@TheKrazyKomedy Which is why you use an AND-gate at the end. Something that makes you check the code. That input to the AND-gate should also act as a reset for the code to prevent buttonmashing to some extent.
Redstone, teaching people about wiring since 2010. It really makes me jealous to see people being able to do all this sorts of stuff while barely can make a normal combination lock. I know how redstone works but that is everything. Knowing how it works and building stuff with it are 2 different things. I don't know if anyone knows the game doodle god but this is pretty much the same. The more you know, the harder it gets. My brain is really hurting.
@thecoolkid657 Haha yeah, but it feels sooooooo good when you finally understand something!!! I just spent like 3 hours building my own 3 button sequential lock system without any tutorials or help. Most satisfying thing ever. So now im looking at tutorials to see what other people have come up with.
Great tutorial but the problem with those lock systems, is if you press all the button a many times, you'll always find the combinaison. I don't know if you understand what I mean : when you do an error in the sequence,the RS NORs don't reset.
@peterewful If you reverse the orientation of the door (so that when it receives input, it closes) then invert the signal going to the door, it will result in "having input" as being "closed." Problem solved, unhackable door.
This is not a "Sequence" lock. It is not Order Sensitive. Just tried it. The logic behind this is wrong. :( Could you show us how to make it order sensitive?
@Scrodumable How would you make it time based? Explain please? I was thinking of adding an automatic reset switch that resets the RS NOR latches after 6 guesses, but I've been having some... trouble. How would you make it time based though?
@InFalini basically clicking all the buttons which are delayed randomly and you have to press it in that order (Longest delay first) and no delay for the last button. So let's say you had three buttons. button 1,2 and 3. You want the code to be 2, 3, 1. So the button 2 would have the most delay, 1 would have the least.
There's one major problem with this design. If you keep mashing buttons you will eventually turn the first RS NOR latch, the second one, etc. until it unlocks.
One solution I had is to rig AND gates to the circuit so that if someone presses a button, and it is not the next one in the sequence, then it will clear the circuit.
@zeekkay hey man, that's the exact problem i've run into! any chance you could explain/upload your world so that i could learn how to do a similar thing?
@zeekkay You could also rig the reset switch randomly amongst the buttons so if someone mashed the buttons like that it'd just reset the whole circuit when they hit the wrong button
Lol dude you got to make more tutorials if you did i would so subscribe to see them and the way you demonstrate them is so brillaint!! Also it would be nice if you used a MIC thanks anyway
If you place the button right next to the door, the button will power the door directly avoiding all the other circuitries. Otherwise, I believe it would not as evident in my demonstration where I pressed all buttons.
You could probably use the "Activate Combo" pressure plate as a reset as well, so that it clears the combination after 'x' seconds, by using a couple of repeaters. I'll do a little testing for you, to see if I can't get it working...
I made this whole thing perfectly to the tutorial and I have found a n issue, it may be because I have made it wrong, however, The final switch (nearest the door) that needs to be pressed in the sequence, if pressed at any other time it will power the door no matter what. So if someone was guessing the code, and happened to press switch 5 first, then it would open the door, is this a fundamental issue with it or have I made it wrong?
It's the same plate. When you enter it for the first time, reset signal isn't fast enough to close the door, so you can enter, but after that you don't have to worry about somebody other from you entering
You need to wire the switches to a different latch, rather than wiring the first latch to the first switch, and the second latch to the second switch, and so on. So if I wired 1 - 3, 2 - 5, 3 - 1, 4 - 2, 5 - 4 the code would be: 35124 In that order, Hope this helps :)
so.... its basicly a memory cell... 0.o and ahhh.... what hte hell is a D flip flop (hipperdy hop hop, You dooon't stop to the bam bam boogy stay up till the boogy, stay up till the boogydybeat...)
Interesting... I've made such thing myself but with few improvements. First of all, reset button is outside, while pressure plate is connected to it. After stepping on it you have to enter the combination once again.
Also, IMPLIES gate connected to reset wire is a way of dealing with "mashing buttons" way of opening door
This is all correct, but you need to add a series of AND gates to a RS NOR latch with a locked and unlocked status that is triggered if an input is activated in the wrong order. How this works is attaching the output of the first and second RS norlatch to one side of an and gate, and the output of the 3rd latch with an inverter to the other side. What this does is make it so you have to activate the first 2 to turn on the first torch of the and gate before turning off the 2nd torch...
As to NOT activate the the lock. how the actual lock works is that when its activated (switching sides of the RS NOR latch its attached to. It will constantly power the reset untill deactivated (through the reset button which will reset the series of RS NOR latches AND the lock. The 3rd RS NOR latch also goes to another and gate on the right side (effectivly repeating the pattern of the first 2 Latch outputs. The 4th gate follows the pattern but also connects to the 1st and gate with an invertr
Thank you so much. I've been looking for this type of lock, as apposed to a combination lock with no sequence order. Kinda feel dumb that I didn't think of multiple RS NORs, but again, thanks. :) I'll post a video response of my newly-improved lock.
Thank you so much for this! after some experimentation I was able to even put in my own custom code :D it took a bit of troubleshooting ( had to an 2 fucking extenders o: ) and I finally got it :D
I also added a little addition; A locking mechanism from the inside. Basically, I used an AND gate just like yours, except I used a lever and connected it to the reset on the first input.
When the lever was active, it permanently enabled reset, locking the 'keypad' as I call it. It also provided the second input for the AND gate, so when it was active, it disabled the output, so neither the keypad or the door would work.
at 4:50 u dig near one of the gates and puts redstone wire down there but at 6:20 ur digging at the same spot. But the wire is gone how did that happen? plz help :S
Does it reset all the latches if you hit a button that is not in sequence? If not then wouldn't I be able to mash the buttons for a bit until all the latches are on? You hit 12345 as the wrong combo, but does that mean 2 is now active or did it reset since you hit 3, which was out of sequence. Meaning that if you kept hitting 12345 you would eventually unlock it? Your combo is 21453, so hitting 12345 would activate 2, do it again and 21 is active, again and 214 is active etc.
Yes, I did notice this problem when I made this lock. I thought of how to fix it but have not tried it yet. I believe if you have 1 (or on all buttons, if you have space) AND gate which will reset the first RS NOR latch when it receives inputs from the button and the previous RS NOR latch (output 2, or complement Q), the problem will be fixed.
@Scrodumable I figured out how to keep that from happening. What you have to do is the following: For each RS NOR latch after the first, run an extension of both wires through inverters, and feed them into an AND latch. If an active button (one that is used in the combo) is pushed early, both wires from its RS NOR latch will go dead for a moment. If both are dead, and go through the inverse latch, that will feed a live signal to both ends of the AND latch. Plug the AND to the reset & VOILA
@Scrodumable But really, if you put in some null keys that simply reset the system (ie: out of ten digits, have a password that only uses 4 numbers, the other six reset the system) is fail-safe enough.
@Scrodumable Cant see the poit with the resent and even taking the space u have done there. And its not time limited or attempt limited. Something I myself included in a 10x10 space and 6 block hight... And your SR NOR gates are huge... anyways Good job tho :)
This was done way back during Alpha. Back in the day, we didn't have a lot of logic gates design :(. Things have changed since then. For a time limited lock, use an array of redstone repeaters that resets the first RS NOR latch after a button has been pressed.
i know everyones password TNT
MrDigitizer1 1 day ago
Nvm i watched it again and found it XD
xXlightstarXx 5 days ago
Maybe i missed it in the video im not sure but how do you make your own sequence? Instead of just all in order like u did in the video?
xXlightstarXx 5 days ago
0:17 Haha you just wanted the free porn...
poopbrains1 6 days ago
why did you speed up at the end? i have no fucking idea what you did -___-
KT3MPO 1 week ago
looked at the password and i said i skip this! :P
themanas100 2 weeks ago
OMG thanks this actually works bro :D
Mysticxkitty 2 weeks ago
OMFG I just dont know what you did @4:38
folreg23 3 weeks ago
This circuit including reset and output line can now fit in a 11x5 3 high space utilizing repeaters for one way current.
st0ckys 1 month ago
what do u wire to the door you go way to f-ing fast man
TheMrbub2 1 month ago
download link
MrDigitizer1 1 month ago
so how do you make a combonation? because i can just press all the buttons and it will open no matter what
9789logan 1 month ago
since you can destroy doors use bedrock-piston doors! it's imposible to break them!
ilikeketchupXD 1 month ago 2
@ilikeketchupXD Also impossible for pistons to move bedrock without a mod.
T19490 1 month ago 2
Finally, after 5 hours of wiring redstone, I got it to work! FINALLY!
SpartanClanCS 1 month ago
Me: hmm a locked door :/
Scrodumable: Ha u cant get in there :P
Me: *places lever next to door*
Scrodumable: Hey what do u think your doing?
Me: *punches the lever and walks in* Nice place you got here :D
wildwes57 1 month ago 4
for the last latch the wire that goes to the door doesnt light up for some reason and it just makes both the torches go unlit plz help me
falloutboymaster737 1 month ago
@falloutboymaster737 Maybe you attached the output from the wrong block?
Aszazsin8tor1 1 month ago
Soooooo... you aint gonna show us porn???
ChinaJong 2 months ago
@ChinaJong RED TUBe.com
rfhaifley 2 months ago
i got the door to open but not close :( any help?
kenwinlam 2 months ago
@kenwinlam Make a reset button, and then just a normal button going to the passage :)
h1rif 1 month ago
I did all this, but didnt work? If i just press a randomly button, it open the door?
mw2guldborg 2 months ago
Thumbs up if you checked your MSN
TheRedstoneUser 2 months ago
must... have... free... porn....
HarrisonJoshMusic 3 months ago
How can you unlock the door with button instead of a pressure plate?
2Tower5 3 months ago
Free Porn xD
2Tower5 3 months ago
ok this is confusing
jaylon1016 3 months ago
FREE PORN!?
jaylon1016 3 months ago
what if a creeper come, you will have to press them pretty fast ;P
Deerping 3 months ago
i understand the video but how can i make a code like 1,3,5,2,4 must i connect some andgates ??? please help asap
LAUGHFACTORY1024 3 months ago
@LAUGHFACTORY1024 1 is the first latch, 3 is the second latch, 5 is the third and so on.
Werewolf211 3 months ago
Flaw in this system: Turn the last RS NOR latch on and the door turns on for the pulse of the button
TheKrazyKomedy 3 months ago
@TheKrazyKomedy Which is why you use an AND-gate at the end. Something that makes you check the code. That input to the AND-gate should also act as a reset for the code to prevent buttonmashing to some extent.
Werewolf211 3 months ago
VERY good tutorial,nice edited and explained.Thx!
UnrealGontron 4 months ago
WHERE"S THE PORN!!?!?!?!
reytr0 4 months ago
2 people forgot the code and had to do other stuff in thier spare time
EdibleNoob 5 months ago
Great Tutorial/ Demo of this, Definitely helped a lot with me building this! Thanks!
Acevmkcff 5 months ago
FREE PORN -> BIG LIKE ^^
lastefko 5 months ago
haha lol ''free porn''
Ruriotic 6 months ago
The text goes by too quickly.
VitriolicNick 6 months ago
Comment removed
nongagueihtam 6 months ago
For some reason doesnt work well for me.
HXxKanexXS 6 months ago
Comment removed
HXxKanexXS 6 months ago
Thank you! I subscribed just because of this video
Frogfish999 6 months ago
Hey whats the cool texture pack ?
Great invention man.
ThibaultTheodore 6 months ago
No free porn? :(
TheFlyingMantis 7 months ago
i made a button so it has to be pushed twice and the other one resets it
nicolft 7 months ago
i should give u a blumpkin. thank you so much.
tbSickology 7 months ago
Redstone, teaching people about wiring since 2010. It really makes me jealous to see people being able to do all this sorts of stuff while barely can make a normal combination lock. I know how redstone works but that is everything. Knowing how it works and building stuff with it are 2 different things. I don't know if anyone knows the game doodle god but this is pretty much the same. The more you know, the harder it gets. My brain is really hurting.
bbruinenberg 7 months ago
When Im done messing around with redstone in minecraft, I'll basically be a certified electrical engineer...
This shit gets complicated.
thecoolkid657 7 months ago 3
@thecoolkid657 Haha yeah, but it feels sooooooo good when you finally understand something!!! I just spent like 3 hours building my own 3 button sequential lock system without any tutorials or help. Most satisfying thing ever. So now im looking at tutorials to see what other people have come up with.
ADeadlierSnake 7 months ago
thumbs up if you see a pig in a minecart
c1w2j3k4 8 months ago
Great tutorial but the problem with those lock systems, is if you press all the button a many times, you'll always find the combinaison. I don't know if you understand what I mean : when you do an error in the sequence,the RS NORs don't reset.
(Sorry for my english i'm french :P)
guiguibui666 8 months ago
whats the seed?
coolzidedown 8 months ago
@coolzidedown he doesn't have it, look at the uploader comments :3 I wish he had the seed though :(
Umnity 8 months ago
This could be hacked if a pressure plate is put in front of the door. :D
You should think about it. ;)
peterewful 8 months ago
@peterewful If you reverse the orientation of the door (so that when it receives input, it closes) then invert the signal going to the door, it will result in "having input" as being "closed." Problem solved, unhackable door.
WhoWatchesVideos 8 months ago
couldn't i just place a redstone torch in front of the door to open it?
somebodysnightwierdo 8 months ago
This is not a "Sequence" lock. It is not Order Sensitive. Just tried it. The logic behind this is wrong. :( Could you show us how to make it order sensitive?
blueskullgames 8 months ago
@blueskullgames what do you mean?
Dersabom 8 months ago
you made it exatcly the same way I'd do it.
Handymancinema 8 months ago
True story;
Im wiring all this up, in the basement of my house and suddenly a creeper shows up. Im not playing minecraft for a while.
TerjeGundersen 8 months ago 31
Wait, wouldnt it still work if you just pressed all of the buttons randomly until all the Latches were on....
MonkeyKing1331 8 months ago 16
@MonkeyKing1331 no becayse if you press the wrong 1 it resets the others.
tomjerrycody 8 months ago
@MonkeyKing1331 tnt?
JohnAlthani 8 months ago
@MonkeyKing1331 but you would have to hit the pressure plate in front of the door each time
Dersabom 8 months ago
@MonkeyKing1331
Make it time based with redstone repeaters.
Scrodumable 7 months ago 8
@Scrodumable How would you make it time based? Explain please? I was thinking of adding an automatic reset switch that resets the RS NOR latches after 6 guesses, but I've been having some... trouble. How would you make it time based though?
InFalini 4 months ago
@InFalini basically clicking all the buttons which are delayed randomly and you have to press it in that order (Longest delay first) and no delay for the last button. So let's say you had three buttons. button 1,2 and 3. You want the code to be 2, 3, 1. So the button 2 would have the most delay, 1 would have the least.
TheKrazyKomedy 3 months ago
@Scrodumable How do you do that?
h1rif 1 month ago
@MonkeyKing1331 Make some of the buttons not part of the combo, and will reset the entire sequence. Helps prevent brute force hacking.
Punchin83 7 months ago
@MonkeyKing1331
With my lock i made 5 buttons and only three that did anything
those three had to be clicked in the right order
if you clicked anyother ones it would reset the system
theanimated1 7 months ago
@MonkeyKing1331 No, because the previous latches would prevent it from activating
meteordude44 4 months ago
thanx :D easy to understand and you also explain how ti works :D
Tubeofjokes 9 months ago
There's one major problem with this design. If you keep mashing buttons you will eventually turn the first RS NOR latch, the second one, etc. until it unlocks.
One solution I had is to rig AND gates to the circuit so that if someone presses a button, and it is not the next one in the sequence, then it will clear the circuit.
zeekkay 9 months ago
@zeekkay hey man, that's the exact problem i've run into! any chance you could explain/upload your world so that i could learn how to do a similar thing?
dodexodus 9 months ago
@zeekkay You could also rig the reset switch randomly amongst the buttons so if someone mashed the buttons like that it'd just reset the whole circuit when they hit the wrong button
Dataseed 9 months ago
Lol dude you got to make more tutorials if you did i would so subscribe to see them and the way you demonstrate them is so brillaint!! Also it would be nice if you used a MIC thanks anyway
StickPlayProduction 9 months ago
can you remake this tutorial witch will reset but pressure pad and wil reset everytime you place the incorrect code.
StickPlayProduction 9 months ago
@XSwiftWolfX
Unfortunately, I don't :(
Scrodumable 9 months ago
Am I the only one that realises that you could just hit the last button in the sequence to unlock the door? If I'm wrong, can you please explain why?
saxmachine1991 9 months ago
@saxmachine1991
If you place the button right next to the door, the button will power the door directly avoiding all the other circuitries. Otherwise, I believe it would not as evident in my demonstration where I pressed all buttons.
Scrodumable 9 months ago
You could probably use the "Activate Combo" pressure plate as a reset as well, so that it clears the combination after 'x' seconds, by using a couple of repeaters. I'll do a little testing for you, to see if I can't get it working...
djdrew11 9 months ago
Best minecraft tutorial I have ever seen.
NoviteDilbag 10 months ago
I made this whole thing perfectly to the tutorial and I have found a n issue, it may be because I have made it wrong, however, The final switch (nearest the door) that needs to be pressed in the sequence, if pressed at any other time it will power the door no matter what. So if someone was guessing the code, and happened to press switch 5 first, then it would open the door, is this a fundamental issue with it or have I made it wrong?
BowsersChild 10 months ago
@BowsersChild
Place the button at least 1 block away from the door. If not, it will power the door directly instead.
Scrodumable 9 months ago
4:38 do you have a normal version of that because I have don't know wtf you did there
W4Ever456 10 months ago
@W4Ever456
It was just me connecting the door to the final RS NOR latch.
Scrodumable 9 months ago
lol free porn
codgod66 10 months ago
It's the same plate. When you enter it for the first time, reset signal isn't fast enough to close the door, so you can enter, but after that you don't have to worry about somebody other from you entering
Kaldrin23 10 months ago
In the tutorial at the end, how is that sequential order in the way it needs to be inputted? I guess I'll try. Thank you
TheAgentbrady101 10 months ago
I don't get it. How do i get my own code?
keingenie130 10 months ago
@keingenie130
You need to wire the switches to a different latch, rather than wiring the first latch to the first switch, and the second latch to the second switch, and so on. So if I wired 1 - 3, 2 - 5, 3 - 1, 4 - 2, 5 - 4 the code would be: 35124 In that order, Hope this helps :)
BowsersChild 10 months ago
@BowsersChild how would that work for 4 buttons1342?
Dersabom 8 months ago
@Dersabom You just use 4 instead of 5 RS-NOR latches
BowsersChild 7 months ago
so.... its basicly a memory cell... 0.o and ahhh.... what hte hell is a D flip flop (hipperdy hop hop, You dooon't stop to the bam bam boogy stay up till the boogy, stay up till the boogydybeat...)
TheKaratyChicken 11 months ago
Free Porn, I WANT TO GET IN!!! LOL
m0terb0nd 1 year ago
Interesting... I've made such thing myself but with few improvements. First of all, reset button is outside, while pressure plate is connected to it. After stepping on it you have to enter the combination once again.
Also, IMPLIES gate connected to reset wire is a way of dealing with "mashing buttons" way of opening door
Kaldrin23 1 year ago
@Kaldrin23 where is the pressure plate for the reset and where is the one that opens the door, im interested :)
OutOfManaProductions 10 months ago
Exactly what i needed!
:D
PiewHeadshot 1 year ago
This is all correct, but you need to add a series of AND gates to a RS NOR latch with a locked and unlocked status that is triggered if an input is activated in the wrong order. How this works is attaching the output of the first and second RS norlatch to one side of an and gate, and the output of the 3rd latch with an inverter to the other side. What this does is make it so you have to activate the first 2 to turn on the first torch of the and gate before turning off the 2nd torch...
Deltoro19 1 year ago
As to NOT activate the the lock. how the actual lock works is that when its activated (switching sides of the RS NOR latch its attached to. It will constantly power the reset untill deactivated (through the reset button which will reset the series of RS NOR latches AND the lock. The 3rd RS NOR latch also goes to another and gate on the right side (effectivly repeating the pattern of the first 2 Latch outputs. The 4th gate follows the pattern but also connects to the 1st and gate with an invertr
Deltoro19 1 year ago
Thanks :D
helped alot
LabanMadMen 1 year ago
Thank you so much. I've been looking for this type of lock, as apposed to a combination lock with no sequence order. Kinda feel dumb that I didn't think of multiple RS NORs, but again, thanks. :) I'll post a video response of my newly-improved lock.
iCraft4U 1 year ago
This has been flagged as spam show
This deserves more views. Thumbed and fav'd :)
112lolz 1 year ago
This deserves more views. Thumbed and fav'd :)
112lolz 1 year ago
Theyre not actually called latches
theyre called Nor gate bistables
tomek123kotek 1 year ago
Connect your iunput wire, your output wire, and your reset. And now you have something that looks sort of like a swastica
tomek123kotek 1 year ago
I want a door that:
if input = 12345: Door = 1
Else: Base self destruct system = 1
tomek123kotek 1 year ago
I made 13542 In a redstone sim
keyofdoornarutorscat 1 year ago
The random fast forwarding made this video fustrating for me.
Mikfly 1 year ago
@Mikfly Yeah I know... I am thinking on pausing every single second in order to see what the hell he did down there D:
I have a general idea of how to hide wire, but the fast fowarding defeats the purpose of this tutorial.
hotsum0ta 1 year ago
@Mikfly hiding wires is easiest to learn with trial and error, trust me.
moomoomoo309 1 year ago
Thank you so much for this! after some experimentation I was able to even put in my own custom code :D it took a bit of troubleshooting ( had to an 2 fucking extenders o: ) and I finally got it :D
Profilesrubiks 1 year ago
Very informative video, definitely bookmarked.
I also added a little addition; A locking mechanism from the inside. Basically, I used an AND gate just like yours, except I used a lever and connected it to the reset on the first input.
When the lever was active, it permanently enabled reset, locking the 'keypad' as I call it. It also provided the second input for the AND gate, so when it was active, it disabled the output, so neither the keypad or the door would work.
Azated2 1 year ago
how did you hide your pressure plate wires?
liamm1231 1 year ago
5:43 MSN xP
WK010 1 year ago
Great video! with more tutorials like that i would subscibe!
gamemak0r 1 year ago
Thank you very much, all the ones i found today was a lever combination. D:
iDumplingz 1 year ago
at 4:50 u dig near one of the gates and puts redstone wire down there but at 6:20 ur digging at the same spot. But the wire is gone how did that happen? plz help :S
Joha2350 1 year ago
My torches keep burning out.
TheXRealXBrapp 1 year ago
THANKS!!!!!!!!!
TheXRealXBrapp 1 year ago
Thanks man! Now I get how to use RS NOR latches!
BlackHatFTW 1 year ago
It won't work for me, even after I triple checked all the wiring
amanfirehawk 1 year ago
Great invention and great tutorial! please make more, subscribed.
WASDsweden 1 year ago
Does it reset all the latches if you hit a button that is not in sequence? If not then wouldn't I be able to mash the buttons for a bit until all the latches are on? You hit 12345 as the wrong combo, but does that mean 2 is now active or did it reset since you hit 3, which was out of sequence. Meaning that if you kept hitting 12345 you would eventually unlock it? Your combo is 21453, so hitting 12345 would activate 2, do it again and 21 is active, again and 214 is active etc.
1972NovaSS 1 year ago
@1972NovaSS
Yes, I did notice this problem when I made this lock. I thought of how to fix it but have not tried it yet. I believe if you have 1 (or on all buttons, if you have space) AND gate which will reset the first RS NOR latch when it receives inputs from the button and the previous RS NOR latch (output 2, or complement Q), the problem will be fixed.
Scrodumable 1 year ago
@Scrodumable I figured out how to keep that from happening. What you have to do is the following: For each RS NOR latch after the first, run an extension of both wires through inverters, and feed them into an AND latch. If an active button (one that is used in the combo) is pushed early, both wires from its RS NOR latch will go dead for a moment. If both are dead, and go through the inverse latch, that will feed a live signal to both ends of the AND latch. Plug the AND to the reset & VOILA
MikelStrawvenaskevit 1 year ago
@MikelStrawvenaskevit I did this with my lock and it works perfectly!
KoebiMoonlight 1 year ago
@Scrodumable But really, if you put in some null keys that simply reset the system (ie: out of ten digits, have a password that only uses 4 numbers, the other six reset the system) is fail-safe enough.
MikelStrawvenaskevit 1 year ago
@Scrodumable Simpler solution would be to connect a button somewhere in between to the reset input :)
112lolz 1 year ago
Comment removed
ilusjon 10 months ago
@Scrodumable Cant see the poit with the resent and even taking the space u have done there. And its not time limited or attempt limited. Something I myself included in a 10x10 space and 6 block hight... And your SR NOR gates are huge... anyways Good job tho :)
ilusjon 10 months ago
@ilusjon
This was done way back during Alpha. Back in the day, we didn't have a lot of logic gates design :(. Things have changed since then. For a time limited lock, use an array of redstone repeaters that resets the first RS NOR latch after a button has been pressed.
Scrodumable 9 months ago
@Scrodumable i can show u how i did it. If ur interested... no reset button 2 :)
ilusjon 9 months ago
I got lost at 1:46
kckj1994 1 year ago
How did you get that art style and the mini map? I have alpha 1.1.2 and it looks different.. is it a mod?
grover511 1 year ago
@grover511 texture pack
claytonfosure 1 year ago
@grover511
I used a texture pack and the minimap is from a mod called "Simple Map". Find it on the official forums :)
Scrodumable 1 year ago
@Scrodumable Thanks! :)
grover511 1 year ago
@Scrodumable what's the texture pack?
Nan0PwnAg3 1 year ago