another problem is those crappy LCD panels some idiots are using nowadays... their responce times are so slow they cannot be even compared to CRT technology at all.. this world sucks, and is completely on my ignore list now
I like movies in 24p (or 25p) and not with any 100Hz or 200Hz kind of sub-frame rendering, otherwise they will look like "Bold & Beautiful", if you know what I mean. The advantage for games is in >30fps but the movies should be 24p :)
Ok every fucking person on the net seems to be retards. When a game is runned we actually cant see all the frames but the games look is effected by the higher fps. We still see 24 fps or whatever but the game is f.eks played on 300 fps wich makes the game smoother wich then again effects how we see the video.
@AlphVeduki You, sir, are an idiot. Do not call anyone a retard when you use the word "runned." It really takes away any validity you could've possibly had in your statement.
The human eye does not see in frames, we get a constant feed of light.
Try following your hand with your eyes, looks smooth. Now wave your hand really fast, you don't see it jerking around as you would if it was set at say 30 fps, but you see a blur. When the human eye sees something that moves too fast for it to follow, it adds motion blur.
Look up a video called "What is video" by Vsauce, it's much better explained.
@StrikeMage I don't know what you mean, but there's quite a significant difference between how UT2003/2004 looks and Quake 2. Google Image them both and you can see that UT2k3/4 maps are a bit darker than you'd see in Quake 2.
you are all talking about theoretical fps but in a computer game its different. since if you have 24 fps as your setting its sometimes going to go down to like 10 because of lags that just happen. these do not occur in a movie theater since its just output there is no processing involved
Definetly a difference now i have to say i could play a game with a constant 24 fps, even though i enjoy skyrim at a 60 fps ( can drop to 20 in ultra and in some places) i suppose a 24 or 30 limit wouldn't bother me much.
don't forget that 24fps also effects the audio. YOu notice this on 24 fps bluray hd movies compared to the standard dvd version. the audio pitch has to be synced so in 24fps it will sound different. FOr old movies this presents problems as it sound like a record player beign slowed down
@NapanTR Dude, if you don't have your pc connected to a tv that handles framerate higher than 60 fps, there is no way for you to see differences because your (pc screen is suppose) basically can't display it.
@Alkhoren im talking bout games like the example..not video (like movies). THERE IS noticeable diference between 60fps and more fps no matter your screen limitations
For you retards out there, the human eye can only see 24 FPS. So, unless you're a fucking bionic mutant X-Man, you can't tell the difference in this video (even if you download it), thus meaning that people that claim they can perceive a variation between two framerates higher than 24 are lying.
@flybrunofly14 And you deny history. 24 FPS was chosen to be the minimum frame rate at which motion will be normally perceived as continuous using filming techniques, not as a frame rate which is eye's limit. I have no data as to perception limit research, so feel free to point me to it.
With games, there's more difference because delay between input and a displayed feedback is around triple the time displaying a frame takes, thus high framerate in games is absolutely vital.
@flybrunofly14 That has to be the most ignorant comment I have ever seen. Seriously you must have eyes of a fucking retard if you can't notice the difference. Not only that, I can't believe you think the human eye is limited to 24fps.
Also, I'm pretty sure everyone can tell a difference when they download the video. Because I sure as hell did.
@flybrunofly14 Wow you must be the dumbest optician ever haha. Can't see a difference between 24 fps and 60 fps? Hahaha you were probably too dumb to become a real doctor so you settled for that shitty job.
Followed your advice I found wikipedia/frame rate :-))
"The human visual system does not see in terms of frames; it works with a continuous flow of light information." So 24fps is where the motion picture begins:you see it as a continuous flow. But! Have you ever used CRT display? At 60Hz, you can see the image vibrating in the corner of the eye, but at 120Hz (or even around 85Hz) that's not so irritating. The strobe lights in Doom3 are different at 60Hz compared to 30FPS. :)
@BenJoeMosesII All eyes, it has to with with the fact that in real life their is a blur effect, in a viedo game, not so much. Without a blurr effect, you can notice so jits, even at 30 fps. If you got a game to 24fps (movies are at this) and had realistic blurr effects, you wouldn't notice 24 vs 60
@BenJoeMosesII download the video from desc. you can clearly see the dif. in those 2.. also 24 fps is not the limit of the eye its the standard of the movies..
WTF Thank you man, but I was telling the same you did, so you may have adressed your comment to the wrong person. :D I was telling about the difference almost 5 different people. :D
@BenJoeMosesII Hes wrong about the 24fps but the retard thing makes some sense when we think of it, what determines from how low of a framerate you see 'smooth movement' is brain power for that task, if you need more frames you have less brain power for that task
@WXIIIR Stop spamming idiot, there isn't anything in the brain that 'makes' a movement. So what you say is if there is a dot on a screen, and it moves in 1 frame 20 pixels to the left, your brain would decieve you and make of it a movement.
@GozillaFireschocks That's exactly what i'm saying dumbass, if in one second the dot makes 60 movements of 20px to the left you see a smooth movement to the left, those movements are called frames. Youtube videos don't have more than 30fps, in most of them the movement is smooth isn't it? P.S. I'm not spamming, idiot. Do you even know what spam is? Brain doesn't deceive you, without it, you wouldn't be you, it's a logical impossibility morron.
@flybrunofly14 our eyes capture continuously, not at a pre-defined framerate. It's easy to spot the difference between material shot using a TV/video camera (50/60fps) on the one hand and material shot on film or DSLR (24-30 fps) on the other.
With movies, it isn't a big problem because the shutter stays open for a while and captures some continuous motion for each single frame, creating a blur. With games, where each snapshot is momentary, there is a WORLD of difference.
@flybrunofly14 The human eye has no 'framerate', you fool. It is the brains ability to distinguish between similar framesthat is limiting.Halo runs at 30fps, and on medium sensitivity looking around, no big deal. But play it on high sensitivity and look around, and you'll notice a major difference when compared to CoD. If you have a black and white flashing screen at 24Hz, you will see it flashing, at 50Hz, you will see it flashing. It's about the dissimilarities between the frames.
@flybrunofly14 LOL i think is that for recording motion but usay that LOL so my eyes are video recorders with 24fps limit of speed LOLOLOLOLOLOLOLOLOLOLOLOLOL so i cant se a bird flyng at 30 miles cus my eyes cant se that ? sad for the humans
@flybrunofly14 You don't know too much about the anatomy of the eye, do you?
The human eye can process thousands of frames per second; the issue here is the screen. The reason why many people who view this video will see the 24fps ball and 60fps ball as the same is because their screen refresh rate is too low.
And next time you want to make a needlessly rage-filled comment, do your research first. 'CAUSE KNOWLEDGE IS POWER!
@flybrunofly14 "Although human vision has no “frame rate”, it may be possible to investigate the consequences of changes in frame rate for human observers. The most famous example may be the wagon-wheel effect, a form of aliasing in the time domain; in which a spinning wheel suddenly appears to change direction when its speed approaches the frame rate of the image capture/reproduction system."
@flybrunofly14 The human eye can detect 12fps as seperate images. Anything above that gives the illusion of smooth movement. We can detect this smooth movement as quickly as 60fps. Anything above that looks the same. So, on behalf of everyone here, Fuck and You! :D
@airgilbert It's definitely not a gaming PC, and it is a lemon that freezes alot so its not really an everyday PC either. HP dv6 just can't keep up with what I throw at it... It crashes to a black screen after 15 minutes of playing Test Drive Unlimited 2 at 800x600 with everything low.
read my comment again then, i can see a huge difference, couse when it comes to this with low and high fps, i prefere to have a high stabil fps, when its not stabil i notice it right away. and 1 more thing, are you dumbh? please show me how the shit you know that youtube has a caps at 30 fps.
I don't know if its just me or my monitor, but I can see a significant difference between 24 and 60 fps. It doesn't really make sense (since my monitor refreshes at 60hz) but animation seems smoother still until around 100fps (but that's just me).
@tnartey They can't miss what they've never noticed. As they say, ignorance is bliss.
I've watched tons of movies and played tons of games over the years and the difference between the two game footages in this video is huge. Especially when the crosshair is moving a lot.
@Jeroenske defiantly, coz if the game goes higher then 60fps on a 60hz monitor or tv you will notice something called screen tearing which is quite annoying as horizontal lines come up on the screen, this is why games have a mode called Vsync that locks the frame rate to the refresh rate of the tv or monitor. in short if you 60 hertz monitor or tv, there is really no point in aiming for 120fps coz you will not notice it.
@tnartey Ok thx. The thing is i game on a 120hz and i try to get as close to 120 fps as i can because that is the "butter smoothness" i'm after. But i could swear some games play better at even higher fps.
@Jeroenske so far i havent seen an improvement on my 60hz tv when my games go over 60 fps but i am yet to game on a 120hz monitor so im not too sure. seen some movie on it though, it looks sweet, your really blessed.
People must realize that watching is not the same as playing. Fps does excellent things to mouse aim and accuracy because you'll have an easier time knowing where your enemy will be at next. More fps basically takes the work off your brain, making aiming easier. Why else do you think low fps affects your game play and very low fps makes a game unplayable?
Am I the only one that is not very impressed by the difference? (And Yes I did download the video and played it off youtube) I actually thought anything in the low 20s extremely affected the way it looks. There is literally only a slight difference.... I can SEE the difference but it is barely.
I am sort of convinced now that the "huge" difference is in people's heads.
@AP3Brain Well, the amount of difference you "see" wary from person to person. Watching a video is one thing too - actually seeing it, and one could say "feeling" it, while playing a game takes it to a whole nother level.
I think most of us read the description, but are still bummed about the fact that the that YT serves max 30 fps, which leads to the whole video being totally and utterly meaningless...
@MindTreat It`s better than some text or images explaining what it`s about. The video on YT serves as a preview to the actual video so people can get the gist of it before deciding if they care enough to download it or not. So, meaningful enough for most folks I`d say.
@yetanothertubeuser Most people buy "good computers" and buy shit, even alienware computers are a rippoff.
For 600$ you can have a computer BETTER than their crap.
I can run tons of games and record in FRAPS with 250+FPS.....
Some people really cant see the diff, or it doesnt matter to them :) I am fine at 60fps, i honestly don't NEED 120fps. Now 30 vs 60 oh ya... i can tell a TON.
Same thing for most people cant tell 120 vs 240Hz for TVs.. and some cant tell 60 vs 120..
@hankseptember well, if you perceive factual information presented in video format as fail, I guess there's nothing that can be done for you, I'm afraid.
Also, my kill/death ratio rose dramatically, after setting the upper limit from 30 to 60 fps (older game). Then I got a higher-resolution mouse (while not changing how much hand movement causes how much rotation ingame), and I started to dominate.
Of course, without a proper warm-up in Q3A CPMA, that’s all not worth much anyway. :)
If you've ever play a game running at a couple hundred frames per second, you definitely feel the difference between 30, 60, and like 200. Older games tend to play much "faster" though i'd call it "smoother".
If you reencode the video to 30fps you'll merge a few frames and you'll get some motion blur for the 60fps footage.
Actually high fps is only important for computer games when you have rapid movements, like a 90º turn in a first person shooter or in a flight simulation with a high-g turn, because you see this slideshow and you may loose what you were tracking if the movement is not fluid.
i just consider 20 to be enough lol. but anyway... 60 fps would be 1 frame per every 1.66666666666667 miliseconds while 24 fps would mean 1 frame every 4.1666666666666667 miliseconds. see the difference? but yes 24 fps is good enough. just not as good as 60
What I really talked about was more like native 60fps. Movies shot in 60fps.
Anyways, thanks! That looks interesting, and so does the website. After my buncha school assignments, I will definitely try that out and also the website =).
@BrokenBjartur Yes I figured you meant native 1080/60p lol, unfortunately this will never happen with BD for a number of reasons one being industry compliance rules across a vast array of devices like film camera which only record 24fps, so sony will only produce BD at 24p & 48fps for 3D BD. 60p is coming in about ten years though, google search: Ultra HDTV.
For more info on motion interpolation go to avsforum.com search: doubling frames, pg 16 for noobs, no pun intended. lol ;)
Just got a 120hz Lcd monitor and playing games, especially first person shooters, with 120fps makes it so much more fluid and immersive than how it would be with 60fps/hz
a static image only need 24fps to appear stable,, but if you move or object in the frame move it becomes a different story,, anyone can do a 360 in a quarter of a second that means that the whole room or world your in during the 360 is displayed with only 6 frames,, enough? not in my opinion..
Really, if you're actually playing the game rather than focusing really hard on how the game runs, you can't tell a difference. When you play, the only real difference is the response time, and unless you're some kind of superhuman, 1/30 of a second isn't that different from 1/60 of a second.
@laifalbert Plenty of older computer games are more than capable of being played at 120fps and I've taken a "blind" test to make sure I can tell the difference. Most of todays games on consoles run like shit because of the 30-is-enough low standard. And it's not about response time, it's sensation and perception. A game running at 120fps is tons times more comfortable to play than one at 30 or 60.
@McKack If I'm wrapped up in the game, I honestly can't tell, none is more comfortable. If I've been playing an fps at 30 fps, then immediately switch to 60 fps, or vice versa, I'll take note, but after a while there's really no difference. And although older computer games may be capable of being run at 120 fps, I doubt the engines can handle it and it will simply result in a fast forward effect, which is probably why most games have capped frame rates.
@McKack It's not "tons times more comfortable to play" than 60 fps. The difference is barely perceptible. I can testify that 60 fps is more comfortable than 30 fps but if you focus on the game, I've always seen it as very playable.
@McKack The fastest I've set my crt screen to was 80Hz. I definitely saw a difference between 60 and 80 but I've never gone further than that because I've got an lcd screen now at 60Hz. To me, 80 is prime, but at 50 and over is very good in fast paced games like cod. Still, I can play all kinds of games on low fps, it simply depends how much of a factor fps really is for a particular game. 25 would be my bare minimum.
There is a major difference in fluidness when comparing 30fps to 60 fps.
Between 60 and 120 not so much, but it's still there. People only say this because they are used to gaming on low-end rigs with bad graphics card incapable of outputting 60fps at high details.
Everyones eyes are capable of seeing 60fps. No higer and no lower. It's not possible to notice a difference between 60 and 100fps or anything higher.. Don't fool yourself.
I can't believe there are still people who think there is no difference between 30 and 60 FPS. They are either fucking blind, in which case I forgive them; or flat out ignorant, in which case I don't.
The irritating thing is it would take 30 fucking seconds to experiment and find out you were wrong. It's intellectual dishonesty and apathy at its worst.
Try a 160 hz CRT, it's even perfectly simple to discern the difference between 160 hz and 120 hz. Try playing Quakeworld at 160 hz.
Yikes, you can still see a minor difference on youtube!
cellphonelightsaber 1 month ago
"Where you need a higher FPS are mainly the action games, particularly if you play them in multiplayer."
So you decide to disprove him with a high action, multiplayer game. Nice fail.
mizas 1 month ago
If you've ever played CS or something, you'll know it makes a huge difference.
DubPhalcon 1 month ago
another problem is those crappy LCD panels some idiots are using nowadays... their responce times are so slow they cannot be even compared to CRT technology at all.. this world sucks, and is completely on my ignore list now
maiki60fps 1 month ago
I like movies in 24p (or 25p) and not with any 100Hz or 200Hz kind of sub-frame rendering, otherwise they will look like "Bold & Beautiful", if you know what I mean. The advantage for games is in >30fps but the movies should be 24p :)
JoleFIN 1 month ago
you really need to be blind if you think 60fps is smoth. 120ftw
klusbert 1 month ago
This has been flagged as spam show
ok, check this blog for 60fps movies: highframerate.wordpress. com
dzidmail 1 month ago
Great vid, even greater game.
PhillipInc 1 month ago
Ok every fucking person on the net seems to be retards. When a game is runned we actually cant see all the frames but the games look is effected by the higher fps. We still see 24 fps or whatever but the game is f.eks played on 300 fps wich makes the game smoother wich then again effects how we see the video.
AlphVeduki 2 months ago
@AlphVeduki You, sir, are an idiot. Do not call anyone a retard when you use the word "runned." It really takes away any validity you could've possibly had in your statement.
ImTheFooI 1 month ago
UT 2k4 oh how loved that game :3
TommyGunner998 2 months ago
I can see the difference easily
dummiexx2 2 months ago
60 fps is definitely better but not "HUGE".30 fps is still okay-ish
Nixiae 2 months ago
The human eye does not see in frames, we get a constant feed of light.
Try following your hand with your eyes, looks smooth. Now wave your hand really fast, you don't see it jerking around as you would if it was set at say 30 fps, but you see a blur. When the human eye sees something that moves too fast for it to follow, it adds motion blur.
Look up a video called "What is video" by Vsauce, it's much better explained.
KennyGJE 2 months ago
@KennyGJE I had a feeling straight from the beginning you're quoting vsauce :D
Damian0710 2 months ago
i think human eyes can see at 100 FPS
xK0N6H3LZx 2 months ago
@xK0N6H3LZx more. when needed. but on normal is 30 fps or so.
Oslokiddo 2 months ago
what game is this?
disturbedspecies 2 months ago
@disturbedspecies Unreal Tournament 2003/2004
NeroZero2009 2 months ago
@NeroZero2009 why then it looks like Quake2?
StrikeMage 2 months ago
@StrikeMage I don't know what you mean, but there's quite a significant difference between how UT2003/2004 looks and Quake 2. Google Image them both and you can see that UT2k3/4 maps are a bit darker than you'd see in Quake 2.
NeroZero2009 2 months ago
Did you record this with a potato? LOL!
SirGecko01 2 months ago
you are all talking about theoretical fps but in a computer game its different. since if you have 24 fps as your setting its sometimes going to go down to like 10 because of lags that just happen. these do not occur in a movie theater since its just output there is no processing involved
ulkord 3 months ago
Definetly a difference now i have to say i could play a game with a constant 24 fps, even though i enjoy skyrim at a 60 fps ( can drop to 20 in ultra and in some places) i suppose a 24 or 30 limit wouldn't bother me much.
Alkhoren 3 months ago
don't forget that 24fps also effects the audio. YOu notice this on 24 fps bluray hd movies compared to the standard dvd version. the audio pitch has to be synced so in 24fps it will sound different. FOr old movies this presents problems as it sound like a record player beign slowed down
210482fmj 3 months ago
"and just for fun......15FPS" -_-
expecting 500fps or something like that lol
NapanTR 4 months ago
@NapanTR well your screen can't show videos with a 500 fps so, it's useless anyway.
Alkhoren 3 months ago
@Alkhoren bet you can see a difference though
NapanTR 3 months ago
@NapanTR Dude, if you don't have your pc connected to a tv that handles framerate higher than 60 fps, there is no way for you to see differences because your (pc screen is suppose) basically can't display it.
Alkhoren 3 months ago
@Alkhoren im talking bout games like the example..not video (like movies). THERE IS noticeable diference between 60fps and more fps no matter your screen limitations
NapanTR 3 months ago
fraps tell my 80fps.
eeyk1993 5 months ago
25 fps vs 60fps in games = big difference..
in Videos there is rlly no difference..
stfu now
xP4FClanx 6 months ago
@xP4FClanx yes there is. youtube is 30fps, but look up some true 60fps video and you will see a massive difference
xLiiLT 3 months ago
60fps -> we can see the wall when turning
30fps or less > srsly ?
The real difference is when you play with these frame rates, not when you /record at 120 and after watch in differents frame rates.
madofmygoddess 6 months ago
Comment removed
madofmygoddess 6 months ago
You can obviously tell the the difference in video.
24 fps looks like a movie/tv show 60fps looks like reality tv.
dklustick 7 months ago
This has been flagged as spam show
For you retards out there, the human eye can only see 24 FPS. So, unless you're a fucking bionic mutant X-Man, you can't tell the difference in this video (even if you download it), thus meaning that people that claim they can perceive a variation between two framerates higher than 24 are lying.
flybrunofly14 7 months ago
@flybrunofly14 Well I guess we're X-men then. If you can't see it I guess you just can't see it. No need to take it out on us because U JELLY.
McKack 7 months ago 37
@McKack You may be mentally incapacited, but you can't deny science, so STFU.
flybrunofly14 7 months ago
@flybrunofly14 And you deny history. 24 FPS was chosen to be the minimum frame rate at which motion will be normally perceived as continuous using filming techniques, not as a frame rate which is eye's limit. I have no data as to perception limit research, so feel free to point me to it.
With games, there's more difference because delay between input and a displayed feedback is around triple the time displaying a frame takes, thus high framerate in games is absolutely vital.
SianaGearz 6 months ago
@flybrunofly14 wow you really can't see the difference between the videos ? O_o
dule84 7 months ago
@flybrunofly14 That has to be the most ignorant comment I have ever seen. Seriously you must have eyes of a fucking retard if you can't notice the difference. Not only that, I can't believe you think the human eye is limited to 24fps.
Also, I'm pretty sure everyone can tell a difference when they download the video. Because I sure as hell did.
chaserthewolf 7 months ago
@flybrunofly14 WTF ARE YOU SAYIN? MAYBE YOUR EYE SEES LIKE THAT BUT MINE SEES WITH AT LEAST 80 FPS
supergamer1221 7 months ago
@flybrunofly14
You and the uploader are idiots. The human eye can see 60 frames per second and that is the maximum.
av3nger3 7 months ago
@flybrunofly14 lol fail comment much, i use a 120hz monitor and can tell the difference between 60hz.
as comment stated, U JELLY MUCH CAUSE U CAN'T SEE MROE THAN 24FPS? haha u laggy
xTReeTooNx 7 months ago 4
@flybrunofly14
...and you call us retards... ? :D
24 FPS is the limit of your eyes, not ours.
BenJoeMosesII 7 months ago 18
@BenJoeMosesII You can sure fool all these stupid kids with your ignorant comments, but not a 20 year veteran optician.
flybrunofly14 6 months ago
@flybrunofly14 Wow you must be the dumbest optician ever haha. Can't see a difference between 24 fps and 60 fps? Hahaha you were probably too dumb to become a real doctor so you settled for that shitty job.
tl2e3le4f 4 months ago
@BenJoeMosesII 24 fps is the limit of human eye, if you are a pigeon, don't worry you can see at least 60 fps ...
think searching before writing :) im not insulting you, just a suggestion.
necromatique 2 months ago
@necromatique
Followed your advice I found wikipedia/frame rate :-))
"The human visual system does not see in terms of frames; it works with a continuous flow of light information." So 24fps is where the motion picture begins:you see it as a continuous flow. But! Have you ever used CRT display? At 60Hz, you can see the image vibrating in the corner of the eye, but at 120Hz (or even around 85Hz) that's not so irritating. The strobe lights in Doom3 are different at 60Hz compared to 30FPS. :)
BenJoeMosesII 2 months ago
@BenJoeMosesII All eyes, it has to with with the fact that in real life their is a blur effect, in a viedo game, not so much. Without a blurr effect, you can notice so jits, even at 30 fps. If you got a game to 24fps (movies are at this) and had realistic blurr effects, you wouldn't notice 24 vs 60
aruhs91 1 month ago
@BenJoeMosesII download the video from desc. you can clearly see the dif. in those 2.. also 24 fps is not the limit of the eye its the standard of the movies..
MrAskila 1 month ago
@MrAskila
WTF Thank you man, but I was telling the same you did, so you may have adressed your comment to the wrong person. :D I was telling about the difference almost 5 different people. :D
BenJoeMosesII 1 month ago
@BenJoeMosesII Hes wrong about the 24fps but the retard thing makes some sense when we think of it, what determines from how low of a framerate you see 'smooth movement' is brain power for that task, if you need more frames you have less brain power for that task
WXIIIR 2 weeks ago
@WXIIIR Stop spamming idiot, there isn't anything in the brain that 'makes' a movement. So what you say is if there is a dot on a screen, and it moves in 1 frame 20 pixels to the left, your brain would decieve you and make of it a movement.
GozillaFireschocks 2 weeks ago
Comment removed
WXIIIR 2 weeks ago
This has been flagged as spam show
@GozillaFireschocks That's exactly what i'm saying dumbass, if in one second the dot makes 60 movements of 20px to the left you see a smooth movement to the left, those movements are called frames. Youtube videos don't have more than 30fps, in most of them the movement is smooth isn't it? P.S. I'm not spamming, idiot. Do you even know what spam is? Brain doesn't deceive you, without it, you wouldn't be you, it's a logical impossibility morron.
WXIIIR 2 weeks ago
@flybrunofly14 when playing a game there is a huge difference between 30 fps and 60fps. 30 fps is almost unplayable for me.
kyleisreallycool 6 months ago
@flybrunofly14 our eyes capture continuously, not at a pre-defined framerate. It's easy to spot the difference between material shot using a TV/video camera (50/60fps) on the one hand and material shot on film or DSLR (24-30 fps) on the other.
With movies, it isn't a big problem because the shutter stays open for a while and captures some continuous motion for each single frame, creating a blur. With games, where each snapshot is momentary, there is a WORLD of difference.
SianaGearz 6 months ago
@flybrunofly14 The human eye has no 'framerate', you fool. It is the brains ability to distinguish between similar framesthat is limiting.Halo runs at 30fps, and on medium sensitivity looking around, no big deal. But play it on high sensitivity and look around, and you'll notice a major difference when compared to CoD. If you have a black and white flashing screen at 24Hz, you will see it flashing, at 50Hz, you will see it flashing. It's about the dissimilarities between the frames.
Spoojjy 6 months ago
@flybrunofly14 LOL i think is that for recording motion but usay that LOL so my eyes are video recorders with 24fps limit of speed LOLOLOLOLOLOLOLOLOLOLOLOLOL so i cant se a bird flyng at 30 miles cus my eyes cant se that ? sad for the humans
salchiflas 5 months ago
@salchiflas 30 MPH is 13.4 meters/second so if you fixate you eyes, you might just see a blurr
anyadkurvapicsaja 5 months ago
@flybrunofly14 the human eye can see well over 100 fps, but it hasnt been tested thoroughly yet, so theres no exact number
ill post a link on your wall
go to tinyurl slash "6ff7ttm" for an article on the human eye and how many frames per second our eye sees
DaBurntToaster 5 months ago
@flybrunofly14
>being used to a crappy computer which could handle 30fps on source
>upgrading later and/or locking a game at 60fps
>noticing a huge difference easily without trying
>thinks poster was born to twin parents
GeicoCaveman57 5 months ago
@flybrunofly14 You can't tell the difference and your calling us retards?
If you think 24FPS is the limit...
Yep. You totally must of failed science.
JakPwnager 5 months ago
@flybrunofly14 You don't know too much about the anatomy of the eye, do you?
The human eye can process thousands of frames per second; the issue here is the screen. The reason why many people who view this video will see the 24fps ball and 60fps ball as the same is because their screen refresh rate is too low.
And next time you want to make a needlessly rage-filled comment, do your research first. 'CAUSE KNOWLEDGE IS POWER!
TheVerandaguy 5 months ago
@TheVerandaguy if the human eye can see that many fps how come looking at a crt monitor doesnt look like a moving dot, but its a still/moving image?
anyadkurvapicsaja 5 months ago
@anyadkurvapicsaja Because the brain interprets a rapidly refreshing set of images as a moving image, or what we've come to call video.
TheVerandaguy 5 months ago
@flybrunofly14 You're so stupid it's funny.
DonkeyDelight 4 months ago
@flybrunofly14 For one, We don't see in frames! we are not cameras! It is measured in Hertz
UnderlinedDesigns 4 months ago
@flybrunofly14 well you must be X-man cause you're the only one in the world who can only see 24 fps :P
MrVirr3 4 months ago
@flybrunofly14 "Although human vision has no “frame rate”, it may be possible to investigate the consequences of changes in frame rate for human observers. The most famous example may be the wagon-wheel effect, a form of aliasing in the time domain; in which a spinning wheel suddenly appears to change direction when its speed approaches the frame rate of the image capture/reproduction system."
I'll just leave this right here.
clokverkorange 4 months ago
@flybrunofly14 The human eye can detect 12fps as seperate images. Anything above that gives the illusion of smooth movement. We can detect this smooth movement as quickly as 60fps. Anything above that looks the same. So, on behalf of everyone here, Fuck and You! :D
Narsuaq 3 months ago
@flybrunofly14 the human eye can see 95fps. then the natural motion blur comes in.
lhilkid 2 months ago
@flybrunofly14 I think 24 FPS is closer to the speed of your brain than anything here
nintendow1 2 months ago
Comment removed
alucard1931 2 months ago
This has been flagged as spam show
@flybrunofly14 I think your optometrist must be Helen Keller....
because there is a HUGE difference between 24fps and 60fps.
Go watch a movie on a tv with 120hz (etc.) Mode on, then turn it off.
Movies at 60fps end up looking like live broadcasts.
alucard1931 2 months ago
@flybrunofly14 i can tell a HUGE difference, your not looking into the smaller details. 24 FPS is NOT the limit of our eyes ma'am.
CLOFS 2 months ago
I have trouble playing at 30fps
xy274 7 months ago
@xy274 you must be a shit gamer, if you have "trouble" playing games at 30fps lol.
JASONMOORE87 7 months ago
@JASONMOORE87 THat's is why i make sure my games play at 40fps and above. im a beast when my games run at 40+
xy274 7 months ago
I came here cause they said COD MW3 was gonna be in 60 fraps....
Kestroid 7 months ago
@Kestroid there is no thing as 60 fraps...also,this video is not related to CoD
supergamer1221 7 months ago
i dont see what the big deal is they look identical
Battlefield5522 7 months ago
Meh... 15 fps is average for my computer :/
LemonProductions09 8 months ago
@LemonProductions09 your pc must be terrible
airgilbert 7 months ago
@airgilbert It's definitely not a gaming PC, and it is a lemon that freezes alot so its not really an everyday PC either. HP dv6 just can't keep up with what I throw at it... It crashes to a black screen after 15 minutes of playing Test Drive Unlimited 2 at 800x600 with everything low.
LemonProductions09 7 months ago
read my comment again then, i can see a huge difference, couse when it comes to this with low and high fps, i prefere to have a high stabil fps, when its not stabil i notice it right away. and 1 more thing, are you dumbh? please show me how the shit you know that youtube has a caps at 30 fps.
olehboho 8 months ago
Are you freakin serious? It's maybe not a huge difference but it's still there. And i notice those differences a lot.
olehboho 8 months ago
@olehboho did you download the file?
DenKulesteSomFins 8 months ago
@DenKulesteSomFins nope, i didnt. how come?
olehboho 8 months ago
@olehboho there is nearly no difference here, youtube caps at 30 fps. the file has 24 vs 60, but here it is 24 vs 30
DenKulesteSomFins 8 months ago
Awesome game , lol
psiddhant 8 months ago
I don't know if its just me or my monitor, but I can see a significant difference between 24 and 60 fps. It doesn't really make sense (since my monitor refreshes at 60hz) but animation seems smoother still until around 100fps (but that's just me).
Prometheus722 8 months ago
LOL is that Halo?
PanMakaron 8 months ago
@PanMakaron 0__0 dude... go back to cod.
roman579 8 months ago
@roman579 Uhh, I was joking
PanMakaron 8 months ago
i feel sorry for the people who cant tell the difference, they really dont know what there missing.
tnartey 8 months ago
@tnartey They can't miss what they've never noticed. As they say, ignorance is bliss.
I've watched tons of movies and played tons of games over the years and the difference between the two game footages in this video is huge. Especially when the crosshair is moving a lot.
yatah 8 months ago
@yatah sadly ur right, o well. same here ive played alot of games and i can see a BIG difference.
tnartey 8 months ago
Would you say 60fps is enough on a 60hz screen and 120fps on a 120hz ?
Jeroenske 8 months ago
@Jeroenske defiantly, coz if the game goes higher then 60fps on a 60hz monitor or tv you will notice something called screen tearing which is quite annoying as horizontal lines come up on the screen, this is why games have a mode called Vsync that locks the frame rate to the refresh rate of the tv or monitor. in short if you 60 hertz monitor or tv, there is really no point in aiming for 120fps coz you will not notice it.
tnartey 8 months ago
@tnartey Ok thx. The thing is i game on a 120hz and i try to get as close to 120 fps as i can because that is the "butter smoothness" i'm after. But i could swear some games play better at even higher fps.
Jeroenske 8 months ago
@Jeroenske so far i havent seen an improvement on my 60hz tv when my games go over 60 fps but i am yet to game on a 120hz monitor so im not too sure. seen some movie on it though, it looks sweet, your really blessed.
tnartey 8 months ago
People must realize that watching is not the same as playing. Fps does excellent things to mouse aim and accuracy because you'll have an easier time knowing where your enemy will be at next. More fps basically takes the work off your brain, making aiming easier. Why else do you think low fps affects your game play and very low fps makes a game unplayable?
helgih580 8 months ago 2
I see no difference.
izvarzone 9 months ago
Am I the only one that is not very impressed by the difference? (And Yes I did download the video and played it off youtube) I actually thought anything in the low 20s extremely affected the way it looks. There is literally only a slight difference.... I can SEE the difference but it is barely.
I am sort of convinced now that the "huge" difference is in people's heads.
AP3Brain 9 months ago
@AP3Brain Well, the amount of difference you "see" wary from person to person. Watching a video is one thing too - actually seeing it, and one could say "feeling" it, while playing a game takes it to a whole nother level.
McKack 9 months ago 5
@AP3Brain in a game when framerate drops below 30 fps it gudders and slows down, 60 fps is silky smooth and lookd alot better.
artiseLBP 9 months ago
This has been flagged as spam show
@AP3Brain then i guess you're one of the blind ones!
chinonononozu 7 months ago
This has been flagged as spam show
ut2k4 is unplayable if you are below 60fps
FELIPEPKPK 10 months ago
I'm a little confused. I thought the human eye could only see at 12fps. Whats the difference between the clips?
OrangeEBIL 10 months ago
@OrangeEBIL The human eye can see way more than 12fps sir. There is no difference, because youtube has limited all videos to 30fps.
ThrashMetalForces 10 months ago
@OrangeEBIL Actually, it's 120FPS, not 12 :)
tehworm01 9 months ago
@tehworm01 the human eye can see higher than 120FPS.
chrisybwell 9 months ago
I think most of us read the description, but are still bummed about the fact that the that YT serves max 30 fps, which leads to the whole video being totally and utterly meaningless...
MindTreat 10 months ago 4
@MindTreat It`s better than some text or images explaining what it`s about. The video on YT serves as a preview to the actual video so people can get the gist of it before deciding if they care enough to download it or not. So, meaningful enough for most folks I`d say.
McKack 10 months ago
all look the same ..
MrDark1000 11 months ago
looks cool
croemy 11 months ago
Well, if your computer is that good ... The only game I can record with 60 fps without lags is Minesweeper ... ^^
yetanothertubeuser 11 months ago
@yetanothertubeuser Most people buy "good computers" and buy shit, even alienware computers are a rippoff.
For 600$ you can have a computer BETTER than their crap.
I can run tons of games and record in FRAPS with 250+FPS.....
Some people really cant see the diff, or it doesnt matter to them :) I am fine at 60fps, i honestly don't NEED 120fps. Now 30 vs 60 oh ya... i can tell a TON.
Same thing for most people cant tell 120 vs 240Hz for TVs.. and some cant tell 60 vs 120..
viper19861986 11 months ago
video fail
hankseptember 11 months ago
@hankseptember reading fail
McKack 11 months ago 3
@McKack no,my reading is fine.but this video is in fact fail.
hankseptember 11 months ago
@hankseptember well, if you perceive factual information presented in video format as fail, I guess there's nothing that can be done for you, I'm afraid.
McKack 11 months ago 8
@McKack I think you'll find it is actually fail
stupidjunk978 11 months ago
@stupidjunk978 oh noes what am I going to do
McKack 11 months ago
difference is like nothing...
Yulimaruli 11 months ago
@Yulimaruli lol watch the video in the description
croemy 11 months ago
Also, my kill/death ratio rose dramatically, after setting the upper limit from 30 to 60 fps (older game). Then I got a higher-resolution mouse (while not changing how much hand movement causes how much rotation ingame), and I started to dominate.
Of course, without a proper warm-up in Q3A CPMA, that’s all not worth much anyway. :)
Evi1M4chine 11 months ago
How about 60fps WITH a bit of motion blur? :D
I think I’ll enable a tiny bit of blur for my games from now on. Just to smooth the micro-stuttering out too. :)
Evi1M4chine 11 months ago
If you've ever play a game running at a couple hundred frames per second, you definitely feel the difference between 30, 60, and like 200. Older games tend to play much "faster" though i'd call it "smoother".
mrcow94 1 year ago
What game is that?
angleisthebest 1 year ago
30fps from a distance looks great but when i play a game at 30fps on my Monitor it looks and feels like crap.
INFORISISY 1 year ago
it the video was interpolated it will look smoother, the only drawback is the motion blur -_-
ValisHD 1 year ago
I hope you know`this` wont work the video's have to be separate since there not when encoded the video the basically running the same frames
emailme23 1 year ago
@emailme23 Works just fine. Hold a frame for two frames in a 60 fps video and you got 30 fps, easy as pie.
McKack 1 year ago 3
@emailme23 uhhhh can EASILY be done...
you can even tell without using the 60fps and just comparing it o the 30fps that youtube allows.
You can EASILY encode a video at 60fps and have a part of it be shown at 30fps by slowly it down 1/2, or removing every other frame.
viper19861986 11 months ago
@viper19861986 i dont understand your sentence
emailme23 11 months ago
lol I find fps games unbearable at under 70 fps. dunno, just me.
ikickz00 1 year ago
@ikickz00
Totally agree. Ok in RPG games etc., unbearable in shooters, just too choppy.
ddlanz 1 year ago
If you reencode the video to 30fps you'll merge a few frames and you'll get some motion blur for the 60fps footage.
Actually high fps is only important for computer games when you have rapid movements, like a 90º turn in a first person shooter or in a flight simulation with a high-g turn, because you see this slideshow and you may loose what you were tracking if the movement is not fluid.
ghamauricio 1 year ago
@ghamauricio
"If you reencode the video to 30fps you'll merge a few frames and you'll get some motion blur for the 60fps footage"
Not really, many programs do have that option, but it does not happen JUST BECAUSE you reencoded from 60 to 30
as for "Actually high fps is only important for computer games" that's subject to individual taste...
I preffer 60 fps video, heck, after watching 120fps video I was stipidized by it
bakarichard 1 year ago
i just consider 20 to be enough lol. but anyway... 60 fps would be 1 frame per every 1.66666666666667 miliseconds while 24 fps would mean 1 frame every 4.1666666666666667 miliseconds. see the difference? but yes 24 fps is good enough. just not as good as 60
expertnoobFTW 1 year ago
You know that Youtube videos are capped at 30fps, right?
80sremixcentral2 1 year ago
Can't wait until there are no drawbacks from HD. In a few years, maybe, we might see 1080p@60fps movies.
BrokenBjartur 1 year ago
@BrokenBjartur what you speak of has been possible for some years now, Go here: Tested.com search for "Motion Interpolation" ^^
Genevill 1 year ago
@Genevill
What I really talked about was more like native 60fps. Movies shot in 60fps.
Anyways, thanks! That looks interesting, and so does the website. After my buncha school assignments, I will definitely try that out and also the website =).
Cheers!
BrokenBjartur 1 year ago
@BrokenBjartur Yes I figured you meant native 1080/60p lol, unfortunately this will never happen with BD for a number of reasons one being industry compliance rules across a vast array of devices like film camera which only record 24fps, so sony will only produce BD at 24p & 48fps for 3D BD. 60p is coming in about ten years though, google search: Ultra HDTV.
For more info on motion interpolation go to avsforum.com search: doubling frames, pg 16 for noobs, no pun intended. lol ;)
Genevill 1 year ago
@Genevill
That is what I meant. In the future standards would be changed and stuff. I wasn't aware, however, on any plans.
Thank you, I will definitely investigate.
BrokenBjartur 1 year ago
this doesnt do justice to true 60 fps
captainclayman 1 year ago
Watch this video *at 240p* and then figure out how he did it..
watch?v=MRH-xagnvBw
bowlasoup 1 year ago
Just got a 120hz Lcd monitor and playing games, especially first person shooters, with 120fps makes it so much more fluid and immersive than how it would be with 60fps/hz
ACswe91 1 year ago
The video is only being displayed at 30fps lol.
1986wumpscut 1 year ago
a static image only need 24fps to appear stable,, but if you move or object in the frame move it becomes a different story,, anyone can do a 360 in a quarter of a second that means that the whole room or world your in during the 360 is displayed with only 6 frames,, enough? not in my opinion..
pocketsurfer001 1 year ago
Really, if you're actually playing the game rather than focusing really hard on how the game runs, you can't tell a difference. When you play, the only real difference is the response time, and unless you're some kind of superhuman, 1/30 of a second isn't that different from 1/60 of a second.
laifalbert 1 year ago
@laifalbert Plenty of older computer games are more than capable of being played at 120fps and I've taken a "blind" test to make sure I can tell the difference. Most of todays games on consoles run like shit because of the 30-is-enough low standard. And it's not about response time, it's sensation and perception. A game running at 120fps is tons times more comfortable to play than one at 30 or 60.
McKack 1 year ago 17
@McKack If I'm wrapped up in the game, I honestly can't tell, none is more comfortable. If I've been playing an fps at 30 fps, then immediately switch to 60 fps, or vice versa, I'll take note, but after a while there's really no difference. And although older computer games may be capable of being run at 120 fps, I doubt the engines can handle it and it will simply result in a fast forward effect, which is probably why most games have capped frame rates.
laifalbert 1 year ago
@McKack It's not "tons times more comfortable to play" than 60 fps. The difference is barely perceptible. I can testify that 60 fps is more comfortable than 30 fps but if you focus on the game, I've always seen it as very playable.
laifalbert 1 year ago
@McKack The fastest I've set my crt screen to was 80Hz. I definitely saw a difference between 60 and 80 but I've never gone further than that because I've got an lcd screen now at 60Hz. To me, 80 is prime, but at 50 and over is very good in fast paced games like cod. Still, I can play all kinds of games on low fps, it simply depends how much of a factor fps really is for a particular game. 25 would be my bare minimum.
helgih580 8 months ago 2
@helgih580 Exactomundo. Here, take this thumb up, friend.
McKack 8 months ago
@laifalbert
There is a major difference in fluidness when comparing 30fps to 60 fps.
Between 60 and 120 not so much, but it's still there. People only say this because they are used to gaming on low-end rigs with bad graphics card incapable of outputting 60fps at high details.
ddlanz 1 year ago
@ddlanz My rig runs most of the games I play at 60 fps. It's most noticeable when switching, not when playing.
laifalbert 1 year ago
Everyones eyes are capable of seeing 60fps. No higer and no lower. It's not possible to notice a difference between 60 and 100fps or anything higher.. Don't fool yourself.
xXenoChristx 1 year ago
I can't believe there are still people who think there is no difference between 30 and 60 FPS. They are either fucking blind, in which case I forgive them; or flat out ignorant, in which case I don't.
The irritating thing is it would take 30 fucking seconds to experiment and find out you were wrong. It's intellectual dishonesty and apathy at its worst.
Try a 160 hz CRT, it's even perfectly simple to discern the difference between 160 hz and 120 hz. Try playing Quakeworld at 160 hz.
Anononononononymous 1 year ago
lol when i read what this game name was i thought he meant 60 first player shooter vs 24 fps games and i was like wtf?
MegaMoneyMan92 1 year ago
ur eye can only see max at 60fps so higher is a waste
quangluu96 1 year ago
Any gamer knows difference between 24-60 FPS. So what if movies run 24 ? Why dont you try playing stuph on 24 fps jeez
RavenholmHunter 1 year ago
you wont see a difference between 60fps and 120 unless your monitor has problems
AvianAzn 1 year ago 3