Added: 4 years ago
From: thedarkdownloader
Views: 172,701
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  • Why so many likes? It looks like an old Blender fluid sim... Ive sen many realflow videos that are stunning.

  • Hopefully next gen of consoles will be able to have this kind of water and good graphics to match with good gameplay. But I doubt it because not even PCs can have this kind of water in a game yet.

  • wtf this isnt water

    its precum you fucken FAGGOTS

    THUMBS DOWN!§ >:(

  • And Peter Moore (EA) say yesterday that:

    "Look, you saw Battlefield - how much better could this stuff look at some point? There’s a point of diminishing returns... I don’t even know if there’s anything better than 1080p."

    So, what is this video Mr. Moore?? :D

  • Did anyone elses browser freeze when the video ended?

  • LOL LAG at the end of video?

  • lol i love all the comments on these 'water' videos saying 'looks too sticky' there are 7.5x10^24 molecules in an 8 ounce glass of water (courtesy of google), people trying to recreate water are using a mere couple of million particles if that i.e not enough haha

  • Pretty old thinking that this is from 2007. We have come much more further.

  • thumbs if your computer got jealous of such a fast rendering that it froze your window

  • @YINGAI1995 Mine threw an error

  • how do you make it as a movie ?(im a noob) and how do you give water a texture ?

  • Thats beast

  • i wonder if there will be a time where you could simulate an entire planet

  • @SeekHunt1334 that time is now... in the form of sims 3 XD

  • @krontor98 haha! true, but i meant like.. every atom...and physics...

  • @SeekHunt1334 Believe me, considering how fast the technology is evolving, I think we can get this very soon (2015 - 2020). LOL, if someone is going to watch this vid in 2030, they'll laugh at it and think: My handheld can do that in Real Time! xD

  • Hm... Render on? i7, 8GB ram?

  • wich what program did you render that?

  • PLEEEAAASE TUTORIAL!!!

    How many Particles?

  • Wow.. This looks so real! Nice settings :D

  • fake... lol just kidding looks good

  • that is pretty good wow!

  • we're gonna need some strong mother fucking computers to put these in games. i mean REALLY strong PC's

  • still not water. too thick

    maybe 10 times as many particles??

  • Hi, I really like your RealFlow simulation. I am actually trying to recreate the same water effect that you have made. Would it be possible to ask for a scene file to dissect? I have some problems with scale and resolution, I keep getting the flubberwater effect. Very good work and nice render!

  • all night to download sheesh for real!it only played at 7-10 FPS!

    lol used up all my ram wasted my free space made my pc so slow it would go 20KB second per download made me go

    PEE!!

  • this sucks

  • this is not realtime, this is pre-rendered, so this is just a movie (prolly took LOONGG to render) In games everything has to be realtime, so all things that you see are done on the fly. There is probably ways to get this into a game in some shape or form, but it would take a bit of faking it :) However nowadays these kinds of things are rapidly being intergrated into games. although as long as water can be done with animated displacement mapping (or shaders etc) that will be sufficient :)

  • @mIgHTymAN998 you have no idea what you are talking about. a scene like this in RealFlow takes my core-duo with 5gb of ram upwards of 2 hours, and i have also rendered a scene that took 2 days. at this time, there is absolutely no way that this can be used in a game, at any capacity.

  • makes me thirsty....

  • lmao

  • why isnt stuff like this used in games??

  • Technology like this isn't used in game 'yet' because current computers simply are not fast enough to render the particles in short amount of time.

  • i see would this have been realy hard to make?

  • but then again the water in cryostasis when using physx by nvidia (originally by ageia :D) is all rendered in realtime. :D

    So check it out! If you dont have a physx enabled bard, thats too bad.

  • what a stupid nvidia fanboy

    ppl like you will just stay 24/7 on youtube just to brag about physx o.O

    are you people like....

    00ooh ! physx looks awesome

    i'll just buy it and keep looking at the water ! :O!

    looking at physx effects in Mirrors edge crysis batman's game with a gay name is important too , I HAVE TO GET NVIDIA ! O_O

    ah man i just got shot :(

    enemies shouldn't shoot people looking at cool physx effects that last for less than 3 seconds :(

    (comment character limit -.-) >

  • >>>>>

    my reply to u is?

    sry but i wont get physx just to look at flying paper and glass breaking and just ignore the gameplay i don't buy games to look at their graphics

    seriously graphics should die already

    everyone totally forgot about gameplay

    i mean seriously why buy a expensive video card for a SHITTY GAME with a SHITTY GAMEPLAY like crysis or cryostasis?

  • hahahaha have you even played crysis or did you just read one of the many reviews that rated it average due to teh fact that you need a fucking powerful pc to run it?. Just so you know its one of the best fps games ever made and not just for its graphics.

  • yes i played crysis

    it sucks in gameplay reallllllllllllllyyyyy harddd

    it took me 4 days to download that game

    and took me 3 mins to play it

    and figure out it sucks ass

    5 seconds to delete

  • If you played it for longer than 3 minutes youd realize how good that game is

  • I enjoyed Crysis.

    Too bad you quit befor the first cutscene was done.

    Maybe your computer couldn't handle it.

  • @logitech4873 LOLLOL

    did anyone ever tell you you are really funny?

    "My computer couldn't handle it" LOL

    are you people just too retarded to understand figure of fucking speech? no i didnt quit in 5 seconds , took me long to download the game to delete it that fast =p, i played and finished the first mission and that was a horrible , horrible gameplay experience , just because you like it doesn't mean everyone should for fucks sake i enjoyed beating allied assault over and over more than cryshit

  • Ohwell, opinions.

    I really enjoyed that game.

  • u dont need a powerfull pc to play it, my pc isnt the worst out there and it certainly isnt the best and it can play chrisis 50-60 fps at full settings easy

  • What graphics card do you have?

  • 9800 gt

  • You're not running it at the full settings then, there is no way the 9800 GT can do that.

    Or wait, you might be running it in 800 x 640...

  • Its to see physics in games..

    Blender is a gamer creator,

    Also it allows physics, so peaple try many tests by rendering, like the video above.

    But u sir, are an idiot.

  • then how can we view it on our computers?

  • Please tell me you weren't serious with that question...

  • it is serious actually..if we can see it here why couldnt we see it on an xbox? i understand that you couldnt like swim through it but like a cut scene?

  • There's difference between a sequence of frames that your computer lay out before you, like videos and movies -and things that your computer is actually rendering and processing. When you see a film, your computer doesn't have to render anything because everything is fixed. Thats why games sometimes have cut scenes that blow you away with graphics, but you can't really play the game with them. If your computer was to process what you see before you, it would crash, burn, or do it really slow...

  • you just did on youtube

  • @thedarkdownloader indeed, maybe in a couple of console generations this will become a standar on games

  • @thedarkdownloader

    And the asus G51J?

  • @thedarkdownloader i can just imagine all the porn games in 5-8 years with twice as much particles as this video

  • @thedarkdownloader soon it will be possible with gpu and photon rendering xD

  • @ffKingcreole it already is lol with photons and fluid and object interactions with more than +inf particles in realtime with just a normal fan cooling its processor and gpu with meshing and rendering. And i can do it in my mind even faster than a super computer with physx or cuda or direct compute or any of that stuff

  • @thedarkdownloader then how did u do it?? obviously game designers have to have the most latest tech...

  • @thedarkdownloader well then how come in my mind i can do over 9999999999gagillion particles in realtime or even +inf particles in realtime thats just stupid fast and it is even more realistic than real water thatss just plain cool i wish computers were that fast dont you?

  • @thedarkdownloader shure they can, Nvidia simulates realtime fluids with atleas this high fidelity

  • @15Protech Nvidia is limited to how many particles they can add without it lagging on the best graphics cards. But pre-rendered stuff will always be better at physics.

  • @dhfhs2 yeah im not sayin pre-rendered has lesser physics simulation

  • @thedarkdownloader

    lol, it'd be like a 20 minute lag.

  • @thedarkdownloader that sucks tho. i want realistic water like this in games :/

  • @thedarkdownloader Probably in 2025...with Playstation 5...and super awesome computers...

  • @Oblivion2550 hm, don't u ever think of physx..they already have that, but not great performace..

  • @quangluu96 well maybe next gen consoles and computers.

  • @Oblivion2550 consoles and computers already have physx, it's just that they can't handle a lot of particle.

  • @thedarkdownloader so true

  • @thedarkdownloader not true ^^ curently there are no good enough cpu's at sale ^^

  • @thedarkdownloader Valve put it in Portal 2. Well kinda.

  • @thedarkdownloader my computer does it just fine :P lol

  • @thedarkdownloader how about ps3 XD oh wait ur comment was 2 years ago D:

  • @thedarkdownloader you could also told him ur specs and how long time you used to render just that tiny bit

  • @monkey1o8 its just a matter of time

  • @monkey1o8 Basically, its too much data to apply to dynamic and realtime gameplay.

  • @monkey1o8 well Tekken 6 had its own interactive water system in some maps

  • @monkey1o8 i tryed make a river out of real flow crashed my computer iv checked up on it and not even some computers that are used for aniamtion purposes can handle it so till 2040 when computers are basickly implated into a brian and the proccessor is our own brian we wont see a water engine like realflow be a reality :P

  • @monkey1o8 I was a 3d artist for a gaming industry for a while. Games are rendered by GPU for real time renderng, and therefore cannot handle this. Algorithms and calculations are way too complex in order to render on the fly. Fluids for games need to be faked for the most part.

  • @RaGaZzAcCiO23 except 2D. We reached it with 2D ^_^

  • @monkey1o8 If you want to play a slideshow be my guest.

  • @monkey1o8 VERY SOON IT will be but with the strong of the Nvidias GPUS just look for PHYsX of just see this vid where just 1 nvidia card is processing water and everityng

    watch?v=1JrM4ujLY_A&feature=mf­u_in_order&list=UL

  • @ANDRESSOSPINA Thats video is crazy cool ! and it was in 2010! 2011 should be amazing for new tech

  • @monkey1o8 a game named Cryostasis uses a very simlair fluid simulation

  • man i got thursty

  • how many particles were in this simulation?

  • Wooooow!!!..just wow ^^ I'm a student in 3d Animation and this is just amazing ^^ good work!!!

  • gr8 job man

    stunning simulation and awsome rendering

    i am a 3ds max user, cud u plz guide me that how to render such realflow simulations in 3ds max?

    plz i'll b gratefull

  • oh my god!40 minutes....i want your PC

  • Cool

  • Any tips to create a water shader in maya with mental ray ?

  • there IS a water shader

  • how much years of rendering?

  • It took about 30 minutes to simulate the particles and 10 minutes to render the images.

  • That was FAST...

    Jesus >_> your PC must be pretty good...

    Anyway, try with even smaller particles :D

  • @thedarkdownloader sorry to ask a thing 2 years later :P But, what is your system??

  • @thedarkdownloader wow, you must really have a super computer!!

  • @thedarkdownloader What was your PC specs back then?

  • @thedarkdownloader yes but you need a veery good CPU and GPU for 30min Rendertime for 10min Videotime :)

  • @BadMouton How MANY years of rendering =]

  • wth you can do that in Blender for free

  • Blender isnt as powerful as realflow, even tho alot of realflow videos look like bad metalballs, what its really capable of is MUCH better, alot of stuff thats not possible in blender, its worth the money.

  • Seen the remake of The Posiedan Adventure? All the water effects were done with realfow & C4D. Same in Ice Age 2: The Meltdown. Just to give you an idea of the power this thing has. I haven't checked & I'm sure there's a few big budget productions that do use Blender, but so far I haven't heard of any. Besides Blender's GUI isn't very intuitive. I find that to be very disruptive to my work flow too. C4D & realfow on the other hand just feel better to use, & are quicker to work with imo.

  • well ive used both c4d and realflow, i find realflow... difficult as the workflow goes, i prefer blender on the workflow vs realflow, but yes i perfer c4ds workflow to blender, i havent really found nething that matches c4d and i would say c4d would have to be the best i have seen. for the water etc sim i would have to say blender, is basically just as capable on nearly every front as reaflow is, and is much more simple to use as well as being free :) reply and prove me wrong if you like ;)

  • im not disagreeing i am agreeing with you lol. Yea i totaly understand. For blender eing free and being able to use it for commercial uses is sweet. And it is great with sims and stuff.

  • lol computer killer

  • how did you get the invisable walls

  • Nice one. To take out all these black spots you should increase your refraction limit in mr. In case you´re using only HDRI, you should also increase it´s refraction limit. Since all these settings will crank up your render times, I suggest you use just a simple Maya spot light. That will improve A LOT.Give it a shot...check out my waterflow video!

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