yeah thats pretty much what i did. export characters from endorphin as bvh, load into "credo interactive - life forms" to clean up the anim and to make sure the Tpose frame matches my model correctly, export that as a LWS for the rig only, load that into LW and map the character model on top of the rig ( replace the null point with the character object ). That should also work for as many characters as you want.
good stuff! What's the workflow? I assume bvh? I'm able to do that with one character. Have you got a workaround for multiple characters? I was thinking:
1. Have all the endorphin characters start out in the center in t-pose.
2. Use 20 or 30 frames for the characters to walk or run to their positions.
Of course there are no shadows, silly. This is the low res version. meaning NO DETAIL. this wasnt the final version of the animation, this was just the basic to see that everything worked ok.
thanx dude. The final render was much better. this was just for the PreViz really, thats why its a basic character and theres no other side to the street, etc. Im glad you liked it.
No i created it all in endophin, then exported to lightwav, nothing was imported, it was either stock motions that come with endorphin, or i created them myself within endorphine. nothing was imported, only exported.
No these programs are definatly not free, they are top end CG programs. Lightwave isnt like blender or crap like that... its used to make movies! its the best you can get! I dont know if they are available on torrent, as i personally dont condone Software Piracy. I paid for my programs, you should too.
Both actually :), i used to work for a company ( not an animation house tho) that needed to use endorphin for something. But i also own a copy for myself.
It also uses completely different files, to the Full version. And there nor compatible with each other, ( you cant load files from the free version to the full version ) and Vice Versa
yeah thats pretty much what i did. export characters from endorphin as bvh, load into "credo interactive - life forms" to clean up the anim and to make sure the Tpose frame matches my model correctly, export that as a LWS for the rig only, load that into LW and map the character model on top of the rig ( replace the null point with the character object ). That should also work for as many characters as you want.
Nobby76 10 months ago
good stuff! What's the workflow? I assume bvh? I'm able to do that with one character. Have you got a workaround for multiple characters? I was thinking:
1. Have all the endorphin characters start out in the center in t-pose.
2. Use 20 or 30 frames for the characters to walk or run to their positions.
3. Export each character's bvh individually.
4. Create a scene in LW for each character.
5. Import each LW scene into the master scene.
Is this what you did? Or is there a faster way?
rgs11 11 months ago
plsss tutorial to endorphin
Prusek10 1 year ago
excelent but no have realism. the shadows where are
FireWorksStudios 2 years ago
Of course there are no shadows, silly. This is the low res version. meaning NO DETAIL. this wasnt the final version of the animation, this was just the basic to see that everything worked ok.
It does actually say that in the description.
Nobby76 2 years ago
Lol all that free running just to have a door flatten his face LOL
ebrahim23 3 years ago
deuchbag
lsapg09 3 years ago
LSAPG get back in our irc channel, you silly little 13 year old, you wouldnt know an animation if it smacked you in the nutz.
Nobby76 3 years ago
morron great vid nobby
plunkmaster 3 years ago
excellent stuff!
haha great ending!
lt8653 4 years ago
thanx dude. The final render was much better. this was just for the PreViz really, thats why its a basic character and theres no other side to the street, etc. Im glad you liked it.
Nobby76 3 years ago
Have you imported pipes to Endorphin and then exported them back to create parkour scene?
DallasXIII 4 years ago
No i created it all in endophin, then exported to lightwav, nothing was imported, it was either stock motions that come with endorphin, or i created them myself within endorphine. nothing was imported, only exported.
Nobby76 4 years ago
is that endorphin?? its too good!
stevenH463 4 years ago
Thanx guys! i have added a new video today. its only an 8 second clip, but its using endorphin, Realflow4 and lightwave.
Nobby76 4 years ago
DUDE!! that was... thios was awesome, the movements front the run and jump animation in him were just like endorphin? how did you make that?
skywalker669 4 years ago
It was made in endorphin! i made all the motion files in endorphin then imported them into lightwave, for the rendering.
Nobby76 4 years ago
oh right sweet, are those programmes free? or can i get em with a torrent?
skywalker669 4 years ago
No these programs are definatly not free, they are top end CG programs. Lightwave isnt like blender or crap like that... its used to make movies! its the best you can get! I dont know if they are available on torrent, as i personally dont condone Software Piracy. I paid for my programs, you should too.
Nobby76 4 years ago
The learning version of endorphin is free.
It's just like the complete version but you can't export the animations.
rondidju 4 years ago
Thats why i own the full version! :)
Nobby76 4 years ago
do you work for some animating company or did you just buy the full version yourself
sk8endorphin 3 years ago
Both actually :), i used to work for a company ( not an animation house tho) that needed to use endorphin for something. But i also own a copy for myself.
Nobby76 3 years ago
It also uses completely different files, to the Full version. And there nor compatible with each other, ( you cant load files from the free version to the full version ) and Vice Versa
Nobby76 3 years ago
wwuuuuuuww!!! I love it!!! 5*... I´m waiting for the next ;)...
Byezzzzz
ferna2294 4 years ago