i had a kind of simulair idea, it was based on how long the pulse was on, with my own invention that could see how long the pulse was on, the redstone from the reciever was too big so i quited the project, but yours is way smaller
now we need fifo buffers, and lifo buffers so serial communications can happen over redstone. its prolly already doable, but i dont tinker with redstone much.
Ahh, yes, the problem with that design is that a rather bulky and complex repeater setup (seen in yellow blocks there), is needed for each repeat of the the signal. That's fine if you're sending a short signal, but long distance ones like I aim for are better off with a more complex receiver and simple wiring.
Notice that for 10 button inputs over a wire, that design would almost have to be constant bulky repeater setups adjacent to each other. My next design avoids this.
Thanks ELkuken, while I disagree that ALU, etc, didn't take thinking...I understand the point that there's a difference between simply applying already known circuit science to Minecraft and inventing entirely new ways to do things...maybe even things that couldn't be done in real circuitry.
Hopefully I'll continue to impress with innovative solutions to basic or complex Minecraft problems.
Maby it is just me but I think the music is a little bit to loud and sometimes I it drowns your voice so it becomes a mumble. Otherwise it is a great idea :)
I only started learning redstone and circuitry in May, so it's not incredibly difficult to figure out. What I'm good at doing is coming up with innovating solutions. I figure out the components needed for them (in this case, how can I turn a pulsing signal into a constant one? How do I design a vertical AND gate for the two layers?), I map it out on paper using boxes labeling the components and lines connecting them like wires (AND box connects to two pulse converter boxes).
i had a kind of simulair idea, it was based on how long the pulse was on, with my own invention that could see how long the pulse was on, the redstone from the reciever was too big so i quited the project, but yours is way smaller
MrThomasvddries 2 months ago
@MoreManner It sounds like "How It's Made"! I can't think of any kind of music that is more appropriate. Great video and explanation!
BaZierk 8 months ago
Please don't use music that drowns out your speech.
LeviJones9000 8 months ago
Oh snap, Katamari Damacy Soundtrack? Great songs. :)
Wofiel 8 months ago 3
Its a semiconductor.
kirbyghoul 8 months ago
Omg computers just learned a new word Its called blink, Now it knows 3 Blink,1 and 0
stoffe1100 8 months ago
@MoreManner ugh, yes!
TheHolyMane 8 months ago
@MoreManner
What? It didn't hypnotize you into thinking "you are smart"?
CyberGlitch 8 months ago 4
now we need fifo buffers, and lifo buffers so serial communications can happen over redstone. its prolly already doable, but i dont tinker with redstone much.
visualkev 8 months ago
@MoreManner So you're the down vote... Evil person you!
RazsterTW 8 months ago
Can you do this: Send 4 signals through one wire! (Maybe two different pulse frequencies) It does not have to be compact. Try!
cbader92 8 months ago
@cbader92
Already in the process :)
When trying to solve the problem of sending multiple states over one wire I came up with a few solutions. This is the simple solution.
In a week I'll probably be posting the larger solution which can send 10 signals over one wire using multiple pulse frequencies XD
CyberGlitch 8 months ago
@CyberGlitch Awesome! Subbed...
cbader92 8 months ago
Very nicely done, but does this have any benifits of using redstone transmission distance(except for a smaller repeater)?
Decimaegeminae 8 months ago
@Decimaegeminae
Could you link me to some info on what you're referring to? Someone has mentioned it before.
CyberGlitch 8 months ago
@CyberGlitch redd.it *slash* i2upl (spamfilter dislikes links)
Decimaegeminae 8 months ago
@Decimaegeminae
Ahh, yes, the problem with that design is that a rather bulky and complex repeater setup (seen in yellow blocks there), is needed for each repeat of the the signal. That's fine if you're sending a short signal, but long distance ones like I aim for are better off with a more complex receiver and simple wiring.
Notice that for 10 button inputs over a wire, that design would almost have to be constant bulky repeater setups adjacent to each other. My next design avoids this.
CyberGlitch 8 months ago
@CyberGlitch Not in 1.7, then you can just place a few repeaters next to eachother between the cables.
Anyway, if you somehow get a lot of signals working, good job.(otherwise, as well, but only practical for longer distances).
Decimaegeminae 8 months ago
The first smart thing I've seen made with redstone (I'm not counting the ALU and stuff because that didn't require any thinking, just hard work)
ELkuken 8 months ago
@ELkuken Didn't require any thinking...?
rabbitez 8 months ago
@ELkuken
Thanks ELkuken, while I disagree that ALU, etc, didn't take thinking...I understand the point that there's a difference between simply applying already known circuit science to Minecraft and inventing entirely new ways to do things...maybe even things that couldn't be done in real circuitry.
Hopefully I'll continue to impress with innovative solutions to basic or complex Minecraft problems.
CyberGlitch 8 months ago
Maby it is just me but I think the music is a little bit to loud and sometimes I it drowns your voice so it becomes a mumble. Otherwise it is a great idea :)
skiller517 8 months ago
OH MY GOD THE POSSIBILITIES!
SuperRandomdude12 8 months ago
@SuperRandomdude12 Name some... Right now.
RazsterTW 8 months ago
Amazing.
Rurikar 8 months ago
You have won my subscription, good sir. Excellently done.
donttalknojive 8 months ago
@donttalknojive
Yay! Expect some crazy videos in the future :)
CyberGlitch 8 months ago
how do you make this stuff? are you some smart kid that gets straight a's?
dragongamer123 8 months ago
@dragongamer123
I only started learning redstone and circuitry in May, so it's not incredibly difficult to figure out. What I'm good at doing is coming up with innovating solutions. I figure out the components needed for them (in this case, how can I turn a pulsing signal into a constant one? How do I design a vertical AND gate for the two layers?), I map it out on paper using boxes labeling the components and lines connecting them like wires (AND box connects to two pulse converter boxes).
CyberGlitch 8 months ago
@dragongamer123
After that it's just about making it in the game, and going through several revisions to make the design smaller.
CyberGlitch 8 months ago