperish to me.
KebleTar 1 month ago
hollow monkey
off99555 1 month ago
JUST GONNA STAND THERE AND WATCH IT BURN, THATS ALRIGHT CAUSE IT LIKES THE WAY IT HURTS
woodenrockstar 1 month ago
Monkey soul absorbed.
TheGoodChap 1 month ago 4
Nooooo!!!! Monkey!!!
EberlolikonHeldersxD 1 month ago
This has been flagged as spam show
Tutorial .!?
iLikeKnete 2 months ago
Tutorial .!?
iLikeKnete 2 months ago
I think this would look much better if there was a lined paper texture on the monkey
Sharpie4123 3 months ago
Suzanne is the stunt monkey you call for any situation.
SixFootTallMidget 4 months ago
plz tell me how to make stuff burn in blender D:
pivotNova 4 months ago
but hows it done? D:
SDShadowsoldier 4 months ago
wow!
Vrud2601 4 months ago
Perhaps burn the shadow too
yhoefman 4 months ago 22
@yhoefman lots of people have been saying that. What's left is the approximate ambient occlusion shadow. It doesn't work with z-transparency. The direct shadows are already vanishing and I could also let the ao shadow fade away via compositing. But I thought it looks like burned remains on the ground and decided against it.
NionsChannel 4 months ago 17
@NionsChannel Should burn the shadow.
Cokecakepopcorn 3 months ago
Nice deformation of the mesh before the fire
grogmaninteractive 5 months ago
Good job, but you never removed the shadow. :)
247Blackops 5 months ago
BURN BITCH BURN XD
WinXPwhiz 5 months ago
it would be more awesome if you ad som smoke :P but anyway awesome ^^
danne249 5 months ago
Wow that's a REALLY good effect, yet it sounds like you did it so easily! Thumbs up for you! Love it :D
ArcangelZero7 5 months ago
Awesome! How do?
SugaredBacon117 5 months ago
lol, thanks for the laugh.
oneshotal 5 months ago
I wondered why the evil demon monkey wraith was haunting your effects compilation video, now I know!
cactustactics 6 months ago
Where's the ashes?
Infernox1320 7 months ago 2
But the shadow remained!
sazid0001 7 months ago 2
Awesome. But after the Monkey burned it shouldn't be any shadow :/
Griz899 8 months ago
that was meanless... GOOD WORK!!!
lars123mc 8 months ago
@lars123mc meanless? he burn up the monkey! it was very mean. but if you meant to say mean"ING"less the yeah, your right.
clockwise16912 8 months ago
@clockwise16912 What's "the yeah"? HA! That should teach not to pick on other people's obvious spelling mistakes! Also, "he burn up the monkey"? Seriously, dude, you need to learn some grammar.
gorogawa 7 months ago
Danm! Blender realy nice programm! ))
RopRoyRussia01 9 months ago
BURN SUZANNE! BURN! :D
VaygrX 1 year ago
is there any way to make a residue left behind? When something burns, it doesn't just disappear; it leaves ashes and such :)
MapleLeafAce 1 year ago
Comment removed
husky24tn 1 year ago
This has been flagged as spam show
can you please email me with settings to achieve this effect...i have tried and tried and i am lost....gotta be missing something....or may i PLEASE see the .blend file
thanks in advance
Mitch
husky24tn@gmail.com
husky24tn 1 year ago
being semi new to blender...could you possibly do a tutorial on this burning monkey....i am wanting to do a text burn/dissolve like this and i am so lost....
any help is much appreciated
Mitch
husky24tn 1 year ago
for all the people being all.. oh yeah . about the monkey. its not realy. i believe this was made on a fancy program. ms paint probably
sxephlI 1 year ago 41
@sxephlI you made my day :D
NionsChannel 1 year ago 34
@sxephlI why should it not be real?
JuriABryan 1 year ago
@sxephlI Lol!!! ms paint, he says he uses blender witch is a 3d animation program. ms paint LOL!!!!
death4999 1 year ago
@sxephlI it would take a lot longer to make this on M.S. Paint than on Blender
wutsgondown 1 year ago
@sxephlI
Concentrate. Of course it isn't real.
Boonze96 10 months ago
@sxephlI lol
gerbilho 10 months ago
@sxephlI It's Blender. Not MS Paint
BladedTimes 9 months ago
@sxephlI
This is suzanne, the Blender monkey, it was most likely done within Blender with a Alpha Texture and and a blend stencil, or in something like After effects with a custom made texture. Also, since when is MS Paint fancy?
theotherscientist 4 months ago
@theotherscientist r u crazy? ms paint is better than photoshop by a MILE!!!!!! great work on the effect btw :) blender ftw!
rflood89 4 months ago
poor monkey...
sudikai 1 year ago
TUTORIAL!!!!!
FilippoIV 1 year ago
You should make a tutorial
antosmarek 1 year ago
1 tutorial please!
pgnvni 1 year ago
NOOO monkey!!!!!
lewisvz 1 year ago
Maybe add some smoke particles?
fantastic job with the texture
JuniorProducer1996 1 year ago
it is very beautifool,
FilippoIV 1 year ago
BWAHAHAHAHA!!!! >:D
Dagg215 1 year ago
PLEASE make a tutorial on how to make this :3
thats awesome
EpicCookie7 1 year ago
would be better if there was actual flames and a partical (ash) effect but still can you do a tutorial please
blueheadedpants 1 year ago
I swear to god, you HAVE to mix that in with the new smoke simulator.
And one thing to note is that the AO isn't affected. It makes it look like Suzanne wet herself.
TheFXGuy 1 year ago
the ears spontaneously combusted
BoeingCentral 1 year ago
That's a beautiful effect.
kiml42 1 year ago
wow.. ilove it! do u think u could make a tut?
rockon0003 1 year ago
suuuuzaaaannnee!! NOOOOOOOOOOOO!
oEQjet 1 year ago
U bern myh monkeh!
boykha2 1 year ago
Eeeh... There's no ash...
Garrappachc 1 year ago
Nooooo! Not Suzanne! :'(
phatcartoon 1 year ago 2
Die, Suzanne, DIE!
TheSpongeTom 2 years ago 2
Oh, the humanity!
Gallifrey77203 2 years ago
Looks great. The shadow left there looks like a scorch mark from the flames ;-) makes it look even better
Riyuzakisan 2 years ago
you should make cinder sparks come of it too
TheIronSolomon 2 years ago
which blender tool can burn objects?
Thanks
Brijanoslav 2 years ago
he used some special textures, nodes, and material settings to make it seem as if the monkey was burning.
HholyDiver42 2 years ago
thx
Brijanoslav 2 years ago
AWESOME WORK!!!
UltimateMusicMaker 2 years ago 9
Looks awesome... would you mind making a tutorial about it? =)
takashy87 2 years ago
Poor Suzanne! D:
tjb0607 2 years ago 53
That was absolutely fantastic!
zlwilly 2 years ago
that was awesome.
miahdavis 2 years ago
Love it!!
roblesluije 2 years ago
Really cool effect dude. amazing
hamsterhill 2 years ago
Comment removed
animatorFan74 2 years ago
Cool!_2
BArTI007 2 years ago
Cool!
DeDean16 2 years ago
very cool video!
please make a tutorial on this when ever you can. big fan of all of your work!
fallzdead 2 years ago
Looks great.
Would it be possible to add particles at the top for more fire effects?
Lupinius94 2 years ago
It's hard to determine where the particles have to spawn. It would be easier if the fire spreads very evenly in one line from the top to the bottom (it looked like that in earlier experiments), but I think that isn't what you want either.
NionsChannel 2 years ago
Would it be possible to use any of the "PAttr" options under the Map To Texture Tab? I assume you're using a Blend Texture warped by a Noise Texture to get the flame edge?
Could you use this to affect the "Time" or "Dens" attributes? (I played with these a while ago and remember getting SOME results from them.)
What do you think....?
animatorFan74 2 years ago
Nice idea. I've just tried it out, but it seems not to work with animated textures :(
And if you use a still texture which affects the time value it is extremly hard to syncronize. The rotation was also wrong, because even the option 'map to global' doesn't work.
NionsChannel 2 years ago
Just thought of something else.
I was mucking around a while ago with the Texture Effector field (in the list with Wind, Vortex, Harmonic, etc) and I got some pretty good effects with that.
However, I was having troubles with it ONLY mapping to the Original Object's Coordinates.
Hopefully you'll have better luck with it.
Hope that helps. :)
animatorFan74 2 years ago
Just curious if you tried it at all with the Texture Effector field I mentioned before.
I understand if you've been busy. Just curious. I would DEFINITELY be repeating the effect myself in anup-coming animation. :)
animatorFan74 2 years ago
I'm not quite sure how you mean a texture effector field would be helpful. I mean it's just a force field... how can I determine the particle emit location with that?
NionsChannel 2 years ago
Okay, I've been trying to reply to your post for 2 DAYS now and youTube isn't letting me for some reason.
I think I've got the problem sussed now. If you want a look at my .blend and a link to Blenderartists forum post which explains some of it, send me an email at cristo|dot|smith|at|gmail|dot|com
Cheers. :)
animatorFan74 2 years ago
To add to my comment above, basically the texture emmision will emit particles using any texture (animated or not) based on the level of Red, Green, Blue levels used in the texture.
I can give you more detail if you send me an email, anyway.
Good luck, dude. :)
animatorFan74 2 years ago
that sounds really interesting... can i have a look at the .blend aswell?
hamsterhill 2 years ago
Sure thing. Just replying to your email now.
(By the way, just had a look at your User Profile - some of your videos look interesting. :)
animatorFan74 2 years ago
cheers, yea i have afew good tutorials mostly just basic stuff... i want to get better with nodes and things so i can teach awsome node effects like neon's. XD
hamsterhill 2 years ago
I probably make a basic compositing tutorial in the holidays explaining most of the nodes and giving examples for what they could be useful.
NionsChannel 2 years ago
That would be humungously helpful, thanks nion your the man XD
hamsterhill 2 years ago
@NionsChannel i would very much apreciate that :)
kangdanlin 1 year ago
Will you make tutorial about this?
Jylhis3D 2 years ago
Do you want me to?
However, I won't make any tutorials for at least another two weeks (I'm having some exams at the moment).
NionsChannel 2 years ago
YES SO MAKE A UTORIAL!! this is incredible,no monkey no!!!,why is it hollow anyways? i started blender awile ao but after 3 weeks i lost the attention span to do it,i like how it kinda..idk...blurs?,warps?arond the fire,it's like how methane looks.....yet the fires still clear...humm...i'm confused...bt whatever it it it's a amazing effect
gC222SA 2 years ago
Sweet...
austeninc 2 years ago
KICK ASS! PLEASE MAKE A TUTORIAL!
Blender3danimator 2 years ago
Yes, I like it. Very cool.
onjoFilms 2 years ago
that kick ass bro
johnshepherdsg 2 years ago
Awesome! I like how the material got darker before it burned, really nice effect.
cganim8or 2 years ago
Very nice like the effect of fire
jonas144 2 years ago