wouldn't parralax mapping show real geometry? it looks more like bump map to me!?
great work nevertheless 5*
Greetings
XxTestProfilxX 2 years ago
The parralax mapping dosn't show real geometry, it makes some displacement by "height map".
Thanks for comments anyway, this video and application is "out-of-date".
martyc89 2 years ago
oh my bad - thank's man
It's a DX9c proj.
martyc89 3 years ago
nice work mate are you just using directx or did you implement this into a graphics engine ?.
franklynd 4 years ago
Thanks for comments :)
Yes, this was my old project in 2005, I implemented some features for a commercial graphics engine.
The NVIDIA SDK has a much better Soft Shadow example. Maybe you would like to check out that one.
martyc89 4 years ago
wouldn't parralax mapping show real geometry? it looks more like bump map to me!?
great work nevertheless 5*
Greetings
XxTestProfilxX 2 years ago
The parralax mapping dosn't show real geometry, it makes some displacement by "height map".
Thanks for comments anyway, this video and application is "out-of-date".
martyc89 2 years ago
oh my bad - thank's man
XxTestProfilxX 2 years ago
It's a DX9c proj.
martyc89 3 years ago
nice work mate are you just using directx or did you implement this into a graphics engine ?.
franklynd 4 years ago
Thanks for comments :)
Yes, this was my old project in 2005, I implemented some features for a commercial graphics engine.
The NVIDIA SDK has a much better Soft Shadow example. Maybe you would like to check out that one.
martyc89 4 years ago