any chance of a tutorial on the rendering of a scene like this? Like... how do you block visibility of overlapping parts? for example when the ball hits the unseen side of the wall but you obviously dont want to have to render the wall over the top of the plate to block off the ball when its behind it?
as im a noob at this i was thinking about using a 'green screen' plane that i can key out in premiere...
@point5productionsltd Oh, I forgot to say, increasing your shutter speed will reduce your exposure levels. Make sure you have a high enough light level when you're shooting to compensate. Plus, if you're shooting in low light levels (like a darkened room) your motion blur tends to be much worse.
@point5productionsltd The number one thing for getting rid of motion blur is to use a higher shutter speed.
If you have a camera that can set your shutter speed, make sure you turn off auto and set it as high as you can before you start to get any obvious "strobe effect" from it.
Other than that, perhaps it could be your camera's compression method. If you have a "pro" setting or higher quality recording method, switch to that. I used a Sony PDX10 with DVCAM (4:2:2) compression.
This tutorial has saved me a lot of time and headaches, really one of the best I have used. It was nice to see you helping people problems solve, instead of just showing well rehearsed projects which encounter no issues.
I would love to see a tutorial which explains in depth about render passes and lighting in order to achieve a photo realistic result, if your looking for suggestions.
thanks very much, helped me a lot!
any chance of a tutorial on the rendering of a scene like this? Like... how do you block visibility of overlapping parts? for example when the ball hits the unseen side of the wall but you obviously dont want to have to render the wall over the top of the plate to block off the ball when its behind it?
as im a noob at this i was thinking about using a 'green screen' plane that i can key out in premiere...
MikeErty 3 months ago
love ur tut? I have a qiz. how can I make the shadow and reflection on the ground????/ pleaseeeeeeee, thanksssssss
EmmiaVo 6 months ago
great ,please post the final sample of the video, and maybe create a tutorial on the exportings and the final touches
Parmezzan 9 months ago
thanks for the help!!!! this was what i was able to create. hopefully i will be making longer and much better vids soon. /watch?v=26cmpBxnLes
continue making the tutorials!!!
qazgamer 10 months ago
@point5productionsltd Oh, I forgot to say, increasing your shutter speed will reduce your exposure levels. Make sure you have a high enough light level when you're shooting to compensate. Plus, if you're shooting in low light levels (like a darkened room) your motion blur tends to be much worse.
UndergroundEducation 1 year ago
@point5productionsltd The number one thing for getting rid of motion blur is to use a higher shutter speed.
If you have a camera that can set your shutter speed, make sure you turn off auto and set it as high as you can before you start to get any obvious "strobe effect" from it.
Other than that, perhaps it could be your camera's compression method. If you have a "pro" setting or higher quality recording method, switch to that. I used a Sony PDX10 with DVCAM (4:2:2) compression.
UndergroundEducation 1 year ago
Very good tutorials, is hard to find this kind to tutorials in youtube and the net!
goranification 1 year ago
This tutorial has saved me a lot of time and headaches, really one of the best I have used. It was nice to see you helping people problems solve, instead of just showing well rehearsed projects which encounter no issues.
I would love to see a tutorial which explains in depth about render passes and lighting in order to achieve a photo realistic result, if your looking for suggestions.
Thanks for the great tutorials.
xtk7ff 1 year ago