yes but i used a iregular shadowbuffer lamp maped to a cirle of vertices and had them oint outwards. Im gonna uppload a videotutorial on how to do it.
No problems, just remember that the spot bias or spot size cant be 180 cause then it wont cast shadows, allso rember that using a really high spot size isnt always the best option.
HELP how did you cast thr light shadows on the walls did you just enable shadows or what?
orcsaver 4 years ago
yes but i used a iregular shadowbuffer lamp maped to a cirle of vertices and had them oint outwards. Im gonna uppload a videotutorial on how to do it.
TheMorMor 4 years ago
thanks dude that really helps because im making a game and needed to know how it worked,well still make the vid!
orcsaver 4 years ago
No problems, just remember that the spot bias or spot size cant be 180 cause then it wont cast shadows, allso rember that using a really high spot size isnt always the best option.
TheMorMor 4 years ago