i think i have the same question as MrSonicblast i have downloaded a file from a website and i have a model and i have the bones but i dont know how to put them together so i can move my model freely
I'm using a model imported from a game, it's ripped FROM the game, and so are it's bones (The original ones it had in game) and I had to import the bones and the model seperately.
Should I just follow the same steps as rigging a normal character in 3DS Max 2010? Or is there anything different.
Do you have any tutorial on how to do those graphical interface that some rigger uses on their demos. They select parts of the rigging by clicking on a window with the character picture. If you don't have one, can you make one or point me to anybody that have made a tutorial about it. I have tried to find one tutorial about this subject but cant' find any. Thank you in advance for your help and for all the videos you have post so far. Very helpful
What's the difference between regular bones rigging and biped rigging? Which one should I go with, it's really confusing. I looked alot for rigging with bones but couldn't find good info. I'm a max modeler and learning animation and rigging now. I know Maya users use regular bone rigging all the time.
I definately feel like saying thanks, and pretty soon too. For the time being however, the best I can do is let people know about you and your channel, and keep them away from the idiot who uploaded your work on CGPersia, trying to make a profit out of it.
@MONEYVAL9 Yes I do, but I can only save so much money up at a time, so I usually upgrade the core program then save up for the plugins. Doing it that way saves at least 2,000.00. However, during that time, I use the previous version of MAX with all the main plugins I use.
i don't have the "RING" option.... What version do you have???? Please reply.
zanemaz 3 weeks ago
I really need a how to rig a minecraft creeper tutorial
Plz!!!
codbandito 1 month ago
This might be a dumb question but how are you changing the topology with the texture staying intact?
WerewolfofOblivion 1 month ago
thanks :) here have some fake money cause i dont have any real money at the mo :D
CptChes 3 months ago
i think i have the same question as MrSonicblast i have downloaded a file from a website and i have a model and i have the bones but i dont know how to put them together so i can move my model freely
hipten 3 months ago
thanks for the vid. my teacher is obsessed with hotkeys and i never have any idea what the hell shes doing
Chmelewsky 4 months ago
pls, btw: whats the shortcut for the toggle wireframe/ Smooths & Highlights?
spidermarcus 4 months ago
Great tut
MicrosoftsourceCode 4 months ago
I have a question....
I'm using a model imported from a game, it's ripped FROM the game, and so are it's bones (The original ones it had in game) and I had to import the bones and the model seperately.
Should I just follow the same steps as rigging a normal character in 3DS Max 2010? Or is there anything different.
MrSonicblast 5 months ago in playlist 3DsMax
Hi Screen writter,
Do you have any tutorial on how to do those graphical interface that some rigger uses on their demos. They select parts of the rigging by clicking on a window with the character picture. If you don't have one, can you make one or point me to anybody that have made a tutorial about it. I have tried to find one tutorial about this subject but cant' find any. Thank you in advance for your help and for all the videos you have post so far. Very helpful
carlosanima3d 5 months ago
THANK YOU SO FUCING MUCH OMFG!!!
daleeps 6 months ago
THANKS !!!!!!!!!!!!!!!!!!!!!!!!
1F3RN4L 9 months ago
what dial? what does it do? what happens if i turn it?
ZeroCaliberSlug 1 year ago
What's the difference between regular bones rigging and biped rigging? Which one should I go with, it's really confusing. I looked alot for rigging with bones but couldn't find good info. I'm a max modeler and learning animation and rigging now. I know Maya users use regular bone rigging all the time.
CGZee10 1 year ago
@CGZee10 hi! The main difference is that biped is a prebuilt rig with pre assigned UK links. It depends mostly on the artist doing the rigging
Screenwriter805 1 year ago
Comment removed
CGZee10 1 year ago
@Screenwriter805 Hey, Thanks a lot man! Appreciate your help. Thanks for the tutorials!
CGZee10 1 year ago
I definately feel like saying thanks, and pretty soon too. For the time being however, the best I can do is let people know about you and your channel, and keep them away from the idiot who uploaded your work on CGPersia, trying to make a profit out of it.
Thumbs up for your efforts mate :D
KeratsiniHombre 1 year ago
Comment removed
vojkan79 1 year ago
Thanks for tutorial, its really helpfull.
vojkan79 1 year ago
great start, I was realli looking forward for a tutorial of 3dmax rigging, thankyou so much...
im going for the second
comiclander 1 year ago
helped me! :)!
the12221 1 year ago
@the12221 right on!
Screenwriter805 1 year ago
DO U HAVE 3DS MAX 2011 YET
???
MONEYVAL9 1 year ago
@MONEYVAL9 Yes I do, but I can only save so much money up at a time, so I usually upgrade the core program then save up for the plugins. Doing it that way saves at least 2,000.00. However, during that time, I use the previous version of MAX with all the main plugins I use.
Screenwriter805 1 year ago
i've never rigged a character before, are these videos a good way to start learning about rigging?
esepablo19 1 year ago
@esepablo19 I can only hope so.
Screenwriter805 1 year ago