Added: 3 years ago
From: cubex55
Views: 3,344
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  • The parallax scrolling is "wrong", which makes foreground items look backwards.

    Poor ratios chosen for the parallax layers.

  • Ratios of background layer are perfect.

    Smooth scrolling. The foreground objects are made of the spare sprites controlled by the copper in each scanline. This is not a paralax ratio problem, this is a third virtual paralax layer . See the stars in the grren level.

    The effect is perfect for the endlevel (the red foreground things).

  • Sorry, I worded it wrong: There is parallax scrolling, but the main layer of game objects doesn't scroll when the player ship moves, meaning they seem to move with the player because of the parallax. As if the entire level was moving, instead of just the player ship; the main layer is fixed and that causes a weird parallax effect.

  • Check "hol abime net" or "lemonamiga" :)

  • That was good stuff :)

  • Oh cool. Another game I've never been able to play properly. It was way too weird. Nice graphics, though.

  • Ha, they sampled Crockett's Theme!

    Amiga + Miami Vice = class...

  • Great job dude, and great work. Well done.

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