@thelightknight27 its a small (16x16) version of the big bully that pushes Mario back later in the level. The level actually plays like a normal level if you don't let it do its automatic thing, and the bullies in the area combined with the wind are intended to make it moderately challenging.
no he's not, retard. He said "NESified". Meaning Nintendo Entertainment System. God fucking damn. Who's the retard here? The guy who can tell the difference between the NES and SNES or you two jokers?
Normally a green star block gives 1 coin if you have collected 29 or fewer coins through the level before hitting it, and a 1up if you've collected 30 or more. In this case though I used a copy of the graphics for the star block to make a midpoint, though that doesn't get touched in the automatic portion of the level.
by all rights, he should have been. However, the graphics box and the hitbox of the character don't match absolutely perfectly, especially on small Mario. Additionally, the hitbox of those fireballs is exceptionally small, far smaller than the graphics of it. As a result, the graphics of the fireball DO go through his head. This was sort of planned, originally I had several variations seeing how close I could get it, but once I saw one go THROUGH the character I declared that the winner :)
Custom Blocks used in this level: movement blocks (air/water currents, tiny bit of land movement) autoslide blocks (mario automatically slides when touching them) quicksand blocks vertical/horizontal boost blocks (arrows) donut lifts arrow lift platforms high gravity blocks (not touched in automatic section) teleport blocks dark blocks (change palette) The level IS automatic.
I've been looking for this music... In fact, I tried to do it at smwcentral but I failed to it. I'm lucas92 there, so if you could submit that music at smwcentral, it would be very nice. Although the music needs some work (well the gerudo valley one)...
um, all the music I'm using is either directly at SMW central or came with addmusic. As for the gerudo valley, I specifically requested that from someone, and though its not perfect they did a great job on it so I'm not complaining.
What really impresses me the most is that it looks, for all the world, like a real stage that just happens to have an easter egg of "don't touch it and the level plays itself."
why did u not die at 1:09
JKyLE456 3 months ago
Gerudo Valley music <3
deathballer23 7 months ago
This is awesome.
nin10doadict 8 months ago
at 1:37 what is that blue thing?
thelightknight27 11 months ago
@thelightknight27 its a small (16x16) version of the big bully that pushes Mario back later in the level. The level actually plays like a normal level if you don't let it do its automatic thing, and the bullies in the area combined with the wind are intended to make it moderately challenging.
x1372 11 months ago
are you heat god mode
testerplMichal 1 year ago
GERUDO VALLEY!!!!!
SBluvr99 1 year ago
So, this level can be played automatically, and controlled?
superdragonyoshi1 1 year ago
They let you win cuz of awesome music! I LOVE THE GERUDO VALLEY MUSIC FROM OOT!!!!!
superstarjonesbros 1 year ago
haha awesomsiyo ! LOL
digitalmasterdata 1 year ago
fantastic music choice
shimmian 1 year ago
Midi Gerudo theme sounds terrible, ack.
PhrozenFox 1 year ago
ARRRRRG what game is the song at the beginning originaly from? its driving me crazy that i cant remember
i know the second one is super mario land boss stage theme
hiddenbutdeadly 1 year ago
@hiddenbutdeadly It's the song "Gerudo Valley" from the Legend of Zelda: Ocarina of Time.
x1372 1 year ago
Gerudo Valley <3
UltimaFleXX 1 year ago
Well, maybe you can touch the controller if it's not one of the buttons that controls Mario (Luigi).
bigpboy1012 1 year ago
Comment removed
dylancd5010 2 years ago
nice but lots of the time mario was left not doing much
Aaron1046 2 years ago 2
haha zelda music
pikminhero 2 years ago
lol u had SSBB music NESified too! Once u got underground I heard it. And The LoZ:OoT music NESified too! lol awesome job NESifieing it.
Mycatscrazyvids01 2 years ago
this isn't the NES you retard.
TheCheezWizz 2 years ago
He is saying the Music was made retro style like an NES. Retard.
lhsxcountrychamp 2 years ago
no he's not, retard. He said "NESified". Meaning Nintendo Entertainment System. God fucking damn. Who's the retard here? The guy who can tell the difference between the NES and SNES or you two jokers?
TheCheezWizz 2 years ago
lol nice Zelda ftw
AsukaFan94 2 years ago
gerudo dessert FTW.
nahnah390 2 years ago
1:31 didn't you press the down button to let mario slide?
Hiandbye95 2 years ago
It's a custom block - automatic sliding FTW-
Kevinskie555 2 years ago
How did you get it to run so smoothly?
acrichardson1 2 years ago
Niiiiiiice :)
BrawlFan181 2 years ago
1:07 fireball?
Thitoss 2 years ago 4
1:53 ouch...i hope mario didn't get sand in his mouth...
LuigisClone 2 years ago
nice video and love the gerudo valley music.
zeldafan024 2 years ago
Let us also not forget that the music from World 1-3 from Super Mario Land is also in this video, zeldafan024.
notjustanotherface 2 years ago
This has been flagged as spam show
Oh you're right!!!
zeldafan024 2 years ago
Impressive!
If I had played this through, I never would have guessed that you could get to the secondary exit without doing anything.
And finally a auto-mario that doesn't have slippery ground.
Well done!
DragonNature 2 years ago
using moving platforms and custom blocks that make u move r cheap in auto levels
bullethead2202 2 years ago
1:07 Fireball doesnt kill Mario?
Kevinskie555 2 years ago 11
Wait so, it has to be played as a normal level to get the standard exit?
Tricky.... ;)
IHeartMySnes 2 years ago
quick question. um..... wat do those green blocks with stars on them do? i've hit em but they only give me like a coin
killabun3 2 years ago
Normally a green star block gives 1 coin if you have collected 29 or fewer coins through the level before hitting it, and a 1up if you've collected 30 or more. In this case though I used a copy of the graphics for the star block to make a midpoint, though that doesn't get touched in the automatic portion of the level.
x1372 2 years ago
thx, been wonderin that for years
killabun3 2 years ago
This has been flagged as spam show
Zelda kiks ass <3
PrincessZeldaBanned7 2 years ago
at 1:28 its the same rythym as the song! xD
Sidney600 2 years ago 11
hahahahahaha
gyahahalol 2 years ago
I somehow think I've heard this before... can someone please explain?
whoopdewoot 3 years ago
its from legend of zelda gerudo valley theme
asiarocks4evur 3 years ago
yeah, i think its from older mario game?
Kevinskie555 2 years ago
Not as cool as the other self-playing Mario level. It has a lot more neat little tricks.
BillyDa59 3 years ago
LoZ music for the win!!!!!
madcat7673 3 years ago
That is how a Gerudo Desert could have sounded if one had been in a LoZ game for SNES
XD
wiikriss 3 years ago 5
It's awesome. The best non-glitched Super Mario World automated level.
Lebon19 3 years ago
how?
jerrik96 3 years ago
At about 1:07, wasn't he hit by a flame, from the piranha plant coming from the yellow pipe?
TheWillzilla 3 years ago 2
by all rights, he should have been. However, the graphics box and the hitbox of the character don't match absolutely perfectly, especially on small Mario. Additionally, the hitbox of those fireballs is exceptionally small, far smaller than the graphics of it. As a result, the graphics of the fireball DO go through his head. This was sort of planned, originally I had several variations seeing how close I could get it, but once I saw one go THROUGH the character I declared that the winner :)
x1372 3 years ago
Ah, nice job then.
TheWillzilla 3 years ago
I loved that explanation :D
BrunoMelgarejo 3 years ago
on a side note...I LOVE this game! It was my first ever game :D [Second Was Zelda Link to the past]
xXxXAkamaruXxXx 3 years ago
at 2:22..isn't that music also on brawl?just a diferent...eh...tune?and the first song seems very familiar somehow..
xXxXAkamaruXxXx 3 years ago
sorry I forgot to respond to this earlier. Its based off of music from Super Mario Land, which also was remixed and put into brawl.
x1372 3 years ago
@xXxXAkamaruXxXx It's from Super Mario Land (game boy launch title). It got remixed for Brawl.
ObadiahtheSlim 1 year ago
woops! I meant Gerudo Valley
7677876 3 years ago 2
GERUDO DESERT! is that the real track or did you do that?
7677876 3 years ago 2
fire went through his head
lexodadon 3 years ago 2
lol i was gunna comment on that too
ThisOneSillyGoose 3 years ago
Gerudo Dessert!<3
PrincessZeldaBanned7 3 years ago
its not automatic because at the start u pressed down
Waynebird22 3 years ago
x1372 3 years ago
I've been looking for this music... In fact, I tried to do it at smwcentral but I failed to it. I'm lucas92 there, so if you could submit that music at smwcentral, it would be very nice. Although the music needs some work (well the gerudo valley one)...
MasterLucas92 3 years ago
um, all the music I'm using is either directly at SMW central or came with addmusic. As for the gerudo valley, I specifically requested that from someone, and though its not perfect they did a great job on it so I'm not complaining.
x1372 3 years ago
What really impresses me the most is that it looks, for all the world, like a real stage that just happens to have an easter egg of "don't touch it and the level plays itself."
DoctorFedora 3 years ago
Excellent choice of music! Great job!
RaikoumaruKazuma 3 years ago
You know. It would be fun to try this level when actualy doing some thing too! Thats what I think!
You should make a non slippery version for us to play! XD
metroidball 3 years ago