Added: 5 years ago
From: ZnahNah
Views: 9,537
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  • Actually there's no "perfect" model for turbulence in the sense of computational efficiency. Grad or SuperBurnett models based on Navier-Stokes are good but computational expensive. LBM can be used also for turbulence but instead of LBGK which is a linear approach best suited for steady state, the collision operator should consider extra terms and then it becomes non linear and suitable for handling large Re and moderate Kn numbers.

  • Great...what was your grid size??

  • @mak541 I'm no sure now. I think it was 512x256.

  • Could you share much more information, such as explaining some of your coding project. I am very interested with this kind of simulation and want to have a try. Thanks!

  • What software did you use to make this animation? It looks much better than those made using TECPLOT.

  • My own code.

    So I used MSVC, ImageMagick library for saving images and VirtualDub to convert them into .avi

  • Cool! What visualization method did you use? I have misjudged it to be an experimental result.

  • Brightness of pixel shows local speed. Also I add a lot of small green particles, which were blurred by youtube's codec.

  • Very, very cool. Is this from your PhD or something?

  • No, it is just a part of my course project.

  • I'm curious, because I thought LB was notoriously bad for turbulence (because the grid would have to be ridiculously fine in order to get accurate eddies)?

  • nice vid, which boundary condition has been used at the obstacle and which code is that?

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