It appears this doesn't work in the new snapshot (12w07b) the fence posts are not being moved by the pistons :( hopefully it works in the full 1.2 update.... Im gonna try a fix for just now and if it doesn't work in 1.2 then I can apply my fix
Omg great help, you told exactly how it is done! It works AMAZINGLY and I built it on survival singleplayer without mods! It was so cheap considering other traps!
Wonderful tutorial and an amazing mob spawner! It's probably the best I've built so far! Takes quite a lot of time and materials, but it's really worth it. Thank you very much for sharing this with us.
@J0hnnyH3mps33d you absolutely could make it a drowner if you so choose to. The original design was to make the tower endermen friendly. Endermen teleport when they touch water so that is the reason for the shifting floor. Since Minecraft 1.0, endermen have too much health to die from gravity in this fall trap.
Made this Tower in Survival Multiplayer. Mobs hardly spawn and if they do, they dont fall and eventually they despawn. Do you have any suggestions on what i could do to fix it? It took me hours haha.
@iComplementU Sort of. In the state that the video is shown, endermen survive because of their extra health. If you made the floors two tall then it will work perfectly.
Hi man, I create this trap on my server (survival mode), and the spawner give me only two skeleton, i dont know why dont spawning the mobs into the dark room :S Can u help me?
The pistons aren't working because redstone wiring was changed. It isn't sending a signal for some reason because the redstone doesn't connect with the piston itself, it just goes into a constant circuit,
@thesportskid5 You need to light up caves in like a 320x320 area centered on the spawner. The move caves around that let mobs spawn in them the less mobs will spawn in the tower. Get to lighting ;)
@thesportskid5 make sure their aren't any dark areas even close to it otherwise they will spawn in those areas. Otherwise I don't know what to tell you
awesome tower! I understand how everything works except the wiring for the mob spawn switch. The part where you move the redstone signal across to the spine. How did you make it? I only see a redstone wire going across.
@STICKMAN99100 When I start bringing the redstone over towards the center, it goes into a block and on the side of this block is a redstone torch. The vertical wiring continues up from this point.
The fences dont get pushed anymore in 1.0.0. Probably too long... maybe you can put pistons on the side instead of where you have put them. And you need direct redstone to power pistons, so make the redstone place wider by 1 or 2 blocks. I thought lava doesnt always disappear after blocking the source block... maye thats just my minecraft. Overall, the best fall trap ive seen so far and looks good too. :-)
@mewantdiamonds The fences do get pushed. I'm using the same tower I built in this video and it works fine. You probably built it with the incorrect dimensions.
@hypnotizd I have this about 80% built so is it best for me to tear it down and start again for the enderman fixed version or can i edit this to work with endermen
@louispierce The modifications I've made use the existing design. I made the fence post platform narrower, removed basically the entire glass surround, brought the sandstone drop tube down to about 3 blocks above the fences and that is where the lava is. The tower I added halfsteps just to remove spiders from spawning. It's basically and easy conversion from what is already shown.
@hypnotizd Well since I'm nearly finished building this verion i will finish it off as im rather enjoying making it and i cant wait to see the video of the improved version so i can finally collect those dam enderpearls
@louispierce I'll try to get a video out this weekend showing the changes. I've just been putting it off for too long. The problem is that it just isn't as good as it used to be so I've been looking for solutions to that. With the new AI programmer working on Minecraft, this design could be obsoleted soon so there's that, too.
cool cant find a flat and protected place to build it on this server :( ps.can u make it be on a redstone clocks 4 a cuppple seconds insted of the dispenser?. hate refilling stuff
One last thing Hypno my automatic lever thing with dispenser didn't work also i looked at ur one video how it works but for some reason the dispenser didn't shoot out
@InvalidFeeds Did you turn the power off to the bottom block that the pressure plate sits on? Maybe try putting an item on the pressure plate and then taking it back. Unless you didn't wire it properly or have other redstone stuff near it then it should work. Probably double check the wiring is where I'd start!
I made tower pretty much exactly as urs in my sp and it doesn't spawn mobs at all maybe one or two but its not efficent for some reason? any reason why>?
@InvalidFeeds You need to light up caves in a 320x320 area centered on the tower. If you are on multiplayer if people are outside of that 320x320 mobs will spawn near them and lessen the amount inside the tower.
@hypnotizd i lit torches everywhere but i didn't do 320x320 so should i mark the land with blocks or something then find every possible cave i can>? and light them up?
@InvalidFeeds Yep, basically. If you don't care about "cheating" you can download something like CartographG which has a "cave mode" option to show you where lit/unlit caves are. Or you could use one of those TNT-xray machines to see through the world to light things up.
Just got done doing it. works well. the only thing that i didnt do is make the shaft that they all go through as tall because i was high up. works well and getting alot of items from it
@Vulpix2011 You need one open space in the fences. Don't fill the entire thing. Maybe adjust the redstone repeaters to be longer between front and back.
@hypnotizd Still no luck man, Im actually thinking it could just be a problem with my computer as its from like the 1950s :L I'll let you know if i get it working though (:
considering that your timer is 5 minutes (based on item despawn), wouldn't you loose some items that would be collected, as they would have just as long to despawn?
@jeirda5 Yes, it's possible you'll loose a small fraction of the drops. So small you'd never even notice. Feel free to setup a long long line of redstone repeaters to make the timer shorter.
@maxobob1234 Light up all the caves in a 320x320 area centered on the mob system. Make sure if other people are on the server that they're by the mob tower. If they're in a different part of the map mobs can spawn by them instead.
@aviogaming But why would you want to prevent endermen spawning? Enderpearls! You can teleport with those, turn them into eye of ender for finding strongholds and getting to the end! -- Although I do admit this tower is semi-broken for endermen in 1.0.0. I'll be releasing an updated design to this tower soon.
@hypnotizd Yes please do, I have only got 1 enderpearl in total from this trap. They seem to get killed/stuck from the lava. Sometimes they fall through but they then just teleport away. Other then that it is a great gravity trap.
@hypnotizd this is the best mon trap I've ever seen on youtube, I think it has an incredible spawning rate. You make the tutorial I hell of a lot easier with the guidance of your chatting. I think it looks neat and tidy, unlike those ugly cobblestone ones, I will be liking and subbing and will be building this asap, THANKS :D
@FlyingRustler The dispenser with zombie meat is a 5 minute timer. When the zombie meat despawns after being shot out of the dispenser, it will trigger the timer. The timer sends a pulse to the floor to automatically shift it, sending the collected items into the water stream for collection. This allows you to be away from the computer at the mob trap while still collecting items. Otherwise the items would stay on top of the fences and you'd never get them.
@hypnotizd ah. thats really smart. i get what the fence posts do, but what do the signs in between the floors do? the signs aren't holding up any water or anything. would it work without the signs?
@FlyingRustler Oh sorry, forgot the second part of your first question. The signs trick the mob's AI into thinking there is a block they can stand on. They walk onto the signs and fall through into the trap. Without the signs the mobs are programmed to not fall off a ledge that is higher than 3 blocks. The gravity fall trap works because of this. However in Minecraft 1.9pre6 and higher mobs stop wandering after 5-10 seconds of spawning making this trap less effective.
@hypnotizd I tried to increase the effectiveness of this trap by putting water flow on the lowest spawning floor and make the spawning floor above 3 x3. hoping that mob that spawn drop down before they just freeze there, I also occasionally go up into the spawning area and check. Everytime i check there is no mob on the spawning floor, proven that making hole around the spawning floor increase the rate of mob falling.
Hey, like the mob tower. However, for some reason, when I built it myself (although with only four spawn floors) none of the endermen get killed. They just drop to the bottom, burn for a while and then the flames extinguish themselves, leaving them with at least two hearts. Have you had this problem since 1.0.0 or would you have any idea what's causing it for me?
@MooonGorilla I have also seen this in my creative world where I built this tower. I built it in 1.9pre4 I believe but endermen have been changed apparently. I'm not sure what the change is but I've used halfslabs on the bottom 3-4 floors and endermen are still surviving. I really should spend some time and improve this design for 1.0.0.
@monkey8113 Mobs see the signs and think it's a block they can stand on. Their AI is confused so they walk right off the edge. Without the signs they will not walk off a drop higher than 3 blocks normally.
@monkey8113 The lava is for endermen. It set them on fire and did some damage to them as they were falling through. Sadly this doesn't work in 1.0.0 to kill endermen anymore. I've been making some changes to the design of this tower to work with 1.0.0 and I'll release an update video for it when completed.
@AnderZ312 You need to light up caves in a 320x320 area around the trap and if you have people on the server with out who are not around the trap they'll have mobs spawning by them reducing the speed of spawning inside.
@AnderZ312 Not impossible but impractical. You'll have to wait until most people log off before it will work properly unless you can get everyone to gather at the mob trap area.
@robmaskilla I would say no. The reason lava is at the bottom of that area is to prevent light from affecting the spawn rates of the bottom-most floor. If you put glowstone right below the first spawn floor it won't spawn anything.
And also this is the best mob trap ever I used to never get anything at all in mine but yours looks really good. Omg when u said 1.0.1 was out o jumped up, ran strait to my room and turned my laptop on
@Delocaz Mobs see the signs as a solid block to walk on. This confuses their AI which normally prevents them from walking off an edge greater than 3 blocks.
@glitchguid Verify that the repeaters are setup so the first one closest to the front is on the second click, the other two are on the last click. Make sure you don't have more than 12 fence posts in a row. Pistons can only push up to 12. If you have more, you might also want to verify that you haven't made the killing floor too long.
Hey, I just wanted to ask what would be more efficent:
Build more floors or build more towers ?
I already have dug out a pretty big area with would be suitable to host 4 of your towers 2x2. Would it make sense to connect those 4, make a central collection point ?
@micharulz With the design shown in this video, if you build it at sea-level, there is room for only one more floor. I personally would build more towers unless you have an existing quarry that goes down to bedrock. In that case it would most likely be better to add additional floors. Your idea of connecting 4 together is a good one. You could rig up the automatic timer to fire off all 4 of them, too.
Yes I got a quarry which goes down to bedrock, so Ill probably add as much floors till I hit the cap and then try more towers, if the droprates dont satisfy me !
WO NVM I USED MC EDIT AND PUT STONE every where besides my mob thingy (sorry caps) i put stone around and under it and now mobs are spawning ALOT maybe 60 % of what yours is... maybe 70
kk thnx... ill try this in bout 15 minutes got to do somethin.. make sure you check this around that time cuzz thats when ill do it.. and while im gone how do i find the caves? and do you want me to light up the outside area around it to.. like on the ground?
@djdevilmonkey That's exactly right. Places that monsters can spawn outside of your mob tower leech the amount the tower can spawn. If mobs can only spawn in the tower and nowhere else it will give you the best results.
Ok i built this EXACTLY to scale... everything works except only 1 monster spawns about every 20 minutes.... just saying the only part i used half slabs on was the roof, i built it out of stone not sandstone, it was on creative, everything else + glass was the same plz help me
@djdevilmonkey You need to light up all the caves in the area. How big of an area? 320x320 centered on the mob tower. The more you light up the better.
Hmmm, earlier i asked about the pistons not being able to move. It appears that they don't seem to be able to push fence posts. as which ever side with the fence posts touching will not work. This is strange because it works fine for you and most likely many other people who have made this :/
@teaisloveable Count how many fence posts each piston is trying to push. If it is more than 12 you need to figure out where you made the floor wrong. Pistons can only push up to 12 movable objects. Also, if you don't have the repeaters setup properly, both sets of pistons will try to push at the same time and the fences will not move.
Nice design! Now if only I could manage such an efficient system that can also convert to an EXP farmer. Right now for EXP I am using 3x high pads on pressure plates and pistons pushing them into a single-wide drop trench with minecarts picking them up. But the fire in this system would probably kill them too fast.
@DerpZombie There are other simpler designs. This one is about as high efficiency as you can get that includes endermen spawning and automatic item collection. It'll give you a nice project to work on in vanilla survival, though! I plan on building this in a non-creative mode world once Minecraft goes retail. Should be a nice challenge.
It's a very interesting design. I particularly like how they drop through lava and are so set on fire so they die even if they survive the fall damage. I've only ever dropped pigs through lava before, for cooked pork.
Built over a deep ocean biome, I should imagine this is phenomenally productive.
I found the "jump to" index in the description to be a wonderful idea and very helpful when I wanted to go back to rewatch parts.
@TheMindfiend I've seen that jump to index in someone else's tutorial videos before, but sadly I cannot remember who's. It's a good way to break up long tutorials and good reference points for viewers to go back to review a certain point. Yes, this is the mob tower design I plan on building in my LP world once I start that back up again. It will be in an ocean biome and technically "perfect" for spawning once I get finished :)
Am looking forward to you building this in your LP. Only 2 weeks now until we can all stop filling time and get back to our Let's Play. If I remember correctly (when do I ever do that?) you said you were planning on doing SH Kaizo Caverns. Will you be starting it during the next 2 weeks to fill time until the official release? Can't wait for the release so that we can all get back to LPing properly.
@TheMindfiend I started recording Kaizo Caverns last night. I'll probably start releasing episodes tonight or tomorrow. I want to get a few prerecorded before I started releasing, though.
@harrygamer u can, just make the piston arm stop the lava from flowing instead of a half slab. And put a block on top of the piston arm block so that it won't let light through when u don't want it to. Hopefully I explained it well enough.
@24345726 Yes, it works in pre5. I just loaded my test world and checked. Did you leave a gap in the fences? In the tutorial I said fill in the center with fences but leave that back row empty. If you don't leave the gap the pistons can't push them.
@Syntox09 Signs serve two purposes in this system. They prevent liquids like water and lava from flowing where we don't want it and they confuse mobs into thinking the ground is solid so they walk off the edges into the fall trap.
but i seem to be having a small problem. When adding the pistons and the testing button, the active redstone will ignore the pistons at the front and then continue on and power the ones at the back? This may sound unclear but I have got no idea what I have done wrong.
I actually designed a mob trap when you released your first video about this new design type. But I have found myself making this one as its probably more amazing. :P
@teaisloveable You don't see the floor move or the pistons don't move? I had that problem in the video when hooking up the remote button because the first repeater needed another tick of delay. If the pistons just arn't receiving power then I'd start manually debugging the wire. Try placing a red stone torch at the end of the front pistons and see if they extend when the red stone dust receives power and then go from there.
Nice man.These are the kind of tutorials i like.With a exact list of what u need,great commentary, and a great idea. Thanks for the idea
fuzzybear246 10 hours ago
mobs will not spawn in room. all caves and dungons destroyed and lit up. still wont spawn 1.1
MrShine602 4 days ago
Would this work in the new snapshot where the mobs have better Ai? (12w08a)
TheOnlyHooD 4 days ago
@TheOnlyHooD Not working for me :( The mobs don't falling down.
Muky19 22 hours ago
But it's AMAZING you get like lots of stuff from it!
Kolimew 1 week ago
Endermens dosn't die in my one :(
Kolimew 1 week ago
what is the height?
TechMan676 1 week ago
the materials seems perfect for me...never play on desert so i can go and fuck it up to build one of this :P
TheShorty0ne 1 week ago
It appears this doesn't work in the new snapshot (12w07b) the fence posts are not being moved by the pistons :( hopefully it works in the full 1.2 update.... Im gonna try a fix for just now and if it doesn't work in 1.2 then I can apply my fix
Calcearius 1 week ago
Omg great help, you told exactly how it is done! It works AMAZINGLY and I built it on survival singleplayer without mods! It was so cheap considering other traps!
TheMrLegolord 1 week ago
Wonderful tutorial and an amazing mob spawner! It's probably the best I've built so far! Takes quite a lot of time and materials, but it's really worth it. Thank you very much for sharing this with us.
FaurionWolf 3 weeks ago
it works in 1.1
maadams09 4 weeks ago
Piston isn't pushing fence posts, what should i do?
Gamertronify 1 month ago
@Gamertronify it works fine, it isn't clear on the back side
Gamertronify 1 month ago
Seems like a decent drowner. Why even have the fall if everything is just gonna drown at the end?
J0hnnyH3mps33d 1 month ago
@J0hnnyH3mps33d you absolutely could make it a drowner if you so choose to. The original design was to make the tower endermen friendly. Endermen teleport when they touch water so that is the reason for the shifting floor. Since Minecraft 1.0, endermen have too much health to die from gravity in this fall trap.
hypnotizd 1 month ago
Made this Tower in Survival Multiplayer. Mobs hardly spawn and if they do, they dont fall and eventually they despawn. Do you have any suggestions on what i could do to fix it? It took me hours haha.
MCINSIDER55 1 month ago
Does this one work in 1.1?
iComplementU 1 month ago
@iComplementU Sort of. In the state that the video is shown, endermen survive because of their extra health. If you made the floors two tall then it will work perfectly.
hypnotizd 1 month ago
@hypnotizd I tried to build this in 1.1 and it wouldn't move the fences with the pistons, so I am guessing it will not work in 1.1
herzen666 1 month ago in playlist Favorite videos
@iComplementU if you want to kill enderman, add a couple more lava/ sign traps above the original ( i am running 3)
MRM0RT0N 1 month ago
Hi man, I create this trap on my server (survival mode), and the spawner give me only two skeleton, i dont know why dont spawning the mobs into the dark room :S Can u help me?
Muky19 1 month ago
@Muky19 You need to light up caves to prevent mobs from spawning in them and to force them to spawn in the tower.
hypnotizd 1 month ago
Nice design
NatemusMaximus 1 month ago
fences dont work :( (piston dont push fences)
GrammyPanties 1 month ago
@GrammyPanties Pistons do push fences.
hypnotizd 1 month ago
Very good, I built in it my testing world, it worked perfectly. I think I might use this in my Lets Play, if I ever get around it. =)
xXFireSurgeXx 1 month ago in playlist Cool Inventions
THE GLASS PLANE DOSENT WORK
sniperking41 1 month ago in playlist Favorite videos
@sniperking41 That's why I've changed it out to use fence posts.
hypnotizd 1 month ago
Oops, edit to my comment it isn't the wiring I tested this, it's a glitch with pistons...
TheKingofGaming12 1 month ago
The pistons aren't working because redstone wiring was changed. It isn't sending a signal for some reason because the redstone doesn't connect with the piston itself, it just goes into a constant circuit,
TheKingofGaming12 1 month ago
Why Didn't the Pistons Work?
RobloxPlayer99 1 month ago
The mobs spawn but don't walk off of the edge so it doesnt work :(
jollyollie03 2 months ago
errr mine didnt work :( the piston bit at the bottom and ive deleted the world i did it on, i dont understand why it didnt work though
Bobster5732 2 months ago
GOD LIGHTING UP CAVES IS SO FREAKING BORING !!!!!!!!!!!
thesportskid5 2 months ago
does it take awhile for you be getting a lot of mobs falling.. because i just made mine and im only getting like 1-3 mobs falling every 5 min
thesportskid5 2 months ago
@thesportskid5 You need to light up caves in like a 320x320 area centered on the spawner. The move caves around that let mobs spawn in them the less mobs will spawn in the tower. Get to lighting ;)
hypnotizd 2 months ago
@hypnotizd Thank you
thesportskid5 2 months ago
@thesportskid5 make sure their aren't any dark areas even close to it otherwise they will spawn in those areas. Otherwise I don't know what to tell you
TheCarsonaitor 1 month ago in playlist Hypno's Minecraft Tutorials
awesome tower! I understand how everything works except the wiring for the mob spawn switch. The part where you move the redstone signal across to the spine. How did you make it? I only see a redstone wire going across.
STICKMAN99100 2 months ago
@STICKMAN99100 When I start bringing the redstone over towards the center, it goes into a block and on the side of this block is a redstone torch. The vertical wiring continues up from this point.
hypnotizd 2 months ago
@hypnotizd Why Does the water doesen't reach the end at mine?
RobloxPlayer99 1 month ago
@hypnotizd Hello does endermen grief Cobblestone ??
nicolas94h 1 month ago
@nicolas94h No, they only could do that in 1.8 / 1.8.1.
hypnotizd 1 month ago
The fences dont get pushed anymore in 1.0.0. Probably too long... maybe you can put pistons on the side instead of where you have put them. And you need direct redstone to power pistons, so make the redstone place wider by 1 or 2 blocks. I thought lava doesnt always disappear after blocking the source block... maye thats just my minecraft. Overall, the best fall trap ive seen so far and looks good too. :-)
mewantdiamonds 2 months ago
@mewantdiamonds The fences do get pushed. I'm using the same tower I built in this video and it works fine. You probably built it with the incorrect dimensions.
hypnotizd 2 months ago
Does this work for 1.0.0?
louispierce 2 months ago
@louispierce It does work, but it doesn't kill endermen anymore. I'll be uploading a fix for that soon.
hypnotizd 2 months ago
@hypnotizd I have this about 80% built so is it best for me to tear it down and start again for the enderman fixed version or can i edit this to work with endermen
louispierce 2 months ago in playlist Favorite videos
@louispierce The modifications I've made use the existing design. I made the fence post platform narrower, removed basically the entire glass surround, brought the sandstone drop tube down to about 3 blocks above the fences and that is where the lava is. The tower I added halfsteps just to remove spiders from spawning. It's basically and easy conversion from what is already shown.
hypnotizd 2 months ago
@hypnotizd Well since I'm nearly finished building this verion i will finish it off as im rather enjoying making it and i cant wait to see the video of the improved version so i can finally collect those dam enderpearls
louispierce 2 months ago
@louispierce I'll try to get a video out this weekend showing the changes. I've just been putting it off for too long. The problem is that it just isn't as good as it used to be so I've been looking for solutions to that. With the new AI programmer working on Minecraft, this design could be obsoleted soon so there's that, too.
hypnotizd 2 months ago
cool cant find a flat and protected place to build it on this server :( ps.can u make it be on a redstone clocks 4 a cuppple seconds insted of the dispenser?. hate refilling stuff
r3dindy 2 months ago in playlist Liked videos
I did every thing exactly like you said,but it only spawns 1 or 2 mobs ever 5 min.
masterflipper1 2 months ago in playlist Favorite videos
@masterflipper1 You need to light up caves around the spawner.
hypnotizd 2 months ago
Hey is it ok to build the gravity trap out of bedrock if it's in too many items mod so grievers won't break it in 1.8?
benben821 2 months ago
@benben821 No, endermen can pickup bedrock in 1.8
hypnotizd 2 months ago
the pistons wont push the fences because it's too long :(
spark95151 2 months ago
One last thing Hypno my automatic lever thing with dispenser didn't work also i looked at ur one video how it works but for some reason the dispenser didn't shoot out
InvalidFeeds 2 months ago
@InvalidFeeds Did you turn the power off to the bottom block that the pressure plate sits on? Maybe try putting an item on the pressure plate and then taking it back. Unless you didn't wire it properly or have other redstone stuff near it then it should work. Probably double check the wiring is where I'd start!
hypnotizd 2 months ago
I made tower pretty much exactly as urs in my sp and it doesn't spawn mobs at all maybe one or two but its not efficent for some reason? any reason why>?
InvalidFeeds 2 months ago
@InvalidFeeds You need to light up caves in a 320x320 area centered on the tower. If you are on multiplayer if people are outside of that 320x320 mobs will spawn near them and lessen the amount inside the tower.
hypnotizd 2 months ago
@hypnotizd i lit torches everywhere but i didn't do 320x320 so should i mark the land with blocks or something then find every possible cave i can>? and light them up?
InvalidFeeds 2 months ago
@InvalidFeeds Yep, basically. If you don't care about "cheating" you can download something like CartographG which has a "cave mode" option to show you where lit/unlit caves are. Or you could use one of those TNT-xray machines to see through the world to light things up.
hypnotizd 2 months ago
Comment removed
InvalidFeeds 2 months ago
Just got done doing it. works well. the only thing that i didnt do is make the shaft that they all go through as tall because i was high up. works well and getting alot of items from it
imakedookie 2 months ago in playlist Favorite videos
@imakedookie Oh good. It has a problem killing endermen in 1.0.0, but when I get to it I'll release a video on how to fix that problem :)
hypnotizd 2 months ago
gettin the items legit was a bitch. im sure it'll all be worth it in the end tho
imakedookie 2 months ago in playlist Favorite videos
Hypno, Ive been working on this design for about 2 hours now & the pistons arent pushing the fences. any tips ?
Vulpix2011 2 months ago
@Vulpix2011 You need one open space in the fences. Don't fill the entire thing. Maybe adjust the redstone repeaters to be longer between front and back.
hypnotizd 2 months ago
@hypnotizd Still no luck man, Im actually thinking it could just be a problem with my computer as its from like the 1950s :L I'll let you know if i get it working though (:
Vulpix2011 2 months ago
considering that your timer is 5 minutes (based on item despawn), wouldn't you loose some items that would be collected, as they would have just as long to despawn?
jeirda5 2 months ago
@jeirda5 Yes, it's possible you'll loose a small fraction of the drops. So small you'd never even notice. Feel free to setup a long long line of redstone repeaters to make the timer shorter.
hypnotizd 2 months ago
I've tried to make it on server (1.0.0) and mobs are spawning but only 2-3 every 5 mins what should I do??
maxobob1234 2 months ago
@maxobob1234 Light up all the caves in a 320x320 area centered on the mob system. Make sure if other people are on the server that they're by the mob tower. If they're in a different part of the map mobs can spawn by them instead.
hypnotizd 2 months ago
@hypnotizd Thx
maxobob1234 2 months ago
To stop endermen spawning just make it a 2 block height on the spawning floors
aviogaming 2 months ago
@aviogaming But why would you want to prevent endermen spawning? Enderpearls! You can teleport with those, turn them into eye of ender for finding strongholds and getting to the end! -- Although I do admit this tower is semi-broken for endermen in 1.0.0. I'll be releasing an updated design to this tower soon.
hypnotizd 2 months ago
@hypnotizd Yes please do, I have only got 1 enderpearl in total from this trap. They seem to get killed/stuck from the lava. Sometimes they fall through but they then just teleport away. Other then that it is a great gravity trap.
Qbuntu 2 months ago
@hypnotizd this is the best mon trap I've ever seen on youtube, I think it has an incredible spawning rate. You make the tutorial I hell of a lot easier with the guidance of your chatting. I think it looks neat and tidy, unlike those ugly cobblestone ones, I will be liking and subbing and will be building this asap, THANKS :D
aviogaming 2 months ago
@aviogaming Thanks man. I too like the way it looks compared to most other tower designs! Hope you enjoy!
hypnotizd 2 months ago
I like the squid just chilling at the end.
tdog3995 2 months ago
Uber trap! Also I somehow actually successfully made this trap and now I'm
Rich!
TheMrLegolord 2 months ago
wierd how u vid is 29 min long i didnt think thats posible other then doing the sub thing i think
TheTvplay 2 months ago
why do you need a dispenser with zombie meat? also why do you need signs in between the floors?
FlyingRustler 2 months ago
@FlyingRustler The dispenser with zombie meat is a 5 minute timer. When the zombie meat despawns after being shot out of the dispenser, it will trigger the timer. The timer sends a pulse to the floor to automatically shift it, sending the collected items into the water stream for collection. This allows you to be away from the computer at the mob trap while still collecting items. Otherwise the items would stay on top of the fences and you'd never get them.
hypnotizd 2 months ago
@hypnotizd ah. thats really smart. i get what the fence posts do, but what do the signs in between the floors do? the signs aren't holding up any water or anything. would it work without the signs?
FlyingRustler 2 months ago
@FlyingRustler Oh sorry, forgot the second part of your first question. The signs trick the mob's AI into thinking there is a block they can stand on. They walk onto the signs and fall through into the trap. Without the signs the mobs are programmed to not fall off a ledge that is higher than 3 blocks. The gravity fall trap works because of this. However in Minecraft 1.9pre6 and higher mobs stop wandering after 5-10 seconds of spawning making this trap less effective.
hypnotizd 2 months ago
@hypnotizd I tried to increase the effectiveness of this trap by putting water flow on the lowest spawning floor and make the spawning floor above 3 x3. hoping that mob that spawn drop down before they just freeze there, I also occasionally go up into the spawning area and check. Everytime i check there is no mob on the spawning floor, proven that making hole around the spawning floor increase the rate of mob falling.
monkey8113 2 months ago
Thanks for help man =D
You are the new kieshar man!
zinedetonation 2 months ago
Hey, like the mob tower. However, for some reason, when I built it myself (although with only four spawn floors) none of the endermen get killed. They just drop to the bottom, burn for a while and then the flames extinguish themselves, leaving them with at least two hearts. Have you had this problem since 1.0.0 or would you have any idea what's causing it for me?
MooonGorilla 2 months ago
@MooonGorilla I have also seen this in my creative world where I built this tower. I built it in 1.9pre4 I believe but endermen have been changed apparently. I'm not sure what the change is but I've used halfslabs on the bottom 3-4 floors and endermen are still surviving. I really should spend some time and improve this design for 1.0.0.
hypnotizd 2 months ago
@hypnotizd Ahk, good to know its not just me. I'll try optimising it for 1.0.0 too (if I find anything I'll tell you of course).
MooonGorilla 2 months ago
i dont understand why you put sign in each spawning floor...
monkey8113 2 months ago
@monkey8113 Mobs see the signs and think it's a block they can stand on. Their AI is confused so they walk right off the edge. Without the signs they will not walk off a drop higher than 3 blocks normally.
hypnotizd 2 months ago
@hypnotizd I add the sign and it work faster! Why you still need lava while the height alone is enough to kill them?
monkey8113 2 months ago
@monkey8113 The lava is for endermen. It set them on fire and did some damage to them as they were falling through. Sadly this doesn't work in 1.0.0 to kill endermen anymore. I've been making some changes to the design of this tower to work with 1.0.0 and I'll release an update video for it when completed.
hypnotizd 2 months ago
@hypnotizd Notice me when you release a new version=D
I've realise that no endermen is killed also.
It just teleport to somewhere else making my 3 block height spawning area a waste,
monkey8113 2 months ago
i dont understand why you put sign in each spawning floor...
monkey8113 2 months ago
LOLOL
ChristopherGiannone 2 months ago
Does this work in 1.0.0??
theoneandonly8307 3 months ago
@theoneandonly8307 NO!!
ChristopherGiannone 2 months ago
hey i tried making this on a server and i pretty much got it set up but no mobs are spawning, should i make a video or would just explanation work?
AnderZ312 3 months ago
@AnderZ312 You need to light up caves in a 320x320 area around the trap and if you have people on the server with out who are not around the trap they'll have mobs spawning by them reducing the speed of spawning inside.
hypnotizd 3 months ago
@hypnotizd well that sucks, its a server that has towns ALL OVER the place, so a natural mob trap would be impossible?
AnderZ312 3 months ago
@AnderZ312 Not impossible but impractical. You'll have to wait until most people log off before it will work properly unless you can get everyone to gather at the mob trap area.
hypnotizd 3 months ago
MY "SPINE WON'T WORK EVERYTHING IS CORRECT BUT IT DOESN'T TURN THE STICKY PISTONS ON?OFF
robmaskilla 3 months ago
is glowstone ok for the 16 tall body
robmaskilla 3 months ago
@robmaskilla I would say no. The reason lava is at the bottom of that area is to prevent light from affecting the spawn rates of the bottom-most floor. If you put glowstone right below the first spawn floor it won't spawn anything.
hypnotizd 3 months ago
@hypnotizd ok thanjyou btw this video is very helpful
robmaskilla 3 months ago
@imaddictedtowow112 Also, removing your comment for excessive vulgarity.
hypnotizd 3 months ago
@imaddictedtowow112 You don't need flying to complete it. Build scaffolding out of dirt and use ladders.
hypnotizd 3 months ago
how safe would this be to make in hardcore? I'm in need of these supplies, and this seems like the safest one to build so far.
MeinKrapht 3 months ago
I did the whole floor thing in 2
iDarren12 3 months ago in playlist Favorite videos
Wait is it the 1.0.1 pre-release
dherrera110 3 months ago
@dherrera110 No, it is Minecraft 1.0 the full release of Minecraft
iDarren12 3 months ago in playlist More videos from hypnotizd
And also this is the best mob trap ever I used to never get anything at all in mine but yours looks really good. Omg when u said 1.0.1 was out o jumped up, ran strait to my room and turned my laptop on
dherrera110 3 months ago
Oh thx
dherrera110 3 months ago
Is 1.9 out yet?
dherrera110 3 months ago
@dherrera110 Nope and it will never be. Minecraft 1.0.0 was released yesterday though. It's out of beta now.
hypnotizd 3 months ago
I love the disine thank you, but take forever to build.
shlimonb 3 months ago
This has been flagged as spam show
@shlimonb haha, I hope English is not your first language.
Olah92sVids 3 months ago
can we have the schematics?
patchyweasel 3 months ago
ive made this trap but no mobs are spawning inside no theres no light in there
joe11223344556677 3 months ago
@joe11223344556677 You need to light up all caves in a 320x320 area centered on the mob tower.
hypnotizd 3 months ago
@hypnotizd ok thank you
joe11223344556677 3 months ago
What's the point of all the signs in the spawning tower? There's no water/lava on them!
Delocaz 3 months ago
@Delocaz Mobs see the signs as a solid block to walk on. This confuses their AI which normally prevents them from walking off an edge greater than 3 blocks.
hypnotizd 3 months ago
@hypnotizd Wow, that is clever :P Thanks! (Also, i built it and it works perfectly! I got a stone flat world)
Delocaz 3 months ago
HELP!!!! i have setup everything right up to the fences i shoot the pistons and nothing happens and have tried everything any suggestions.
glitchguid 3 months ago in playlist glitchguid's favorites
@glitchguid Verify that the repeaters are setup so the first one closest to the front is on the second click, the other two are on the last click. Make sure you don't have more than 12 fence posts in a row. Pistons can only push up to 12. If you have more, you might also want to verify that you haven't made the killing floor too long.
hypnotizd 3 months ago
LOL squid spawner
HunterMarioWorld 3 months ago
Great vid I made this in my world and it works perfectly
samuel18068550499 3 months ago
Hey, I just wanted to ask what would be more efficent:
Build more floors or build more towers ?
I already have dug out a pretty big area with would be suitable to host 4 of your towers 2x2. Would it make sense to connect those 4, make a central collection point ?
micharulz 3 months ago
@micharulz With the design shown in this video, if you build it at sea-level, there is room for only one more floor. I personally would build more towers unless you have an existing quarry that goes down to bedrock. In that case it would most likely be better to add additional floors. Your idea of connecting 4 together is a good one. You could rig up the automatic timer to fire off all 4 of them, too.
hypnotizd 3 months ago
@hypnotizd Thanks for the fast answer buddy :)
Yes I got a quarry which goes down to bedrock, so Ill probably add as much floors till I hit the cap and then try more towers, if the droprates dont satisfy me !
Btw great tuts and vids, youre subbed, Sir !
micharulz 3 months ago
Lol at the squid in the item collection in the origional tower at the end of the video
potterstu94 3 months ago
man i literally just spent the last 2 days making the old mob tower you used and you come out with this -__- haha
davidlinder0987 3 months ago
@davidlinder0987 Sorry! The old tower was just a proof of concept and still a work in progress. That's why I didn't really show how to build it.
hypnotizd 3 months ago
WO NVM I USED MC EDIT AND PUT STONE every where besides my mob thingy (sorry caps) i put stone around and under it and now mobs are spawning ALOT maybe 60 % of what yours is... maybe 70
djdevilmonkey 3 months ago
kk thnx... ill try this in bout 15 minutes got to do somethin.. make sure you check this around that time cuzz thats when ill do it.. and while im gone how do i find the caves? and do you want me to light up the outside area around it to.. like on the ground?
djdevilmonkey 3 months ago
light up caves? like go mining and put torches in every single one?
djdevilmonkey 3 months ago
@djdevilmonkey That's exactly right. Places that monsters can spawn outside of your mob tower leech the amount the tower can spawn. If mobs can only spawn in the tower and nowhere else it will give you the best results.
hypnotizd 3 months ago
@hypnotizd HELP!!!! i have setup everything right up to the fences i shoot the pistons and nothing happens and have tried everything any suggestions.
glitchguid 3 months ago in playlist glitchguid's favorites
Ok i built this EXACTLY to scale... everything works except only 1 monster spawns about every 20 minutes.... just saying the only part i used half slabs on was the roof, i built it out of stone not sandstone, it was on creative, everything else + glass was the same plz help me
djdevilmonkey 3 months ago
@djdevilmonkey You need to light up all the caves in the area. How big of an area? 320x320 centered on the mob tower. The more you light up the better.
hypnotizd 3 months ago
Does this work for 1.9.5 pre?
ToxicInsaanity 3 months ago
@ToxicInsaanity Yes. I use 1.9pre4 because 1.9pre5 has too many bugs.
hypnotizd 3 months ago
gona start building this on my m8ts server all i need is for him to do the lava -.-
KxIEmerge 3 months ago
Hmmm, earlier i asked about the pistons not being able to move. It appears that they don't seem to be able to push fence posts. as which ever side with the fence posts touching will not work. This is strange because it works fine for you and most likely many other people who have made this :/
teaisloveable 3 months ago
@teaisloveable Count how many fence posts each piston is trying to push. If it is more than 12 you need to figure out where you made the floor wrong. Pistons can only push up to 12 movable objects. Also, if you don't have the repeaters setup properly, both sets of pistons will try to push at the same time and the fences will not move.
hypnotizd 3 months ago
Nice design! Now if only I could manage such an efficient system that can also convert to an EXP farmer. Right now for EXP I am using 3x high pads on pressure plates and pistons pushing them into a single-wide drop trench with minecarts picking them up. But the fire in this system would probably kill them too fast.
krozareq 3 months ago
Now build it with less signs ffs.
imPutty 3 months ago
@imPutty Why?
hypnotizd 3 months ago
jeez, this is like 40x as hard and 10x as long in vanilla.
DerpZombie 3 months ago
@DerpZombie There are other simpler designs. This one is about as high efficiency as you can get that includes endermen spawning and automatic item collection. It'll give you a nice project to work on in vanilla survival, though! I plan on building this in a non-creative mode world once Minecraft goes retail. Should be a nice challenge.
hypnotizd 3 months ago
It's a very interesting design. I particularly like how they drop through lava and are so set on fire so they die even if they survive the fall damage. I've only ever dropped pigs through lava before, for cooked pork.
Built over a deep ocean biome, I should imagine this is phenomenally productive.
I found the "jump to" index in the description to be a wonderful idea and very helpful when I wanted to go back to rewatch parts.
TheMindfiend 3 months ago
@TheMindfiend I've seen that jump to index in someone else's tutorial videos before, but sadly I cannot remember who's. It's a good way to break up long tutorials and good reference points for viewers to go back to review a certain point. Yes, this is the mob tower design I plan on building in my LP world once I start that back up again. It will be in an ocean biome and technically "perfect" for spawning once I get finished :)
hypnotizd 3 months ago
@hypnotizd Red3yz?
Am looking forward to you building this in your LP. Only 2 weeks now until we can all stop filling time and get back to our Let's Play. If I remember correctly (when do I ever do that?) you said you were planning on doing SH Kaizo Caverns. Will you be starting it during the next 2 weeks to fill time until the official release? Can't wait for the release so that we can all get back to LPing properly.
TheMindfiend 3 months ago
@TheMindfiend I started recording Kaizo Caverns last night. I'll probably start releasing episodes tonight or tomorrow. I want to get a few prerecorded before I started releasing, though.
hypnotizd 3 months ago
@harrygamer u can, just make the piston arm stop the lava from flowing instead of a half slab. And put a block on top of the piston arm block so that it won't let light through when u don't want it to. Hopefully I explained it well enough.
Deinna222 3 months ago
does this work in pre 5?! the pistons won't push the fences!
24345726 3 months ago
@24345726 Yes, it works in pre5. I just loaded my test world and checked. Did you leave a gap in the fences? In the tutorial I said fill in the center with fences but leave that back row empty. If you don't leave the gap the pistons can't push them.
hypnotizd 3 months ago
@hypnotizd I'm sorry, i actually made the whole thing 1 too long and the pistons can't push more than 12 blocks. it works now :D
24345726 3 months ago
well made :)
ZangBeast 3 months ago
@ZangBeast Thanks! :D
hypnotizd 3 months ago
why the signs?
Syntox09 3 months ago
@Syntox09 Signs serve two purposes in this system. They prevent liquids like water and lava from flowing where we don't want it and they confuse mobs into thinking the ground is solid so they walk off the edges into the fall trap.
hypnotizd 3 months ago
You sound like the "Freemans mind" guy.
JJnnaatt 3 months ago
Absolutely epic!
but i seem to be having a small problem. When adding the pistons and the testing button, the active redstone will ignore the pistons at the front and then continue on and power the ones at the back? This may sound unclear but I have got no idea what I have done wrong.
I actually designed a mob trap when you released your first video about this new design type. But I have found myself making this one as its probably more amazing. :P
teaisloveable 3 months ago
@teaisloveable You don't see the floor move or the pistons don't move? I had that problem in the video when hooking up the remote button because the first repeater needed another tick of delay. If the pistons just arn't receiving power then I'd start manually debugging the wire. Try placing a red stone torch at the end of the front pistons and see if they extend when the red stone dust receives power and then go from there.
hypnotizd 3 months ago