Added: 4 years ago
From: hamekomu
Views: 109,359
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  • well at the begining u had enough to to jump backwords and do a reverse cuz u wasted about 75%of second and u only need about 47% to go backwords so u could of done reverse but still its pretty good

  • This was the joint wr between me and hamekomu for abit.

    Good times.

  • 1 have 1800 at my first time

  • meters = ~3x feet

  • lol imagine if it was miles instead of metres

  • That would be about 1/2 across Canada.

  • idiot... METERS.

  • really... wat a stupid question... the only more stupid question is to ask if the sky is blue

  • I didn't realize you could still do bds

  • omg...

  • is there wavedash/wavelanding in brawl

  • wavedashing is out, wavelanding is still in

  • neither r in -_-

  • wavelanding is still in

  • prove it

  • The air dodge is based on the direction you are going. if you're landing at a diagonal angle, you waveland.

  • no, u dont, show a video proof

  • I've played the game. This is just getting some sort of dumb now, if you don't believe me, wait until March

  • i dont believe u... wavelanding is wavedahsing but u dont have to jump from the ground...cuz ur already in middair...

  • wavelanding is in, wavedashing is out, believe it already -.-

  • those r enigine n physics glithces in melee, why would there be gltiches here? this game uses a new engine, ppl miss wavedashin so much that they r paranoid n psycho lol

  • lol i can only quote CrimsonQueso's answer:

    "The air dodge is based on the direction you are going. if you're landing at a diagonal angle, you waveland."

    there're tons of proofvids on youtube...just watch and learn dumbass :P

    won't reply to this senseless discussion anymore -.-

  • wavedashing IS a waveland, just u jump and immediately slide... but it doesnt look like u jump... so no wdashing=no wlanding

  • there is wavelanding  but no wavedash because you can't dodge in the beginning of the jump anymore. trust me I've played brawl.

  • yea ive been told that since my noobish message

  • now i have 2100 with this tech and my friend have 3100

  • wavedashin was part of the melee engine a flawed part and during so u were able to attack grab and shield try air dodging and landing at an angle any sliding on the stage is due to your characters lack of traction its different with each character wavelanding removed the lag time when landing from a jump the lag time isnt any different when u land at an angle from a dodge or u land normally i played the game i know besides wavedashin is overated lol

  • lol 2 full days

  • すごい

  • what about the L cancel in brawl?

  • what about the L cancel in brawl?!

  • no L-cancel in brawl, and no WD

  • and no jump-cancel grab

  • some moves can be l canceled out of its just the stronger moves that have lag like dk's forward air and bowsers back air but i l cancel out of lucas's forward air all the time

  • There is NO l-canceling. Some moves have less recovery-time (if not none) than others.

  • There is NO l-canceling. Some moves have less recovery-time (if not none) than others.

  • no l-canceling in brawl...

  • nice!

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