A render farm is a computer cluster built to render computer-generated imagery (CGI), typically for film and television visual effects, using off-line batch processing.Visual effects in movies and television are specifically created by it.for more info google out renderrocket
Hey, e.g. there is an HD video with e.g. 1500 frames all. And the video has 30 frames per second and there are e.g. 40 computers. I don't understand how the all computers work together at the same project.
Is this: every single computer renders 1500/40=37.5. So every computer renders 37.5 frames. Am I correct?
P.S. Why 18 frames per computer and all that for about 8 hours???? What are you rendering? HD video?
@ComputerTutorialPro There is a core computer that basically directs all the networked computers on how to render. All the computers get a certain number of frames to render. In the case of your example, 37.5 frames. However, a computer doesn't usually render half a frame, and since not all frames take the same amount of time, whichever computers finish first would receive the additional frames.
In the case of our render, I was not great with Mental Ray and thus had greater render times.
Question 1: I watched a YouTube video where are about 25 PCs working together. But for all those computers there is just one monitor!!! How is that possible?? So for 25 PCs only 1 monitor!!!! It would be a problem for every PC to shutdown/open a program and all other main things for computer!! How is that possible??????
Question 2: Can all computers work on 1 frame? If it would, that every computer will render a part of frame. Is that possible and how to make it?
1: KVM switch - distributes keyboard and mouse commands to multiple machines at a time.
2: Some raytracing engines allow every computer on a network to work on the same frame at the same time, all calculating based on the same physical model. This isn't worth the effort for animations, though, because physically correct raytracers, although accurate, are best for single frames.
My rendering times are insane. I only have a single core processor that I'm guessing dates back to the stone age. I'm looking forward to the happy day when I can finally get a new computer that can run YouTube so that I don't have to post comments on my itouch.
Anybody know how to speed up tender times without spending any money? I'm broke as it is...
un lucky man o recently upgraded from a 1.6gh laptop to a quadcore 2.8gh desk top and once you go to good speeds you wont go back ps hope you get ur new pc soon =]
Haha, that wasn't a BSOD, that was a sign in the room, something like rules or something. Anywho, it was 900 frames, divided amongst 50 computers so 18 frames per computer, at 1024x768 resolution, the whole thing took about 8 hours.
It was a highly complex render, that did not turn out as well as I would have liked. But the learning experience was good.
The best use I have seen so far for a school computer lab. Most of the time the kids are to busy finding out how to get to myspace or YT while playing games, music, and looking up porn while trying not to get caught.
oh i im soo looking forward to when computers are so efficient that they can render in real-time for games and such. i mean they can, but not at highes quality. and rendering a movie will then go as fast as playing the movie itself =D wouldn't need this then...
That's basically all it is. The render farm name comes from the fact that all 50 computers are networked together and working on the same project. The "farm" is digital.
Hey, yeah, maybe it would have been better but all we wanted to do was capture what was happening so we could show it to some people. It was just something rather basic to use to help explain what was going on at our school. Thanks for the comment though!
Hi, i was wondering if you have written any tutorial or article on how to create a small render farm? If you have it will help me a lot as i am doing computer animation and using Maya, i would like to know the step by step on building a small render farm and what is required?
If you dont have the information please let me know if there is any site i can go and learn on how to build a render farm.
Hey there, I appreciate the comment but I am afraid that I use 3ds Max 8 and am not familiar with Maya (although I've been meaning to learn Maya for a few years now) However, I believe you can google it or something, it shouldn't be hard to find information. I'm afraid a friend of mine set up the network and I just did the modeling and animating, he is the technical side behind it.
Sorry for the long winded explanation and such... Hope things come out well for you!
Damn! How fast did it render using 50 machines? Me and some mates tried it once using 8 machines with 1.8Ghz CPU's and it took just about 56 hours to render.
The total render took about 8 hours, it was 900 frames rendered at 800x600 pixels using Mental Ray to render. How big was yours? Oh, and our computers were all I want to say +/- 2 Ghz CPU's with 2 Gb ram a piece... so that probably made a difference...
The basic idea is that we used Autodesk's Backburner to network 50 computers together to quickly complete an animation that needed rendering. Each computer rendered one frame then sent it to the master computer, dividing the total render time by fifty.
A render farm is a computer cluster built to render computer-generated imagery (CGI), typically for film and television visual effects, using off-line batch processing.Visual effects in movies and television are specifically created by it.for more info google out renderrocket
justinford10jf 1 year ago 3
how can you link many computer for rendering (encoding) hd video to another format all at the same time? do you need a specifique network?
222Panther222 1 year ago
And, can you use different (different speed, RAM etc.) for render farm???
ComputerTutorialPro 1 year ago
Hey, e.g. there is an HD video with e.g. 1500 frames all. And the video has 30 frames per second and there are e.g. 40 computers. I don't understand how the all computers work together at the same project.
Is this: every single computer renders 1500/40=37.5. So every computer renders 37.5 frames. Am I correct?
P.S. Why 18 frames per computer and all that for about 8 hours???? What are you rendering? HD video?
ComputerTutorialPro 1 year ago
@ComputerTutorialPro There is a core computer that basically directs all the networked computers on how to render. All the computers get a certain number of frames to render. In the case of your example, 37.5 frames. However, a computer doesn't usually render half a frame, and since not all frames take the same amount of time, whichever computers finish first would receive the additional frames.
In the case of our render, I was not great with Mental Ray and thus had greater render times.
i
ezbsvs 1 year ago
@ezbsvs Allright.
Question 1: I watched a YouTube video where are about 25 PCs working together. But for all those computers there is just one monitor!!! How is that possible?? So for 25 PCs only 1 monitor!!!! It would be a problem for every PC to shutdown/open a program and all other main things for computer!! How is that possible??????
Question 2: Can all computers work on 1 frame? If it would, that every computer will render a part of frame. Is that possible and how to make it?
ComputerTutorialPro 1 year ago
@ComputerTutorialPro
1: KVM switch - distributes keyboard and mouse commands to multiple machines at a time.
2: Some raytracing engines allow every computer on a network to work on the same frame at the same time, all calculating based on the same physical model. This isn't worth the effort for animations, though, because physically correct raytracers, although accurate, are best for single frames.
Jergling 1 year ago
My rendering times are insane. I only have a single core processor that I'm guessing dates back to the stone age. I'm looking forward to the happy day when I can finally get a new computer that can run YouTube so that I don't have to post comments on my itouch.
Anybody know how to speed up tender times without spending any money? I'm broke as it is...
HHBones 2 years ago
un lucky man o recently upgraded from a 1.6gh laptop to a quadcore 2.8gh desk top and once you go to good speeds you wont go back ps hope you get ur new pc soon =]
cunijoeme 2 years ago
1:04 there is a computer w/ BSOD check it!
How long did it take to render that? How many frames were rendered?
Dark0Lord7 2 years ago
Haha, that wasn't a BSOD, that was a sign in the room, something like rules or something. Anywho, it was 900 frames, divided amongst 50 computers so 18 frames per computer, at 1024x768 resolution, the whole thing took about 8 hours.
It was a highly complex render, that did not turn out as well as I would have liked. But the learning experience was good.
ezbsvs 2 years ago
The best use I have seen so far for a school computer lab. Most of the time the kids are to busy finding out how to get to myspace or YT while playing games, music, and looking up porn while trying not to get caught.
oc5nsli341nforce4 2 years ago
lol
cunijoeme 2 years ago
wow :D
oh i im soo looking forward to when computers are so efficient that they can render in real-time for games and such. i mean they can, but not at highes quality. and rendering a movie will then go as fast as playing the movie itself =D wouldn't need this then...
tarrizzzzzzzzz 2 years ago
That's basically all it is. The render farm name comes from the fact that all 50 computers are networked together and working on the same project. The "farm" is digital.
ezbsvs 3 years ago
all it looks like is a computer lab
windoes98se 3 years ago
wes but there running a program and connectedvia a network and all working on 1 thing
cunijoeme 2 years ago
Nice :) I'd like to have one of those, I'm waiting for a 25 hour render right now :S
ericrubinoff 3 years ago
good video but it would be nice if there were some spec and info on the video
callumw88 3 years ago
Hey, yeah, maybe it would have been better but all we wanted to do was capture what was happening so we could show it to some people. It was just something rather basic to use to help explain what was going on at our school. Thanks for the comment though!
ezbsvs 3 years ago
awesome, that should increase rendering time ... like 40 times faster?
monopita 3 years ago
Hi, i was wondering if you have written any tutorial or article on how to create a small render farm? If you have it will help me a lot as i am doing computer animation and using Maya, i would like to know the step by step on building a small render farm and what is required?
If you dont have the information please let me know if there is any site i can go and learn on how to build a render farm.
Thank you.
jamil1985 3 years ago
Hey there, I appreciate the comment but I am afraid that I use 3ds Max 8 and am not familiar with Maya (although I've been meaning to learn Maya for a few years now) However, I believe you can google it or something, it shouldn't be hard to find information. I'm afraid a friend of mine set up the network and I just did the modeling and animating, he is the technical side behind it.
Sorry for the long winded explanation and such... Hope things come out well for you!
i
ezbsvs 3 years ago
*has finally figured out what u do in ur free time* o.o
oh...my....*blinks*
Rasaphane 3 years ago
Damn! How fast did it render using 50 machines? Me and some mates tried it once using 8 machines with 1.8Ghz CPU's and it took just about 56 hours to render.
solitairius 3 years ago
The total render took about 8 hours, it was 900 frames rendered at 800x600 pixels using Mental Ray to render. How big was yours? Oh, and our computers were all I want to say +/- 2 Ghz CPU's with 2 Gb ram a piece... so that probably made a difference...
ezbsvs 3 years ago
that's a long time.
your rendering methods must be.... insane
pyromodder 3 years ago
This is the method, professional use
when they make movies like shrek the third
tooo01 4 years ago
Yes except they usually use permanent set render farms and they are made of thousands of computers. But yes they are all clusters.
coilgunner2 3 years ago
Please explain, this will be big soon if its the same thing i trying to do.
SplinterCraig 4 years ago
The basic idea is that we used Autodesk's Backburner to network 50 computers together to quickly complete an animation that needed rendering. Each computer rendered one frame then sent it to the master computer, dividing the total render time by fifty.
Hope that helped some!
i
ezbsvs 4 years ago