Added: 3 years ago
From: ceciocxbk
Views: 69,510
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  • I would also love to see this tutorial in english!

  • Tutorial ITA advanced Zbrush texturing part5 plzzzzzz.

  • gr8 work and i i need your help , i wants Tutorial ITA advanced Zbrush texturing part 5 .. plz

  • 3:44 hum lol

  • Ti prego, i livelli si uniscono, non si mergiano.

  • 3:42  :0

  • is the model his girl friend?LOL

  • @namdoyle

    You can get all of those textures from 3d . sk

  • @namdoyle if that was his gf her boobs r on youtube now lolz

  • grazie mille per questo bellissimo tutorial. Capiti anche al momento giusto!

  • va fan coolio, great turorial!

  • 9:06 whoops, you naught boy!

  • thank you for this tutorial!

    could anyone tell me in english how zbrush gets the texture from photoshop and puts it in the right place?

    did you just export a screenshot to photoshop and texture over it, how do you get in on the model after editing in photoshop?

    thanks,

    Steve

  • Hi just to say that in zbrush you get a free downloadable add on called Zapplink,it is what is used to take a zbrush model you paint into any external paint programme(In the case of the video photoshop was used) and then transfer the painting back to zbrush seamlessly.hope this helps you

  • thanks alot khallus, i figured it out after reading about Zapplink i guess its like using the projection master but with alot more power!

  • please translate in English.Thanks

  • Where do you get your photo references? Thanks. Excellent tutorial.

  • very sweet!

  • ZBrush need to put this video in their release ) Because its awesome!

  • Brilliant technique dude.

    Lets say you exported the geometry from 3D max

    and you have unwraped the UVW's and imported into Zbrush and textured.

    Could you then use Zmapper to create a texture map so you could apply it in 3d Max?

    "Digamos que exporta la geometría de 3D max

    y usted tiene la unwraped la UVW e importados en Zbrush y textura.

    ¿Podría entonces Zmapper uso para crear un mapa de textura por lo que podría aplicarse en 3d Max?"

  • yea,,, the whole process is finalized to make something like this.... if u look on the texture box (at the end of the process) u can clearly see your final texture, click over export.. and YOU DID IT!

  • hey there could you translate this in english,

    and can you tell me where did you get those reference images?? :) :)

    thanks in advance.

  • @EvilSlothyman , he is speaking in Italian not Spanish.

    LOL

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