oaaaaaaaaaaf it says "Script EnemyAI has not finished compliation yet.
Please wait until compliation has finished" i cannot fix it im sure i did everything right i saved it i even did watched video again but no nothing made any change on it
Please help me! I did everything just like you did, but I didn't add the script to the player till I finished the script, but now it is telling me that all the compiler errors have to be fixed before I can add the script. I believe that the script is causing that problem, or that script "fighting" against other game object. Do you have any tips? Cause I checked the script twice to see if I did it right. :(
I got an error. :( "All errors have to be fixed before you can enter play mode" What do I do now?! Is there any way to fix it without deleting the script?
Great tutorial! I like the way you go through all the coding, instead of blasting through it at mach 12 :P. There is a problem though, once my enemy had reached me, he kind of slides under and pushes me into the air straight up, any suggestions?
@BurgZergArcade I have something that I have been trying to find and answer to for months, how do I create mouse click movement as in diablo or Torchlight. So when I click on the ground (the camera is above the player) and the player goes to where i clicked and at the same time a particle effect appears where I clicked. Please help.
I cant open up mono development! I set the script editor to mono development, and then I hit sync mono develop, then I try to open my health bar, or whatever kind of script I try to open, but it wont open it.
Okay This Is A Bunch Of Crap. It Wont Rotate Correctly, I Have Copied Every Last Friggin Space And Letter On The Video, THIS DOES NOT WORK WORTH A CRAP!
i want mine to rotate on the y only, how do i do this? ive got zombies and they are running on a 45 degree angle on the x and its really weird as they only need to rotate on the y
mine don't want to move. here's the code. have i done something wrong? // Update is called once per frame void Update () { Debug.DrawLine(target.position, myTransform.position, Color.yellow); //Look at target myTransform.rotation = Quaternion.Slerp(myTransform.rotation, Quaternion.LookRotation(target.position - myTransform.position), rotationSpeed + Time.deltaTime); //Move towards target myTransform.position += myTransform.forward * moveSpeed * Time.deltaTime; }
Assets/Standard Assets/Scripts/BattleQuestScripts/EnemyAI.cs(28,51): error CS1501: No overload for method `Slerp' takes `2' arguments
And
Assets/Standard Assets/Scripts/BattleQuestScripts/EnemyAI.cs(28,69): error CS1061: Type `UnityEngine.Transform' does not contain a definition for `rotaition' and no extension method `rotaition' of type `UnityEngine.Transform' could be found (are you missing a using directive or an assembly reference?)
1.Assets/enemyAI.cs(29,110): error CS0103: The name `position' does not exist in the current context
2.Assets/enemyAI.cs(29,90): error CS1502: The best overloaded method match for `UnityEngine.Quaternion.LookRotation(UnityEngine.Vector3, UnityEngine.Vector3)' has some invalid arguments
3.Assets/enemyAI.cs(29,90): error CS1503: Argument `#1' cannot convert `UnityEngine.Transform' expression to type `UnityEngine.Vector3'
Wow Thanks for the help, i know this is basics but it seems that this can be used for flying units because if i jump on top of it it flys upwards, Thanks man
Wow this was helpfull! I love how you go in depth with everything. Thanks! :) Now alls we need is a tutorial for a pathfinding AI in C#. Up to the challenge? Lol.
Just spent a couple of minutes staring at the rotation line, trying to work out why the hell it was throwing up errors. Then realised I'd typed "Quaternian" not "Quaternion"....x)
@NoodlesTux Everyone makes typos. In the later episodes of this series, I start to leave in a lot of my typos and errors as most find it helpful to see how I go about fixing them.
you should copy and paste the script in the info so we can copy and paste it, because i always have an error if i copy it world for world. but when i copy and paste it works great. i always get complie errors
I dont know if its fixed later on, probably is, but when you jump over the cube it rotates in a kind of funky way (I cant rly explain it) and moves in every possible direction (what I mean is I jumped on the cube and flew away).
Did I make some error or is it supposed to be like that?
Whoaaa Thanks man you do so great thanks again everybody need to see your videos with volume TornadoTwins are very good but they dont explain everything but you explain thanks again
@ibxtoycat I have it planned, but right now all of my free time is spent getting the basic implementation of this game done. I will be taking a break after this wave of tutorials to get a few more smaller ones out before I start on the second leg of the tutorials.
These tutorials are great, but i have a problem. When ever I start the game instead of the cube coming towards me it just floats away. Any idea why this would happen and how to fix it?
i completely understand the whole concept,and know it,my issue starts when you ever try to put walls infront of enemy,and see what happens,thats where my problem lays,enemy is dumb and cannot find a way to target :(
@gearsforgizmo Efran is a much better speaker than I am on video. I can stumble on trying to get the words out that I want at times, but if you do not mind me babbling every so often, then keep watching!! It gets a lot better :)
Tell everyone you know about it if you like it :) I feed off my popularity!
I am also having a live show tomorrow night (Wednesday) at 7:30 EDT over on burgzergarcade[dot]com/live-feed
@BurgZergArcade I didn't really notice any stumbling! I am positive I will keep watching! I'm on the Melee Combat 3/3 video and can't wait to see what you do next! I'll be certain to check out your show tonight! = )
@BurgZergArcade im not a native speaker and i can still understand you without any problems. What i realy like about you and your tutorials is that you dont just say "do this" but instead actually explain why you are doing it and what the script will do.
Also, i love the fact that you take the time to reply to people's comments and help with our problems. +Sub <3
My cube keeps spinning around me when I stop moving and when I back the character it tries to chase me from under my character and it pushes me upwards. Pretty hard to explain but it is very weird.
AWESOME TUTORIALS!
KeyStrokeGames 4 days ago
I was an idiot and didn't install MONODevelop with my Unity
coms758 1 week ago
Awesome! Can u make a tut where the enemy shoots at u instead? For like a fps? Thanx :)
TheBJSkater 1 week ago
he can go inside me ._. it's a little problem that you should fix .__.
C4dArtGuy 1 week ago
How can you make it so that the cube only rotates on the X axis, because when i jump the cube rotates upwards :P
TheFleming98 2 weeks ago in playlist Unity3d Tutorial - Hack & Slash RPG Part 1-200
@TheFleming98
add these two lines after transform = Quaternion.Slerp(.....);
transform.rotation.x = 0; //or to whatever initial rotation it was
transform.rotation.z = 0;
There might be an easier way and more efficient, but that does the trick :)
R1skov 1 week ago
That Cube is really freaky. Imagine if a cube chased you around in real life! :O
GamingPlanG 2 weeks ago in playlist More videos from BurgZergArcade
Comment removed
MrPetecor 3 weeks ago in playlist Unity3d Tutorial - Hack & Slash RPG Part 1-200
oaaaaaaaaaaf it says "Script EnemyAI has not finished compliation yet.
Please wait until compliation has finished" i cannot fix it im sure i did everything right i saved it i even did watched video again but no nothing made any change on it
mertos2100 3 weeks ago
Handles errors like a boss B)
BrotherKristoph 1 month ago in playlist Unity3d Tutorial - Hack & Slash RPG Part 1-200
i want reiew your scripts. I want do some similar
specularlobster 1 month ago
btw I love your tuts they are the best
lIlIlIIlIlIIIIIl 1 month ago
How do you make your unity black??
lIlIlIIlIlIIIIIl 1 month ago
Omg he is evil. :O And want to catch me O.o ruuuun. Very nice tutorial, I'm going to watch the next one. :)
halallovag 1 month ago
By far the best tutorials of Unity on YouTube! You're awesome dude!
tectful 2 months ago 15
@tectful Glad you are enjoying them. Tell your friends :)
BurgZergArcade 2 months ago 8
Please help me! I did everything just like you did, but I didn't add the script to the player till I finished the script, but now it is telling me that all the compiler errors have to be fixed before I can add the script. I believe that the script is causing that problem, or that script "fighting" against other game object. Do you have any tips? Cause I checked the script twice to see if I did it right. :(
LukaKotar 2 months ago in playlist More videos from BurgZergArcade
I got an error. :( "All errors have to be fixed before you can enter play mode" What do I do now?! Is there any way to fix it without deleting the script?
LukaKotar 2 months ago in playlist More videos from BurgZergArcade
Great tutorial! I like the way you go through all the coding, instead of blasting through it at mach 12 :P. There is a problem though, once my enemy had reached me, he kind of slides under and pushes me into the air straight up, any suggestions?
CarnivorousFood 2 months ago
@CarnivorousFood This is just the beginning, there is a lot more to do before the game is done.
BurgZergArcade 2 months ago
@BurgZergArcade Alright sounds excellent :)
CarnivorousFood 2 months ago
@BurgZergArcade I have something that I have been trying to find and answer to for months, how do I create mouse click movement as in diablo or Torchlight. So when I click on the ground (the camera is above the player) and the player goes to where i clicked and at the same time a particle effect appears where I clicked. Please help.
RedofYellow 2 months ago
I cant open up mono development! I set the script editor to mono development, and then I hit sync mono develop, then I try to open my health bar, or whatever kind of script I try to open, but it wont open it.
can you help me?
Crioxide1 3 months ago
@Crioxide1 I have no idea what is wrong. It works for me.
BurgZergArcade 3 months ago
@Crioxide1 Did you install monodevelop into C:/programfiles(x86)/unity/monodevelop/ ?
FreindlyCreeper 1 week ago
Your tutorials are soo helpful!!
Thank you !!!!!! ^-^
ErikaDResinCurves 3 months ago
mine wont move forward at me and i copied the code exact, what do i do?
RedCrowFilms 3 months ago
@RedCrowFilms No idea. I am not sure what you did wrong.
BurgZergArcade 3 months ago
@BurgZergArcade ok i got it to move towards me but now as its coming at me its floating. How do i keep it on the ground?
RedCrowFilms 3 months ago
@RedCrowFilms Remember to make sure that you have given it's moveSpeed variable a value greater than 0.
ReciprocalEU 3 months ago
WOW! you are very good at this! i am learning C# and you really helped me :)
DanTapperful 3 months ago
using UnityEngine;
using System.Collections;
public class EnemyAI : MonoBehaviour { public Transform target; public int moveSpeed; public int rotationSpeed; private Transform myTransform; void Awake() { myTransform = transform; } void Start () { GameObject go = GameObject.FindGameObjectWithTag("Player"); target = go.transform; } void Update () { Debug.DrawLine(target.transform.position, myTransform.position, Color.yellow); }
}
DOES NOT WORK! I Got It Too Before WTF!
SRGIRASHKAcodes 3 months ago
Okay This Is A Bunch Of Crap. It Wont Rotate Correctly, I Have Copied Every Last Friggin Space And Letter On The Video, THIS DOES NOT WORK WORTH A CRAP!
SRGIRASHKAcodes 3 months ago
how do we move it and animate him when he attack and stuff like that?
sanfelipe007 4 months ago
@sanfelipe007 there are over 250 episodes in this tutorial now i guess he will come to that point in some of those
Mangareader1994 4 months ago in playlist Unity3d Tutorial - Hack & Slash RPG Part 1-200
@Mangareader1994 i espect it :P ill search thank you and may be he will put the codes in the comments ...well i dont expect miracles xD
sanfelipe007 4 months ago
Assets/Scripts/EnemyAl.cs(29,91): error CS0117: `UnityEngine.Quaternion' does not contain a definition for `LookRoatation'
HELP!
TheMihaibogdan 4 months ago
i want mine to rotate on the y only, how do i do this? ive got zombies and they are running on a 45 degree angle on the x and its really weird as they only need to rotate on the y
jordannw2010 4 months ago
Let me guess, you stood in your mob farm while recording? xD
jordannw2010 4 months ago
Nice job, I really like these tutorial series !
florethebrave 4 months ago
@florethebrave Glad to hear because there is quite a few more a head of you in the series ;)
BurgZergArcade 4 months ago
mine don't want to move. here's the code. have i done something wrong? // Update is called once per frame void Update () { Debug.DrawLine(target.position, myTransform.position, Color.yellow); //Look at target myTransform.rotation = Quaternion.Slerp(myTransform.rotation, Quaternion.LookRotation(target.position - myTransform.position), rotationSpeed + Time.deltaTime); //Move towards target myTransform.position += myTransform.forward * moveSpeed * Time.deltaTime; }
adde83111 4 months ago
thank you! this is awesome!
willdobbies 4 months ago in playlist Unity3d Tutorial - Hack & Slash RPG Part 1-200
@willdobbies Glad you enjoy them :) Help spread the word!
BurgZergArcade 4 months ago
how do you make it so its only following you if you are near?
sebbethaking97 4 months ago
You can ride the cube like this haha
ThatGamePerson 5 months ago
@kxmode you still have something wrong.
It should be :
myTransform.rotation = Quaternion.Slerp(myTransform.rotation, Quaternion.LookRotation(target.position - myTransform.position), rotationSpeed * Time.deltaTime)
If you dont notice anything,
at the second line, the target.position, myTransform.position has to be changed to target.position - myTransform.position
Faraz9023 6 months ago
Cubie isn't rotating.
myTransform.rotation = Quaternion.Slerp(myTransform.rotation, Quaternion.LookRotation(target.position, myTransform.position), rotationSpeed * Time.deltaTime);
I checked, double checked, and triple checked the code. Everything looks as it should be. Help please.
kxmode 6 months ago
@kxmode nm. i figured it out. i had to set move speed and rotation speed to 1. Weird how I didn't catch that the first time.
kxmode 6 months ago
@BurgZergArcade Please help i keep getting this error
NullReferenceException
UnityEngine.Transform.get_position () (at C:/BuildAgent/work/842f9557127e852/Runtime/ExportGenerated/Editor/UnityEngineTransform.cs:19)
EnemyAI.Update () (at Assets/Standard Assets/Scripts/New Folder/EnemyAI.cs:26)
jprandoms 7 months ago
Assets/Scripts/EnemyAI.cs(34,1): error CS8025: Parsing error ?
Noobularkid 7 months ago
My unity says it do not have a definetion for Quarternion
hejistuen12345 7 months ago
@hejistuen12345 Looks like you spelled it wrong.
BurgZergArcade 7 months ago
@BurgZergArcade yeah he spell it 'Quarternion', it should be 'Quaternion'.
PcPlayer992 6 months ago
@hejistuen12345 try Quaternion
kxmode 6 months ago
i got this error please someone help the error is:
NullReferenceException
UnityEngine.Transform.get_position () (at C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/ExportGenerated/Editor/BaseClass.cs:771)
EnemyAI.Update () (at Assets/hach and slash scripts/EnemyAI.cs:26)
and it was found it this script i wrought down:
Debug.DrawLine(target.position, myTransform.position, Color.yellow);
40paschal 7 months ago
@40paschal nvm i fixed it awsome tutorail
40paschal 7 months ago
Who else was screaming at their laptop telling him he spelled transform wrong?
supdude22222 7 months ago
Help please I have two errors!
Assets/Standard Assets/Scripts/BattleQuestScripts/EnemyAI.cs(28,51): error CS1501: No overload for method `Slerp' takes `2' arguments
And
Assets/Standard Assets/Scripts/BattleQuestScripts/EnemyAI.cs(28,69): error CS1061: Type `UnityEngine.Transform' does not contain a definition for `rotaition' and no extension method `rotaition' of type `UnityEngine.Transform' could be found (are you missing a using directive or an assembly reference?)
ecode7 7 months ago
i get these 6 errors can someone help me
1.Assets/enemyAI.cs(29,110): error CS0103: The name `position' does not exist in the current context
2.Assets/enemyAI.cs(29,90): error CS1502: The best overloaded method match for `UnityEngine.Quaternion.LookRotation(UnityEngine.Vector3, UnityEngine.Vector3)' has some invalid arguments
3.Assets/enemyAI.cs(29,90): error CS1503: Argument `#1' cannot convert `UnityEngine.Transform' expression to type `UnityEngine.Vector3'
bannanser 7 months ago
@bannanser
For newer version, use Vector 3 variable in the Quaternion.LookRotation function:
Vector3 relativePos = target.position - myTransform.position;
myTransform.rotation = Quaternion.Slerp(myTransform.rotation, Quaternion.LookRotation(relativePos), rotationSpeed * Time.deltaTime);
PsfFeelForever 3 months ago
Wow Thanks for the help, i know this is basics but it seems that this can be used for flying units because if i jump on top of it it flys upwards, Thanks man
mrivpeanutiv 8 months ago
Wow this was helpfull! I love how you go in depth with everything. Thanks! :) Now alls we need is a tutorial for a pathfinding AI in C#. Up to the challenge? Lol.
SuperiorOnRoblox 8 months ago 3
@SuperiorOnRoblox Unity is adding the feature later this year. I will just wait.
BurgZergArcade 8 months ago
@BurgZergArcade Do you know when exactly?
SuperiorOnRoblox 8 months ago
@SuperiorOnRoblox Nope, Just some time this year.
BurgZergArcade 8 months ago
@BurgZergArcade Alright, thanks.
SuperiorOnRoblox 8 months ago
@BurgZergArcade path finding.. like avoiding objects? that sounds great! =D cant wait to have a horde of zombies crashing up a winding staircase
PhenomenalHeadShot 7 months ago
@BurgZergArcade the evil cubie fly´s away why?
Metinserver24 6 months ago
@SuperiorOnRoblox just implement the A* algorithm
rlinfinity 6 months ago
Hi. I didn't get the "Quaternion.LookRotation(target.position - myTransform.position)" part. Can anybody explain that please? Thanks...
Sphynxinator 8 months ago
nvm i fixed it
iwilleaturtacos 8 months ago
@iwilleaturtacos Glad to here you got it sorted out.
BurgZergArcade 8 months ago
Hello Petey, thanks for tutorials. It's cool! I don't writing this script in CSharp language, but i am rewrote this script from JavaScript.
Sorry for my poor english language :)
Thanks Petey!
QGamesNetwork 8 months ago
help i keep getting this error
UnassignedReferenceException: the variable taget of "EnemyAI" has not been assigned
iwilleaturtacos 8 months ago
i keep getting NullReferenceException
UnityEngine.Transform.get_position () (at C:/BuildAgent/work/6bc5f79e0a4296d6/Runtime/ExportGenerated/Editor/BaseClass.cs:771)
EnemyAI.Update () (at Assets/Scripts/EnemyAI.cs:29)
iceblitzyt 9 months ago
Just spent a couple of minutes staring at the rotation line, trying to work out why the hell it was throwing up errors. Then realised I'd typed "Quaternian" not "Quaternion"....x)
NoodlesTux 9 months ago
@NoodlesTux Everyone makes typos. In the later episodes of this series, I start to leave in a lot of my typos and errors as most find it helpful to see how I go about fixing them.
BurgZergArcade 9 months ago
thumbs up if you think you heard minecraft in the background at 3:18.
DrStrangeMoose 11 months ago 7
you should copy and paste the script in the info so we can copy and paste it, because i always have an error if i copy it world for world. but when i copy and paste it works great. i always get complie errors
MrPoof15 11 months ago
@MrPoof15 You won't learn anything from that don't be lazy.
BmCNinJa 10 months ago
@MrPoof15 he has it on his website it costs money though
Sikeman214 10 months ago
Nice tutorials!
BrumDogProductions
BrumDogProductions 1 year ago
if jump on enemy you'll fly XD
TheKatt08 1 year ago
I dont know if its fixed later on, probably is, but when you jump over the cube it rotates in a kind of funky way (I cant rly explain it) and moves in every possible direction (what I mean is I jumped on the cube and flew away).
Did I make some error or is it supposed to be like that?
Kesykana 1 year ago
After this vid, my "Evil Cube " rotates around me, and move slowly toward me.
What should be the problem?
GamesEvolved 1 year ago
@GamesEvolved I already fixed it, the movespeed too high
GamesEvolved 1 year ago
@GamesEvolved thats what we want! to change the moving speed, just change the thing that says Move Speed on the inspector for the cube.
Xalien2002 1 year ago
@Xalien2002
what are you saying? nobody asked this xD
GamesEvolved 1 year ago
Whoaaa Thanks man you do so great thanks again everybody need to see your videos with volume TornadoTwins are very good but they dont explain everything but you explain thanks again
umaga342 1 year ago
scripting is hard but you make it look easy lol
TheBlackEagle95 1 year ago
it would be nice if you made a few beginner episodes of C# so people could be 100% on everything in the series, just saying it would be nice :)
ibxtoycat 1 year ago
@ibxtoycat
I was a bit familiar with C# already because I know a bit of Java. They are alike. So you might wanna work on the basics of Java then use C#.
InfinitiveGD 1 year ago
@ibxtoycat I have it planned, but right now all of my free time is spent getting the basic implementation of this game done. I will be taking a break after this wave of tutorials to get a few more smaller ones out before I start on the second leg of the tutorials.
BurgZergArcade 1 year ago
@BurgZergArcade btw u are a great teacher!! thank u for this tutorials
netzahdzc 11 months ago
@BurgZergArcade awesome your gonna make c# programming tutorials!( i don't really like it but your a great game development teacher!)
MohammadProductions 11 months ago
haha i did it good you got errors xd lolxdxdxd
oinkedful 1 year ago
These tutorials are great, but i have a problem. When ever I start the game instead of the cube coming towards me it just floats away. Any idea why this would happen and how to fix it?
FlashNInja4 1 year ago
@FlashNInja4 Make sure you are using myTransform and not vector3 when moving.
ProtoxOmega 1 year ago
This is better than tornado twins. -FULL STOP.
Xedfire 1 year ago
i completely understand the whole concept,and know it,my issue starts when you ever try to put walls infront of enemy,and see what happens,thats where my problem lays,enemy is dumb and cannot find a way to target :(
shadmehr2008 1 year ago
@shadmehr2008 That's because the AI script we make is very simple, it doesn't give the AI a thought process of "Hey there is a wall there".
ProtoxOmega 1 year ago
my cube goes away from my character. I have no programming experience whatsoever and dont know how to fix this.
reaverdeath9999 1 year ago
@reaverdeath9999 nvm, fixed it sorry.
reaverdeath9999 1 year ago
@BurgZergArcade Thank you for these great tutorials :D
naxter1 1 year ago
Your the best! TornadoTwins is good, but you are actually showing us how to make enemies move and melee combat! More people need to watch this! = D
gearsforgizmo 1 year ago 15
@gearsforgizmo Efran is a much better speaker than I am on video. I can stumble on trying to get the words out that I want at times, but if you do not mind me babbling every so often, then keep watching!! It gets a lot better :)
Tell everyone you know about it if you like it :) I feed off my popularity!
I am also having a live show tomorrow night (Wednesday) at 7:30 EDT over on burgzergarcade[dot]com/live-feed
BurgZergArcade 1 year ago
@BurgZergArcade I didn't really notice any stumbling! I am positive I will keep watching! I'm on the Melee Combat 3/3 video and can't wait to see what you do next! I'll be certain to check out your show tonight! = )
gearsforgizmo 1 year ago
@BurgZergArcade im not a native speaker and i can still understand you without any problems. What i realy like about you and your tutorials is that you dont just say "do this" but instead actually explain why you are doing it and what the script will do.
Also, i love the fact that you take the time to reply to people's comments and help with our problems. +Sub <3
TolSatha 1 year ago
@BurgZergArcade well your tutorials dont cost and im 11 so i dont have 100 dollars for his so thxs
basketballdude138 1 year ago
i get an error when the script is finished. it says: Assets/Scripts/EnemyAI.cs(11,9): error CS8025: Parsing error
i dont know whats the problem?
wasstraat65 1 year ago
@wasstraat65 Sounds like you have a typo. Possibly a missing semi colon (;).
BurgZergArcade 1 year ago
My cube keeps spinning around me when I stop moving and when I back the character it tries to chase me from under my character and it pushes me upwards. Pretty hard to explain but it is very weird.
eragonrex1 1 year ago
@eragonrex1 You may have to increase the max distance. This should stop the spinning.
BurgZergArcade 1 year ago
@BurgZergArcade Yeah, where in the script should I change?
eragonrex1 1 year ago
@BurgZergArcade It doesn't want to stop when I stop so it tries to catch me but it cant.
eragonrex1 1 year ago
set the Move Speed to 900 and see what happen xD
it's funny!
ShadShadow92 1 year ago
Comment removed
eragonrex1 1 year ago
@ShadShadow92 It was so funny my Unity Editor stopped working
eragonrex1 1 year ago
nevermind fixed my error :D
Dudehell1 1 year ago
Awsome tutorial just some questions
1.Is it a 1st person game or 3rd???
2.when I jump the cube also jumps is that supposed to happen?
3.When not playing in ur vid the cubes target resets, mine doesn't but still does everything well (like in the video).
Thx
JEWSDONTJIZZ 1 year ago
@JEWSDONTJIZZ 1. It will be a third person game. We are not at the camera scripting yet.
2. The cube will follow you in any direction you go in right now. We will be adding rigidbodies later that will make then no float.
3. I am not sure what is going wrong. Can you post what you have?
BurgZergArcade 1 year ago
oops for to put tut in my last comment o.o
Dudehell1 1 year ago
again nice sucks that i have to start from part 1 again -.- cos my laptop blew up
Dudehell1 1 year ago
@Dudehell1 That sucks. On the bright side, after learning this and doing it a few times, it should only take you 5-10 mins to catch up again.
BurgZergArcade 1 year ago
@BurgZergArcade yea :D
Dudehell1 1 year ago