Added: 7 months ago
From: elmexable
Views: 9,723
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  • minecraft much

  • What method did you use for collision detection?

  • @MonocleWizard A handwritten method that checks whether two spheres (legs & head) intersect with adjacent axis aligned boxes.

  • Congrats you are at the top of "Sparks" at Google+ for the term "OpenGL"

  • Hi all! Thanks for the nice comments!

    This is just a short demo, if you are interested in more see the videos

    on the homepage. They were too long to be uploaded here.

    But I'm working on a new video to give a short intro into the game!

    So stay tuned!

  • it looks definitly awesome but the point of the game isnt quite clear to me

  • I'll be keeping an eye on this...

  • @YehItsScott 8 YEAH!:P:P:P

    btw, the game looks interesting but...

  • Perhaps you could make it a little darker, as I could almost make out a few details now and again.

  • @spyk3d The ambient light is a setting the player can set up to a certain value. I feared it would be too dark on some screens.

  • All I see is darkness

  • @sinnerman200 The video was quite old. You should watch the recent intro video I uploaded. It should have a brighter world!

  • what music is it?

  • @zhicorp I updated the video description with a link to the music :)

  • Well, this seems to be the same genre as Minecraft, but it's not a clone of it! I like it :)

    Would liketo know more about what the heck you are doing in the demo though, you pretty much just introduced some materials and hinted at crafting :P

  • @InterbredRollmops Yes, the video was just a short demo for some people. I uploaded another one today, with a bit more explanation of what is actually going on :)

  • Awesome Music!

  • Interesting video,

    Maybe on your next video record a voice over instead of having music explaining all the unique parts of this game, as minecraft clones seem to be coming out a lot. We can see what you are doing but there doesnt seem to be any reason behind it

  • @Miketswilletts See the new video I uploaded today. There I have added some text to explain some aspects :)

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