This glitch happened either due to a map compilation error, or because items were originally stacked below the crate which were later terminated either by the user or the program; causing the crate to still keep in it's original position.
JamesParkersVideos 1 year ago
Corrected
Nexfinity 4 years ago
hehe :P, isn't that Opposing Force ^_^
RapidFury90 4 years ago
@RapidFury90 Good lord, that is an old comment.
This glitch happened either due to a map compilation error, or because items were originally stacked below the crate which were later terminated either by the user or the program; causing the crate to still keep in it's original position.
JamesParkersVideos 1 year ago
Corrected
Nexfinity 4 years ago
hehe :P, isn't that Opposing Force ^_^
RapidFury90 4 years ago
@RapidFury90 Good lord, that is an old comment.
JamesParkersVideos 1 year ago