@KeehanProductions I already posted a comment here on this problem 5 months ago: You need to record the physics simulation using the game engine, then switch back to Blender Render or whatever renderer you're using to render it out ;-)
@nqatsi That was exactly my problem too. I tried to describe how I solved it in the video description. It might also be a good idea not to make each brick too small.
in blender 2.49, you you had to click "record physics to IPO"
and if i try to do a physics simluation in 2.55,there is no physics and nothing is falling. what is wrong? (and yes, i set the bricks as rigid bodies with collision)
@Hanns350 In Blender 2.5 you can select 'Blender Game' from the drop down box on the top that says 'Blender Render'. Then you can click 'Game' in the menu bar and check 'Record Animation'. Now press P to start the game, stop it whenever you think your animation is finished and then you can simply render your scene as always.
nice work :)
TheChefkoch16 2 months ago
whered you download this?
jj1x0 4 months ago
how do u film or render this? is it using blender game? thats what i need help with :)
KeehanProductions 8 months ago
@KeehanProductions I already posted a comment here on this problem 5 months ago: You need to record the physics simulation using the game engine, then switch back to Blender Render or whatever renderer you're using to render it out ;-)
Lumpiluk 8 months ago
@Lumpiluk And how did u do the backdrop like how it matches the flooring :)
KeehanProductions 8 months ago
@KeehanProductions I think after baking the animation I made the original floor invisible and placed a subdivided and bent plane instead...
Lumpiluk 8 months ago
I can't understand why my bricks fall apart by them selves :(
what settings are you using under the physics tab?
great simulation by the way :)
nqatsi 9 months ago
@nqatsi That was exactly my problem too. I tried to describe how I solved it in the video description. It might also be a good idea not to make each brick too small.
Lumpiluk 9 months ago
@Lumpiluk it helped a lot! thank you :)
nqatsi 9 months ago
Thanks for the tip. I've been having that same problem
d3sertst0rm 1 year ago
in blender 2.49, you you had to click "record physics to IPO"
and if i try to do a physics simluation in 2.55,there is no physics and nothing is falling. what is wrong? (and yes, i set the bricks as rigid bodies with collision)
coolymichael 1 year ago
cool keep it up :)
katkattat10 1 year ago
Nice! I'm trying to do a similar test, I hit "start game engine" but I don't know how to render the frames... Can you help me? Thanx!
Hanns350 1 year ago
@Hanns350 In Blender 2.5 you can select 'Blender Game' from the drop down box on the top that says 'Blender Render'. Then you can click 'Game' in the menu bar and check 'Record Animation'. Now press P to start the game, stop it whenever you think your animation is finished and then you can simply render your scene as always.
Lumpiluk 1 year ago
@Lumpiluk I did it, thank you! :)
Hanns350 1 year ago
Comment removed
Hanns350 1 year ago
very cool! I would love to see something longer and more ellaborate :)
blendonator 1 year ago
This has been flagged as spam show
"...as high as possible"
Now what should I do?
mmX1995 1 year ago
awesome video dude
i love the the falling wood and it flys up and hits the other wood building
how did you figure out to do it?
ive seen it in alot of other videos but i have no idea
jerkyace25 1 year ago