Added: 3 years ago
From: Screenwriter805
Views: 4,165
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  • When I retopologize is there any way of hiding the mesh on the otherside of the object? It gets a bit confusing when I can see the front and the back simultaneously.

    cheers.

  • why not using a lower divide level?

  • mennnn you just save me!!! ajajaja thanks

  • this is exactly what I was looking for! you da man

  • wow i never knew things could be so easy

  • I'm hoping that is a good thing!  :)

  • yeah i think that is a very good thing!

  • right on! Glad i could assist!

  • Very helpfull dude! from here how would you sort out your UV's so that a normal map can be created?

  • Epic! That's just how I build faces in 3d studio!

  • Hey! Is this the only way to do retopology? Cause it seems very time consuming. Ha-Ha. If it is the only way then I'll have to do it. Ha-Ha. Later.

    -Mike

  • Hey Mike, I just made a new tutorial based on your question. Hope it helps :)

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