Awesome! It looks really good. I like the idea of having it in a 'room' instead of a cheap interface like most board games have.
Can I make a suggestion, just because I think it'd be really cool? Make an actual thing you have to do to move your character or role the dice. Like you have to shake the mouse and throw the dice. Or you have to click your character, then click each step where you wanna go.
It makes it feel like you're really playing the game, instead of clicking a bunch of buttons.
Point taken - I also thought of letting the players throw their dice some while ago but I focused on the essentials.
Such things may follow. ;)
For the clicks on the character/steps I don't think it would add anything to the game and I also want to give the game its own atmosphere, a (hopefully) more present horror.
Anyhow manually throwing the dice is a neat idea but don't complain when the Hound of Tindalos plays fetch with a die that fell off the table into another dimension :P
when I decided to use an actual newspaper for the mythos phase, I definately wanted to have comics in it, so the players have something to read if they have to wait for another player ^^
(btw: copyrights for the comics are at 'Unspeakable Vault / Goomi Studio" in case anybody asks, not my work)
great job !
kamilkrzyspiak 1 month ago
Comment removed
kamilkrzyspiak 1 month ago
Awesome! It looks really good. I like the idea of having it in a 'room' instead of a cheap interface like most board games have.
Can I make a suggestion, just because I think it'd be really cool? Make an actual thing you have to do to move your character or role the dice. Like you have to shake the mouse and throw the dice. Or you have to click your character, then click each step where you wanna go.
It makes it feel like you're really playing the game, instead of clicking a bunch of buttons.
GumGuts180 5 months ago
@GumGuts180
Point taken - I also thought of letting the players throw their dice some while ago but I focused on the essentials.
Such things may follow. ;)
For the clicks on the character/steps I don't think it would add anything to the game and I also want to give the game its own atmosphere, a (hopefully) more present horror.
Anyhow manually throwing the dice is a neat idea but don't complain when the Hound of Tindalos plays fetch with a die that fell off the table into another dimension :P
EchseKuhTiere 5 months ago
looks good!
immum 5 months ago
666 views.... O_O
time1355 5 months ago
Thats an incredible job. i would love to test it :) so if you have it hosted at github or sourceforge or svn ....
demil133 6 months ago
@demil133
Thanks :)
There are still some core-elements missing so it's too early for public testing.
In a few months there will be an alpha-version. I'm going to post an invitation on my channel
EchseKuhTiere 6 months ago
@EchseKuhTiere i will like to see this :)
meanwhile i continue with mi own poject
demil133 6 months ago
Nice... .
TheSectario 6 months ago
Comment removed
dprijadi1 6 months ago
that comic from goomi studio is funny as he**.. hmm maybe i should make a cthulhu game based on that fat goomi cthulhu lol
dprijadi1 6 months ago
Beyond Awesome, fantastic job, shame there is not a hope in hell FFG would let that be released to the community when done. Wonderful.
redimpksa 6 months ago
love the graphics !!! great job =D
and the cthulhu cartoons on your newspaper... priceless
dprijadi1 6 months ago
@dprijadi1
hehe thx
when I decided to use an actual newspaper for the mythos phase, I definately wanted to have comics in it, so the players have something to read if they have to wait for another player ^^
(btw: copyrights for the comics are at 'Unspeakable Vault / Goomi Studio" in case anybody asks, not my work)
EchseKuhTiere 6 months ago 2
Comment removed
dprijadi1 6 months ago