@Naxuttaja Its not the same as in css. FRAMERATES as in CSS and games is not the same as framerate when it comes to what the eye can see. We can CLEARLY see the different between 30-60 fps in css and 100 fps. You can even see the difference between 100 and 150 if you look carefully. FPS to the eye is so much different than in css, so the high fps in css, the smoother it will go :)
No one gets the whole idea of this. 1000 fps test means that he Rendered this movie in 1000 fps quality mode to get the smoothest performance on the vid.
120fps? a monitor with a resolution that handles 60hz can create 60fps only. Everything above 60fps on that resolution will not make ANY difference because the monitor wont show them ;] but human eyes dont see a difference from aboce 60fps for sure 120fps is max possible to display on an old CRT 120hz resolution ;p mostlly
@k1ngkiller That depends on the frequency of the monitor. Standard high-definition TVs today is usually running at 50 Hz+, which means 24 fps will be enough. Just imagine the size of a movie rendered in 120 fps. It would take up 2 - 3 blu-rays or so. So, fact is you can't really decipher what the human eye can see, because our real isn't visualized like games and movies are. It's two different things.
@Mibmu human eye can see 25 fps actually...
maks03 1 year ago
@maks03 No. Cant you see the difference between 25 fps and 300 fps in css?
OrginalKork 1 year ago
@OrginalKork Well, but if our eye can see 60FPS then you would see 30 fps as it would be 12 FPS in real.
dementium4ever 1 year ago
@dementium4ever What are you talking about ? :p Human eye can see more than 220 fps and more.
OrginalKork 1 year ago
@OrginalKork: Im right, it is logic. Just a fly can see 200 FPS
dementium4ever 1 year ago
@dementium4ever WTh are you talking about? Jet pilots must see a jet flying in 1 frame out of 220 to get license. It proves it.
OrginalKork 1 year ago
@OrginalKork : Where did you read this?
dementium4ever 1 year ago
@dementium4ever I simply googled it. Do it you too.
OrginalKork 1 year ago
@OrginalKork Well, but if our eye can see 60FPS then you would see 30 fps as it would be 12 FPS in real. So 30 FPS would be judder a lot!!
dementium4ever 1 year ago
@maks03 Human eye can see up to 60 fps =) I still prefer playing with 300fps =D
Naxuttaja 1 year ago
@Naxuttaja Its not the same as in css. FRAMERATES as in CSS and games is not the same as framerate when it comes to what the eye can see. We can CLEARLY see the different between 30-60 fps in css and 100 fps. You can even see the difference between 100 and 150 if you look carefully. FPS to the eye is so much different than in css, so the high fps in css, the smoother it will go :)
OrginalKork 1 year ago
laggy
drift3er 1 year ago
synchron sterben xD
kugelfisch2222222222 2 years ago
those 1000fps and up videos are pretty pointless...that is what i think about it ^^
McHeada 2 years ago
thats right g0rbak.. then why have 150fps!
CssZense 2 years ago
du schaeiis faker ey das sind nich mal 30 du opfa
TheNeoxx901 2 years ago
omg 1000fps
WanTAZ9933 2 years ago
g0rbak hahaha you dont know about THAT ...1000fps not ingame fps 1000 fps to rendered xDDD
069Meep069 2 years ago
No one gets the whole idea of this. 1000 fps test means that he Rendered this movie in 1000 fps quality mode to get the smoothest performance on the vid.
Mibmu 2 years ago 9
120fps? a monitor with a resolution that handles 60hz can create 60fps only. Everything above 60fps on that resolution will not make ANY difference because the monitor wont show them ;] but human eyes dont see a difference from aboce 60fps for sure 120fps is max possible to display on an old CRT 120hz resolution ;p mostlly
g0rbak 2 years ago
@g0rbak You talk like shit. -.-
RobinMoviesOffical 2 years ago
u cant see the difference between 300 and 1000 fps -.-' the human eye can see everything clearly from 120 fps on ;)
k1ngkiller 2 years ago 4
thats why we use host_framerate 120 :DDDD
owliverock 2 years ago 2
@k1ngkiller U must render whit much fps if u wants to make anything slow motion...
NOVAKMovies 1 year ago
@k1ngkiller Not 100% true, actually for most people the limit is lower.
SnoweyMan111 1 year ago
@k1ngkiller That depends on the frequency of the monitor. Standard high-definition TVs today is usually running at 50 Hz+, which means 24 fps will be enough. Just imagine the size of a movie rendered in 120 fps. It would take up 2 - 3 blu-rays or so. So, fact is you can't really decipher what the human eye can see, because our real isn't visualized like games and movies are. It's two different things.
TocsDK 11 months ago
doesnt really look like a 1000fps looks like a 300^^
Nitroouszak 2 years ago 3
You can't even tell the difference between 1000 and 300 (meaning no one can)
flatline1993 2 years ago
im with ki11joy. the sync kills the test...
Mattimattson 2 years ago
ehh teh lag kills it.
ki11joy92 2 years ago
theres no lag, what are you talking about? the sync?
Eroo5 2 years ago
...
ki11joy92 2 years ago
u just record it 1000 fps or its sony vegas trick? :P
sybesx 3 years ago
you record it with 1000fps, host_framerate 1000
EDITBYnaL 3 years ago
Use velocity to slow it down even more.
imagineeee 3 years ago
Nice, cud be better but but
Love harlem<3
r0bberstad 3 years ago
litt snålt klip, men originalt
Thats positive! ;)
pirkalirka 3 years ago
elsker editen din paperc <3 :D
klem dreven <3333333
reidar19 3 years ago
<33
OrginalKork 3 years ago
would be awesome if you do your whole movie with 1000 fps xD but then the movie will be done at 2010 xD or you need 1000 gb hard drives xD
PimLeewis 3 years ago
yer. Its about 12 mb per 1000 smooth
OrginalKork 3 years ago
lol, i think "aL" made the hole movie "sYnced" with 2000 fps, not sure :p
sniissniis 3 years ago 3
sYnced 2. But it was only the really slomows that were 1000-2000 fps
OrginalKork 3 years ago
ye thats right, he recorded the glock multikill on d2 with 2000 fps
ExtremeKrocha 3 years ago
pent :--------------D
amfastzoreN 3 years ago