Added: 3 years ago
From: viMasterJag
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  • I actually prefer the walking animation in the beta version.

  • I think he walks slightly differently, punching noise is different, maps on the very first couple of parts are different, screen just fades out and no 'yeah' at the end of a section (best bit of the final version!) taller explorer enemy things appear to be defeatable with one quick punch as opposed to 2 of them or one charged punch in the final version, music sounds different (although i'm only familiar with the ps version). I could go on but someone's probably listed all those already :p

  • where can i download this beta?

  • The background looks like a rip off of Donkey Kong Country for SNES.....!

  • now you have to find out what power you got? how mean

  • I compared Jag Raman (4MB) to my PS version (97MB inc music) side by side on my HDTV. Both look very similar. People go on about the Playstation version being better, but the only real differences are the PS version has a few more flowers, and a few more layer's of Parallax scrolling on certain levels. The Jag has some extra stuff too, has to process music, and decompress data in real time which the PS version does not. Given extra space, the Jag version could easily match the PS version.

  • @meowmmmmm You forgot to mention sounds. The Jaguar lacks sound effects. Still, I prefer the music here over PS.

  • Rayman's move cycle and his hurt animation are different, his dance is different when he gets a new power, and in the final version, the lives would say "03", not just "3".

  • the game as a cool music

  • some levels are modified

  • do you use fraps'?

  • I've used fraps before, but no, for this I have a capture card.

  • capture card?

  • Video capture card in my PC.

    I hook my jag up to the inputs on the capture card and it records the audio & video while I watch it play out on my monitor.

  • and have you got this beta on CARTRIDGE????

    wow!

  • Yeah, a special cartridge someone made for me :-)

  • Comment removed

  • How did they make the cartridge?

  • I wish Rayman 1 was on n64....

  • damn that song sounds NICE! i'd like to play :DDD

  • You're comparing cartridge music to CD music?

    Don't quit your day job.

  • They did a good job at containing the original song at least.

  • the backdrop for the first level and the flood are both different

  • A lot of sound effects are different (some aren't even there yet) and the music too (but those tracks do really rule!) there's no "action" text in the final

    There aren't any tings before the level with the rising water (forgot the name)

    Rayman moves differently when he recieves a new power and those "training levels" have completely different maps!

    Where did that mysterious buzzing sound at 8:40 come from?

    The part from 9:25 is also a little different from the final

    (and stuff other people said)

  • @SonicGamer50: The ACTION text is there in the final Jag version.

  • Aren't the piranhas supposed to make the water splash?

  • Can you show some of the other levels? I would like to hear their music.

  • LOL 3.33!!

  • We in the Rayman fanbase noticed an assload of differences between this and the final. To list a few: Electoon Medallions are different, Rayman's completely different walk cycle and hurt cry, and later on the Magician takes you to the breakout game when you pay him 10 tings.

    If you wish, I can send links to some more things about it we picked up.

  • That would be fantastic, Saffya.

    I'm glad the "rabid" Rayman fanbase is represented here and can give us some insight on this game :-)

    Throw me some links and I'd love to check out the differences.

  • I agree, did you also notice the strange jogging at 4.03, not to mention the complete level redesign.

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