Does anybody know why I keep having this bug ? Everytime I jump (even mildly), my character gets incredibly tired and has to rest to regain at least a bit of stamina. :-( Also, how do you extract the data files from this old build ? I tried the newer ones for SoC, but they don't work.
So the generators make blowouts and emmisions right ? And originaly this was supposed to be the center of the zone not the npp. Were these generators created by the C-Consiousness hosts ? And also in clear sky alpha wasnt Scar and Clear sky supposed to confront this area ? Plz respond
@SaiMoNx8 in old concept: generators is the last level, ending level in stalker. I have to read old documents from GSC to know more but everything is in russian language...
@TheNLguy Get in with the action key, close the door (though you don't have to), press the LMB to start, drive with WASD, shift gears with left SHIFT (up) and left CTRL (down). Stop, get out with the action key, move around.
@masterjarred32 Get in with the action key, close the door (though you don't have to), press the LMB to start, drive with WASD, shift gears with left SHIFT (up) and left CTRL (down). Stop, get out with the action key, move around. as said by zemplin (3 comments below)
@bushcrap2019 I hope this is true, and that nothing is sacrificed in the PC version for the sake of the console version. Doom 3 did that nicely enough.
I want these levels so badly in the release game. I wish I could record some videos of the levels since I can do 1080p, but build 1935 always crashes.
Though THQ have produced a few good games a couple of times, they're generally full of shit. I wonder if the development fuckups were the fault of selecting THQ as a publisher.
Generators was placed north to NPP. Darkscape it's a simple location who connect Dark Valley with Cordon. You can see blury image on PDA map in Shadow of Chernobyl.
"ppl always mix these 2 locations. generators was made in 2003, used until end of 2004, and it was placed north to NPP. Later in 2005 they made darkscape, which was used for a simple location, connect darkvalley to cordon. it had a chase mission. when you exit x18, sid asks you to come to him, and military starts to catch you with helis. "
"Darkscape was a simple map with long road, and scripted falling barrels on the road... while the heli followed you and tried to shoot your car. When they removed vehicles from game, in late 2005, the map lost its importance, so it was cut.
@TheCraziestMonkey darkscape was near darkvalley and cordon thet connected them u can see a blury road from darkvalley to cordon they removed it cuz it lost its importance and they cutted it ?dunno but my real question is why they removed all previuos maps like the generators darkscape лесная чаща логово dead_city forgotten village i know these from lost world condemned
it's almost entierly new game...it's OLD build...i dunno whom to blame - develops or produccesr and publishers for that...btw, GSC released it, you can dl it and play a bit:))
Just you guys know, as we know the 1935 build has stability issues.
There's a good patch that will fix a number of the issues, and make it more playable.
Just PM me and I'll give you the link.
:)
1Adr1an6 4 months ago
I lold soo hard in this video at the part where shooting big mutant LOL
MrReborn0011 6 months ago
Does anybody know why I keep having this bug ? Everytime I jump (even mildly), my character gets incredibly tired and has to rest to regain at least a bit of stamina. :-( Also, how do you extract the data files from this old build ? I tried the newer ones for SoC, but they don't work.
ZemplinTemplar 10 months ago
Эээ...вы че англичане/ Are you English? I'm Russin!) I don't speak English!)
Game is very cool ! It was made in Ukraine! Please talk with me !
rodikdani 10 months ago
1:40... That just.. I never seen that before! Why AI in SOC, CS is not like that?
bzyk36 11 months ago
Owh I really have to give Build 1935 another try, and I would have so loved to have seen this map in a 'real' stalker game :')
heehebjehemdaar 11 months ago
So the generators make blowouts and emmisions right ? And originaly this was supposed to be the center of the zone not the npp. Were these generators created by the C-Consiousness hosts ? And also in clear sky alpha wasnt Scar and Clear sky supposed to confront this area ? Plz respond
SaiMoNx8 1 year ago
@SaiMoNx8 in old concept: generators is the last level, ending level in stalker. I have to read old documents from GSC to know more but everything is in russian language...
kovek 1 year ago
a great map and a great game, love it^^
aemaeth33 1 year ago
can i get in any vehicle?
how do i get in a vehicle?
how do i save a game and play the saved game?
TheNLguy 1 year ago
@TheNLguy Get in with the action key, close the door (though you don't have to), press the LMB to start, drive with WASD, shift gears with left SHIFT (up) and left CTRL (down). Stop, get out with the action key, move around.
ZemplinTemplar 10 months ago
@ZemplinTemplar ty
TheNLguy 10 months ago
@TheNLguy ok guys i have the answer now so you dont need to other to answer again XD
im fine i know how to dothe things now
TheNLguy 10 months ago
@TheNLguy whats the answer?
masterjarred32 9 months ago
This has been flagged as spam show
@masterjarred32 Get in with the action key, close the door (though you don't have to), press the LMB to start, drive with WASD, shift gears with left SHIFT (up) and left CTRL (down). Stop, get out with the action key, move around. as said by zemplin (3 comments below)
TheNLguy 9 months ago
this build has a plot?
gmk120 1 year ago
can u end this game or it doesnt have a ending???
idontmakevideosful 1 year ago
go go pseudogiant >:D<
trabant14 1 year ago
pls iam a big fan of stalker and can someone tell me about the generators and warlab and this is oblivion lost right?
idontmakevideosful 1 year ago
what are you supposed to do here?
In other news, gsc has announced "stalker 2", the sequel. unfortently, it will be on consles too.
FFFFFFFFFUUUUUUUUUCCCCCCCCCKKKKKKKKK NNNNNNNOOOOOOOOOOO NONONONONONONO SHIT SHIT FFFFFFUUUUUUCCCCCCKKKK
worldwar2freak12 1 year ago
@worldwar2freak12 Rumor: it will be port to console instead of the other way around.
bushcrap2019 1 year ago
@bushcrap2019 I hope this is true, and that nothing is sacrificed in the PC version for the sake of the console version. Doom 3 did that nicely enough.
Xeros612 7 months ago
клас я сам мапер есликто хочет ко мне в команду добро пожаловать
valentyn996 1 year ago
I want these levels so badly in the release game. I wish I could record some videos of the levels since I can do 1080p, but build 1935 always crashes.
boredgunner 1 year ago
Jezu te pioruny w 0.17... w ogóle extra xD
Sarlinov 1 year ago
this level is overdone. It wouldn't fit in any of the stalker games. It's a good thing that they removed it, like some of the other levels
Brutalexecution 2 years ago
in this alpha build anomalies better than is SoC!
Terovec 2 years ago 4
Though THQ have produced a few good games a couple of times, they're generally full of shit. I wonder if the development fuckups were the fault of selecting THQ as a publisher.
leewolfgang 2 years ago 4
The most beautiful map i've seen on stalker. It's a total masterpiece of mapping
trocotr0 2 years ago 15
so are all of these levels actualy finished?
MutantHippie 2 years ago 4
The zombies are the best :-) Nothing beats going mano a mano with a zombie :-)
241stskipper 2 years ago 5
i have a feeling they will introduce this level in Call of Pripyat
xStalkerxx 2 years ago 3
those generators are responsible for blowouts and other bad things in zone
USMAI 2 years ago 17
Ehh szkoda że wyjebali właśnie te najlepsze lokalizację ze S.T.A.L.K.E.R.a kurwa one były zajebiste a w szczególności właśnie ta...
robson1267 2 years ago 2
Poczekaj na mody ;]
kovek 2 years ago
when you get damage it looks cool (that red flash)
winterwarhero 2 years ago
were did you download it ???
FINLANDER66 3 years ago
Search on google is the best, since this is a legal release from GSC, you can probably find it easy.
v1lle3 3 years ago
old build owned the full retail version.. it sucked ass compared to this xD
hazzard82 3 years ago 2
заепешься так киллометры наматывать, вот и удалили. А звуки классные
RogerWilcoBond 3 years ago
English please.
kovek 3 years ago
ага как и кордон и янтарь? Если добавить побольше клевых мест, то будет в самый раз
VooDooEf 3 years ago 2
Ah yes. I believe this level was the "final" level of the original Stalker and was known as Darkscape.
Awesome video.
TheCraziestMonkey 3 years ago
It's not a Darkscape. Darkscape is the other map.
kovek 2 years ago
This has to be Darkscape. The generators and terrain give it away.
TheCraziestMonkey 2 years ago
Generators was placed north to NPP. Darkscape it's a simple location who connect Dark Valley with Cordon. You can see blury image on PDA map in Shadow of Chernobyl.
kovek 2 years ago
Odd...an old gamespot video showcased an area in Stalker called Darkscape and it looked exactly like this area.
TheCraziestMonkey 2 years ago
quote dezodor:
"ppl always mix these 2 locations. generators was made in 2003, used until end of 2004, and it was placed north to NPP. Later in 2005 they made darkscape, which was used for a simple location, connect darkvalley to cordon. it had a chase mission. when you exit x18, sid asks you to come to him, and military starts to catch you with helis. "
kovek 2 years ago
"Darkscape was a simple map with long road, and scripted falling barrels on the road... while the heli followed you and tried to shoot your car. When they removed vehicles from game, in late 2005, the map lost its importance, so it was cut.
The shape of it is still visible on the pda map,"
kovek 2 years ago
Interesting. Didn't think that there were supposed to be any "script" levels within Stalker.
TheCraziestMonkey 2 years ago 6
Maybe you were just supposed to get to Sid and you could choose to use a car or to run or to go back trough garbage..no one knows o,o
RebelForce8 2 years ago
Isn't Chernobyl NPP quite a scripted level? We
ozain24 2 years ago
I doubt the original NPP was going to be scripted (or at least not extremely linear).
TheCraziestMonkey 2 years ago
Hmm posted before I was finished for some reason :s
Well I suppose it is free in some places but it is quite linear.
ozain24 2 years ago
@TheCraziestMonkey darkscape was near darkvalley and cordon thet connected them u can see a blury road from darkvalley to cordon they removed it cuz it lost its importance and they cutted it ?dunno but my real question is why they removed all previuos maps like the generators darkscape лесная чаща логово dead_city forgotten village i know these from lost world condemned
idontmakevideosful 1 year ago
it's almost entierly new game...it's OLD build...i dunno whom to blame - develops or produccesr and publishers for that...btw, GSC released it, you can dl it and play a bit:))
ailmcm 3 years ago
Hey, look at that, that looks like the area they showed in some Clear Sky art.
GooeySlime 3 years ago 2