@magicklorelai I've never appreciated the way the game, in essence, tried to strong arm you into choosing a particular party composition in order to move the narrative along in a certain way. In many ways it mirrors the killing of Bethany (or Carver) at the start of the game depending on class. Anyway, with Carver I've always found it makes more sense to leave him behind in-case you died. Also, if you're a Mage, Carver becoming a Templar adds to the complex & dramatic rivalry story between you.
@RogueScholarBlue I don't consider it a strong-arm attempt. It was a deliberate choice I made, to make Carver a Grey Warden. I actually have had him become a templar before, too, and it was a magnificent resolution, too.
But actually, the choice to make him a Grey Warden was not only my preferred choice, but voted on by viewers during a few of my streams. Popular consensus said: Grey Wardenize him. XD
@magicklorelai I'm sorry, ma'am. I didn't mean to make it seem like I was criticizing your choice. Not at all. I just always saw it as strong-arming in that if (without knowing the resolution) you chose to bring Carver and not Anders your brother dies regardless of your actions. However the game does nothing to suggest you bring Anders along. However, if you are aware in advance of Carver getting Blight-Sick and know the *only* way to save him is to have Anders? Well, that's the strong-arming.
@RogueScholarBlue That's kind of the beauty of this game, though. Things happen whether or not you're warned for them, and you have to make decisions based on the information and resources you have. The fact that which companions you take around with you MATTERS is pretty nifty- unlike in Origins, where you can have the same party start-finish with little difference in plot.
And that first time, not knowing what to do, hits you a lot harder, I think. :D
@magicklorelai And I can understand the appeal in that; however, for me, I loved the fact that in Origins, minus some small changes is dialogue, you could take along whomever you wished knowing that, for the most part, you would still have all the options available to complete a quest in either a Heroic or Villainous fashion. Companions approving or not of your actions was enough. There are companions you will like and those you won't, I should not be penalized for having preferences *shrug*
@RogueScholarBlue But you're not penalized. You have a pool of skills and resources depending on the company you keep, which is how it works in the real world. You can't always know what's going to happen, and it gives more meaning to having certain characters with you if they actually change the course of the quest.
As opposed to characters staring blankly no matter what you do, saying nothing, and disapproving in silence. That's not a personality; that's a number.
@magicklorelai I have to disagree with you, the situation in the deep roads is a perfect example of being penalized. I don't want Anders, but I want to take Carver so, as a penalty for *not* taking Anders, my brother dies. And if one wants an accurate reflection of real world dynamics one should not look for them in a Fantasy RPG nor have them, essentially, forced on you. I get we won't see eye to eye on this but I must stand by my belief that strong arming companions only takes from the game.
@Kefkaownsall Toegoff is just a Stubborn Troll he lacks to enjoy Dragon Age 2 dispite it's problems. Yeah i dont like his LPs because the way he reacts to it. It makes me not wana watch more of his failed LPs. If i go back and watch his bad LPs chances are that i suspecting that Toegoff got a Bad Ending for himself...
I think he played through it blind, so he didn't know that Bethany would die there. I don't see why that should make him stupid... Just because he didn't spoil the game for himself by learning before hand every plot twist that would occur?
Though I haven't watched much of his so maybe I shouldn't be speaking.
@CandyCao7 He mostly does Blind LPs, for the 'honest' reaction to a game. I think he's broken that rule only a couple times. I wouldn't call him a troll for that, though. ^^;
@CandyCao7 If indeed Toegoff was what you think he was then he be 'getting angry' on purpose. By the sounds of it he is yet another example of what you shouldn't be doing with a LP; so what that makes him is a bad let's player and littlemore.
@CandyCao7 i'm sure most people theiere first playthrough got theiere sibling killed in the deep roads I did. now every time i play this i prevent it the only meta gaming i do in da 2.
@megamike15 On my first runthrough, I left Carver behind. I was debating between doing the same for this playthrough, since he has some awesome moments later, but I decided to go this route.
@magicklorelai I've never appreciated the way the game, in essence, tried to strong arm you into choosing a particular party composition in order to move the narrative along in a certain way. In many ways it mirrors the killing of Bethany (or Carver) at the start of the game depending on class. Anyway, with Carver I've always found it makes more sense to leave him behind in-case you died. Also, if you're a Mage, Carver becoming a Templar adds to the complex & dramatic rivalry story between you.
RogueScholarBlue 2 weeks ago in playlist More videos from magicklorelai
@RogueScholarBlue I don't consider it a strong-arm attempt. It was a deliberate choice I made, to make Carver a Grey Warden. I actually have had him become a templar before, too, and it was a magnificent resolution, too.
But actually, the choice to make him a Grey Warden was not only my preferred choice, but voted on by viewers during a few of my streams. Popular consensus said: Grey Wardenize him. XD
magicklorelai 2 weeks ago
@magicklorelai I'm sorry, ma'am. I didn't mean to make it seem like I was criticizing your choice. Not at all. I just always saw it as strong-arming in that if (without knowing the resolution) you chose to bring Carver and not Anders your brother dies regardless of your actions. However the game does nothing to suggest you bring Anders along. However, if you are aware in advance of Carver getting Blight-Sick and know the *only* way to save him is to have Anders? Well, that's the strong-arming.
RogueScholarBlue 2 weeks ago
@RogueScholarBlue That's kind of the beauty of this game, though. Things happen whether or not you're warned for them, and you have to make decisions based on the information and resources you have. The fact that which companions you take around with you MATTERS is pretty nifty- unlike in Origins, where you can have the same party start-finish with little difference in plot.
And that first time, not knowing what to do, hits you a lot harder, I think. :D
magicklorelai 2 weeks ago
@magicklorelai And I can understand the appeal in that; however, for me, I loved the fact that in Origins, minus some small changes is dialogue, you could take along whomever you wished knowing that, for the most part, you would still have all the options available to complete a quest in either a Heroic or Villainous fashion. Companions approving or not of your actions was enough. There are companions you will like and those you won't, I should not be penalized for having preferences *shrug*
RogueScholarBlue 2 weeks ago
@RogueScholarBlue But you're not penalized. You have a pool of skills and resources depending on the company you keep, which is how it works in the real world. You can't always know what's going to happen, and it gives more meaning to having certain characters with you if they actually change the course of the quest.
As opposed to characters staring blankly no matter what you do, saying nothing, and disapproving in silence. That's not a personality; that's a number.
magicklorelai 2 weeks ago
@magicklorelai I have to disagree with you, the situation in the deep roads is a perfect example of being penalized. I don't want Anders, but I want to take Carver so, as a penalty for *not* taking Anders, my brother dies. And if one wants an accurate reflection of real world dynamics one should not look for them in a Fantasy RPG nor have them, essentially, forced on you. I get we won't see eye to eye on this but I must stand by my belief that strong arming companions only takes from the game.
RogueScholarBlue 2 weeks ago
XDD I said Dayum a few seconds before you did when that fireball pwned all those Darkspawn.
Darkinu2 1 month ago
When Stroud initially turned down my sibling. My Hawke threatened to kill Stroud
(Yep I uploaded it a while back)
cripplehawk 1 month ago in playlist Let's Play! Dragon Age 2
lol it's funny the way magicklorelai says "the blight" surpisingly. I wonder why she took Anders along if she didn't know this was going to happen.
Dyrssen 1 month ago in playlist Let's Play! Dragon Age 2
@Dyrssen Hint: I knew. I'm just trying to keep narrative suspense. ;)
magicklorelai 1 month ago
Am i wrong or you have four upgrades for fireball and some other elemental spells? I have all DLC contents yet only one upgrade.
colouroflife1 1 month ago
@colouroflife1 You're not wrong. It's another mod in place. :)
magicklorelai 1 month ago
Also picking locks is not illegal here this isnt skyrim.
Kefkaownsall 1 month ago
Okay this is mostly Bertrands fault
I do agree with Toegoff that Hawke should be even more furious then Varric
Kefkaownsall 1 month ago
@Kefkaownsall Toegoff is just a Stubborn Troll he lacks to enjoy Dragon Age 2 dispite it's problems. Yeah i dont like his LPs because the way he reacts to it. It makes me not wana watch more of his failed LPs. If i go back and watch his bad LPs chances are that i suspecting that Toegoff got a Bad Ending for himself...
CandyCao7 1 month ago
@CandyCao7 I meant I agree with this particular thing
Hawke should be angry at Bertrand and I feel like the game does show that unlike Toegoff says though
Kefkaownsall 1 month ago
@Kefkaownsall Oh. The a hole Dwarf that i should've give a damn? I let Varric kill him not me. :)
PS:Toegoff is stupid enough to have Bethany die in Deep Roads without Anders.
CandyCao7 1 month ago
@CandyCao7 I em...
I think he played through it blind, so he didn't know that Bethany would die there. I don't see why that should make him stupid... Just because he didn't spoil the game for himself by learning before hand every plot twist that would occur?
Though I haven't watched much of his so maybe I shouldn't be speaking.
Mavander 1 month ago
@Mavander Oh? That makes more sense of why he made mistakes of his LP...No wonder he's Stubborn Troll.
CandyCao7 1 month ago
@CandyCao7 He mostly does Blind LPs, for the 'honest' reaction to a game. I think he's broken that rule only a couple times. I wouldn't call him a troll for that, though. ^^;
magicklorelai 1 month ago
@magicklorelai I would and i still am. -,- And that is why i unsubbed him...Rage Mad LPer he was.
CandyCao7 1 month ago
@CandyCao7 If indeed Toegoff was what you think he was then he be 'getting angry' on purpose. By the sounds of it he is yet another example of what you shouldn't be doing with a LP; so what that makes him is a bad let's player and littlemore.
blackwingraven29 1 month ago
@blackwingraven29 He is a very...Very...Bad LPer more nor less than an a Angry 5 Year old trying to LP "Call of Duty".
CandyCao7 1 month ago
@CandyCao7 i'm sure most people theiere first playthrough got theiere sibling killed in the deep roads I did. now every time i play this i prevent it the only meta gaming i do in da 2.
megamike15 1 month ago
@megamike15 In my first playthrough i didnt. I left Bethany home and i was surprised the Templars storm in and taken my sibling to Circle! >:O
CandyCao7 1 month ago
@megamike15 On my first runthrough, I left Carver behind. I was debating between doing the same for this playthrough, since he has some awesome moments later, but I decided to go this route.
magicklorelai 1 month ago
The knight-captain is offended you mistook him for his Freckled Avenger girlfriend.
blamethetemplar 1 month ago
@blamethetemplar YOU JUST DON'T UNDERSTAND! MAGES AREN'T PEOPLE LIKE YOU AND ME!
magicklorelai 1 month ago
@magicklorelai YOU JUST DON'T UNDERSTAND THE PENNY-FARTHING.
blamethetemplar 1 month ago
@blamethetemplar BRRRING BRRRRING!
magicklorelai 1 month ago