Primitives
3:25
Added: 3 years ago
From: GuerrillaCG
Views: 5,759
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  • The way you present your Video is Awesome. I just want to know how do you made this type of screen cast. It's so impressive. Thanks

  • what program do you use

  • @monkeyvfx - it`s 3DS Max :)

  • great stuff

    how do you merge the primitives together so they become smooth and natural-looking like in the final render?

  • What program is this? I need to make a gecko for my channel intro

  • Nice Video, We just posted a review of an amazing product that can help your channel go viral. Get more views, friends, and subs. Explode your channel!!!

  • I'm digging the music -- oohm bop oohm oohm oohm bop

  • OO im still in shock, im only beginning in animation, in my second class atm, and seeing half of the stuff in the video, i commemorate you for it, it's a hard and time consuming process, but u make it look easy xD. this vid made me subscribe, and is there any way u can do a video elaborating on creating the thorny devil from creation to final rendering?

  • Do we really need drum music after every sentence?

  • @thegoddelusion2010 Perhaps it's the Guerrilla playing the Drums ! LOL

  • When you say a variety of tools to combine and weld the object into one organic shape, what tools in particular are you talking about? I'm sure you'll have a list of techniques I haven't even heard about. The tutorials are great : )

  • Yeah there's a lot of detail skipped over on that stage, will be for another tutorial. Variety of tools refers to things like cutting/splitting, welding/merging, bridging etc.

  • I'm looking forward to that tutorial then. I am pretty new to modeling in general and these tutorials have given me some incredibly valuable information and saved me a ton of grief by helping me avoid mistakes I didn't yet know existed.

  • @GuerrillaCG well yeah depends on what software you actually use, and each to there own before somebody starts a who's/ what's best debate.

  • Nice, I wish my software made those noises while I worked, ha. Sound effects reminds me of the spore editors.

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