It would look even better if the other tank gibs were on fire as well. And I wonder what it would take to embellish the destruction sequence with a wave of dust emanating from it, like the thumper shockwaves in HL2..
the physics of the tank is too little. Looks like paper the way it fell. Need moar weight. Also, the excessive movement bobbling might be kinda annoying, will there be any option to set it on or off?
dude is this black mesa???
zadhytia 1 month ago
I suggest you change the magnitude of the tank shell's explosion. That seems WAY too small for an M1 abrams.
EchoeNiner 1 month ago
Is that the secret HUD you guys say you won't show anyone?
joseerawrh 2 months ago in playlist Uploaded videos
@joseerawrh Yes, it's that secret hud that's been on the wiki for months
Keresh2 2 months ago
It would look even better if the other tank gibs were on fire as well. And I wonder what it would take to embellish the destruction sequence with a wave of dust emanating from it, like the thumper shockwaves in HL2..
spookykumquat3 2 months ago in playlist Uploaded videos
@spookykumquat3 I agree, reusing that effect would definitely give the explosions that extra WHUMP!
olly123451 2 months ago in playlist Uploaded videos
Black Mesa is basically vaporware and you morons are worried about the PHYSICS??
Koruptdeath 2 months ago
@Koruptdeath you moron.
G3org3Master 2 months ago
@Koruptdeath New media or vaporware, pick one.
RebeccaSanFROD 2 months ago in playlist Uploaded videos
want
PumaB9 2 months ago
How long this mod has been in development really makes you realize just how long this game really is...
darkwiz666 2 months ago
Oh wow... Those tank gibs look AMAZING.
N64xKING 2 months ago
Comment removed
ZelosZalis 2 months ago
3 years later....
FortressManagment 2 months ago
I WANT TO BELIEVE
DarkMatterCrow 2 months ago
the physics of the tank is too little. Looks like paper the way it fell. Need moar weight. Also, the excessive movement bobbling might be kinda annoying, will there be any option to set it on or off?
SupaL33tKillar 2 months ago 20
@SupaL33tKillar
There were 8 charges - in the actual gameplay it probably won't be flying so easily because "player can carry the maximum of 5 satchel charges".
AFAIK there will be an option to set the bobbling movement off (and many other things).
kazioo2 2 months ago
@SupaL33tKillar It was confirmed a while back that there will be a menu option if not at least a cvar to enable and disable view bobbing.
Ramirezoid 1 month ago
James, this looks great, but you should really increase the gravity to make the physics more realistic
THUMBS UP SO HE CAN SEE THIS!
Frogumm123 2 months ago 43
@Frogumm123 Yah the base needs more weight to it, but that's a simple number change It won't be like that in final release.
andrewdgt 2 months ago
@Frogumm123 you mean weight, not gravity
Jedibling 2 months ago
@Frogumm123 not the gravity is the problem, it's the weight.
lampenpam 1 month ago
About time.
MountainFox51 2 months ago
@olesto Haha me too! I was thinking "hmmm, I wonder what's new with that Black Mesa project" and just randomly came across their Steamcast interview
TheStanishStudios 2 months ago
Yay progress! Looks great, guys :)
TheStanishStudios 2 months ago
:D
littlebigsterling 2 months ago
Why no sound?
ZetaVS 2 months ago
Hells yes!
aianyoung 2 months ago
I liked the part where he was holding the satchel charge.
bahamutbbob 2 months ago
Frigging awesome!
ArticWS 2 months ago
James is credit do community
xalener 2 months ago
I was just listening to steamcast :)
olesto 2 months ago
no sound :(
joefreeman856 2 months ago
IM SO HAPPY MEDIA
halflifefan123 2 months ago
the cloth shader on dat satchel <3
But the arms... D:}
xalener 2 months ago
I love you kane
NosferatuAaacaado 2 months ago