BTW: You just forgot to mention one small, but neat feature which I like a lot: If the captive ball at the left is hit directly, the drops award just the lit value (CENTAUR taunting you: "Only single value!"). But passing the "tunnel" with the two star rollovers first (as you did in the video) - and which is much harder to do - these values are doubled; seperating the Amateurs from the Pro's! ;-)
@mdegast exactly! thank you...and has anybody noticed that each different machine has it's own pitch on the voice? you can regulate the delay but not the pitch I wonder howcome every centaur speakes at different speed...could it be some component related to the clock in the squawk & talk pcb?
I have no idea. I play the game emulated through VpinMAME 2.3 and Visual Pinball. Emulation of the tms5200 is still broken in the PinMAME core, but the proper chirptables for correct emulation of this chip are already implemented in the MAMEcore (0.137u3 and beyond). I hope they soon rewrite the PinMAME core with it. It would be nice hearing the emulated counterpart sounding just like the one in this video,
I really liked this game. A tavern had this game, I enjoyed the multi-ball feature, I also enjoyed the sound effects it made. However, the vendor, who owned the game, had the volume turned down, I could not hear the voice talk to well.
Brings me back to my youth club in 1983, awesome game and awesome complete description of game. I remember seeing you on Kendra, funny clip! :O)
stoob1969 3 months ago
Stunning machine. The black & white graphics, the crazy echo-voice, great stuff. I wish I could play one for real.
skycow2 4 months ago
Nice video again - thanks a lot!
BTW: You just forgot to mention one small, but neat feature which I like a lot: If the captive ball at the left is hit directly, the drops award just the lit value (CENTAUR taunting you: "Only single value!"). But passing the "tunnel" with the two star rollovers first (as you did in the video) - and which is much harder to do - these values are doubled; seperating the Amateurs from the Pro's! ;-)
Souldiver66 6 months ago
sometimes insted of "bad move human" he says another phrase that I can't understand, any idea?
robotype 1 year ago
@robotype
"Slow, aren't you"? Is the other phrase
mdegast 1 year ago
@mdegast exactly! thank you...and has anybody noticed that each different machine has it's own pitch on the voice? you can regulate the delay but not the pitch I wonder howcome every centaur speakes at different speed...could it be some component related to the clock in the squawk & talk pcb?
robotype 1 year ago
@robotype
I have no idea. I play the game emulated through VpinMAME 2.3 and Visual Pinball. Emulation of the tms5200 is still broken in the PinMAME core, but the proper chirptables for correct emulation of this chip are already implemented in the MAMEcore (0.137u3 and beyond). I hope they soon rewrite the PinMAME core with it. It would be nice hearing the emulated counterpart sounding just like the one in this video,
mdegast 11 months ago
Nice overview! I hope your skill has improved in 21 years :)
HaikuAutomation 1 year ago
Great game, and I have it too, just need a little restoration!
Greetings from the Croatia!
GKcoupe1 1 year ago
I really liked this game. A tavern had this game, I enjoyed the multi-ball feature, I also enjoyed the sound effects it made. However, the vendor, who owned the game, had the volume turned down, I could not hear the voice talk to well.
Paulywint 1 year ago
Great game, I want to get the original Centaur....
tomdotcom88 1 year ago