Added: 4 years ago
From: joshig1983
Views: 6,864
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (2)

Sign In or Sign Up now to post a comment!
  • Nice but can you make it smoother (60fps would be nice), and with more particles?

  • I think you're right. The frame rate for the source of this video is actually around 10fps(movie maker limitation). I'll try it again some time with 30fps(using Virtual Dub).

  • nice job, this is similar to my current project which is an editable object-fractal. My suggestion is to add a variable of "scale" or render scale to allow zooming into the fractal in 3 dimensions. Did you use C++ and opengl or something else?

  • The program was made in c++ but no OpenGL was used. It was rendered using volumetric ray tracing. The space was subdivided using a variation on the octree structure to make the tracing faster. Each patch of "plasma" is basically a spherical volume that simply adds light to the traced rays at various points through it.

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more