Added: 3 years ago
From: SyziphS
Views: 293
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (7)

Sign In or Sign Up now to post a comment!
  • That's really cool. How'd you get all of the particles random sizes? I'm great with blender, but have done so little with the explode modifier.

  • They are modeled by hand in a few steps and then simulated in BGE.

    You can watch my videos for Modeling cracks in Blender,

    which explain partially the procedure used in this animation test.

    I am considering of removing those videos because there is already a plugin (script) for Blender that can generate cracked pieces of the model.

  • @SyziphS Thanks, don't take the videos down though, always keep your videos up. Just looks good for your account, that, and I didn't watch them yet lol.

  • @Blender3danimator : Thanks for the tip! I will leave them for the generations that are comming :)

  • @SyziphS No problem =)

  • @Blender3danimator

    I didn't used Explode modifier on this, but probably an Edge split modifier could do the job.

  • It was made in Blender.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more