Added: 1 year ago
From: cubaisdeath
Views: 2,807
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  • What is this? Brawl+?

  • Just a quick idea: I think that making Quickdraw JC-able was a fantastic idea and should open up tons of possibilities. Unfortunately, it doesn't seem to work very well from what I've seen so far. So here's my suggestion: Quickdraw can't hit foes anymore. Not only would this seriously help Ike's approach, it give him a semi-usable horizontal recovery (right now you can just jump in front of him to completely kill his horizontal recovery. I mean, Aether is already plain awful for recovery.

  • WTF?! Ike climbing walls?!

  • I see you died ten times trying to do this... LMAO it's amazing

  • Only in PM?

  • THAT is why ike wasnt in melee

  • wow wtf.....

  • I am surprised no one mentioned Jeff

  • Well! That's a helpful little tip!

  • Make your Ike recover ABNORMALLY FAR!

  • @hotdogturtle HUMP-CATTING!! Similar to bear-blasting!

  • oh hay samus and lin---wait a second

  • @GoldenHeartNeko granted you can make the sideb walljump, this is much safer than both of them

  • @GoldenHeartNeko

    gah, I want Link to ACTUALLY be able to do that with his clawshot, now it looks like its just gonna be *jump* "EHHHYAAAA!!!" *opponent meteor smashes* "NAAAAHHH!!!".

  • @nahor88 well, you can AGT into the pillar, and if you save your jump you can jumptech the AGT bomb toss and DJ up and upB and you should be good

  • @cubaisdeath

    idk... that still seems rather situational and unreliable. For any Link player to succeed in high level play in Melee, he needed to make good use of his tether, otherwise he was just easy bait for edgeguarding. The hookshot allowed him to stop a fair distance from the stage where most characters couldn't reach him, and smoothly recovery, he needs something like that. Actually, is it possible to make it so that tethers can't be edgehogged? I'd be okay with that.

  • @nahor88 you tether the ledge b4 edgehog

  • @nikc101

    not while someone is hanging on the ledge.

  • ah that rules

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