What is jass? and teach me to learn how to do it please because when i seen your video that has the ability "Charging Ice" i thought it was very very cool and i want to know. Please help
@50908Andrew Hi there :-) Jass is actually the same as GUI, just that GUI(Normal triggers) is an easier version of Jass. Jass is the script, like the code for that function. You can convert your GUI trigger to jass by pressing the Convert to Custom text button you find on.. Was it the Edit button up on the top ? At least one of those on the toolbar on the top. When you do this you will notice all your normal triggers getting changed into scripts, which in your case you might wont understand.
@50908Andrew The Charging Ice ability is easily doable by using normal triggers. Only thing you will need is 2 typse of dummy units. Or just one if your using the same models. Then what you do is Create the dummys infront of each other, after a specific time each, and set a timer for them to die again. Then when the last of those dummys dies, you create like a circular effect with many of your dummys, and make them move from the spot he died. This isn't very easy to explain with a little comment
@50908Andrew To make it shrink you can change the scaling in the object editor. The model is something with frost, you can browse through them. Maybe one of them was frost nova or summing.
hey can u make a tut for creating custom spells in Jass? like the ones in Warcraft 3 jass video : Custom spells, i really want to learn to make spells with Jass
Hi there. First of all your tutoriels are great. Thanks for them. But i was wondering if u could tell me how to make a campaign. Especially how to "save" the Heroes, so that they in the beginning of the next lv, has the same items, and lvs and stuff.
Hi wimpycow i really want you to make a tutorial about units attack point in floating text overhead of the attaked unit i really need help :) sorry my speak im danish
Tutorial, turorial. It will be hard if i should be making a tutorial for a single Person which ask me. If you give me more information about your problem, i might be able to help you out. Because i really dont understand what you really mean, would it be like a target system ? Or just name over the unit being attacked? Give me a PM about your problem detailed please :)
Can you please amke a tutorial on how to upload videos on youtube and then make them process better cause my videos are still processing after kinda a month
:) Yes. I was wondering if i should make such video, but it got abandoned, im afraid. Anyways..
Basically the Event, is when it happends. Like
When i unit dies, it will activate the trigger if a unit dies.
Then the Condition come out. Example if Unit type od the dying unit equal to a Footman for instance. Then that would take it to the finish step, if its a footmen which dies.
Then the finctions on the actions will be activate and do as you say it will do.
Since that would been long. I advice you to download a spell on the internet and see what he does with the triggers.
Anyway. You need units and make them dummies which may have a model or something. Else they could just cast a spell for you. Triggering. Yeah. You need to make them move, or order them to cast, very hard explaining it
Can you teach me to A quote "If you can make a tutorial on a quest like: Kill 10 units. It will be nice ^^ " and B teach me to make custom spells please? im struggling horribly with that
Well yes.. I won't give you a code for it.. But i'll give you advice..
Create some dummy units.
Dummy units cam be for this :
Cast a spell at the target(Stun, damage)
You could change it to a model(Walking, or just alot creation)
Or just nothing(Example comboPoints in a WoW game). Well. Use the trigger action for each Integer A from 1 to 10 alot ! It very usable if you want the units to go around the caster. If you want 12 units to go around the caster then do like this:
Oh yes.. You need a integer variable counting units killed. Like Event A unit Dies Condition If Units_Killed Less than or Equal to 10 Then Set Units_Killed=Units_Killed+1 If Units_Killed Equal to Or greater than 10 Then Mark Quest as Completed.
Hmm, have you seen that in any game ? I am not really sure if you got to use model ? As special effect i mean ? It could work though.. And just create text in it ? Well, i'l check if its possible and i'l write it up :)
I'l tell you as soon a get home :) Then i can work it out for you, Its very simple. Just check the quest action in the trigger. If you don't make it i'l try help you more detailed :)
What song is this?
50908Andrew 1 year ago
No like when you cast the spell the hero like shrunk
50908Andrew 1 year ago
@50908Andrew Oh :-) Go to triggers then, Animation - Change Unit Size. Use it when the spell is cast.
Wimpycow 1 year ago
What is jass? and teach me to learn how to do it please because when i seen your video that has the ability "Charging Ice" i thought it was very very cool and i want to know. Please help
50908Andrew 1 year ago
@50908Andrew Hi there :-) Jass is actually the same as GUI, just that GUI(Normal triggers) is an easier version of Jass. Jass is the script, like the code for that function. You can convert your GUI trigger to jass by pressing the Convert to Custom text button you find on.. Was it the Edit button up on the top ? At least one of those on the toolbar on the top. When you do this you will notice all your normal triggers getting changed into scripts, which in your case you might wont understand.
Wimpycow 1 year ago
@50908Andrew The Charging Ice ability is easily doable by using normal triggers. Only thing you will need is 2 typse of dummy units. Or just one if your using the same models. Then what you do is Create the dummys infront of each other, after a specific time each, and set a timer for them to die again. Then when the last of those dummys dies, you create like a circular effect with many of your dummys, and make them move from the spot he died. This isn't very easy to explain with a little comment
Wimpycow 1 year ago
@Wimpycow then how do i make the character shrink? and i dont know the model you used for the water :/
50908Andrew 1 year ago
@50908Andrew To make it shrink you can change the scaling in the object editor. The model is something with frost, you can browse through them. Maybe one of them was frost nova or summing.
Wimpycow 1 year ago
pls mach mal n tuto wie man enn omnislash macht ;)
oder wie man nen time lapse vom nerubian weaver macht
das würd mich ma intressieren =]
wär geil wenn dus machen würdst
destroyed14MCfly 1 year ago
@destroyed14MCfly I am not dutch, or whatever language you are talking, so I can't help you.
Wimpycow 1 year ago
can i do Quests with other players???
DarkNL100 2 years ago
help *
Maper555 2 years ago
tutorial for a gate command
( unit walks up to a gate and types the command -enter) (unit gets sent to the other side) how plz???
oh and when a unit dies player gets set to (a certain region) either one would hlpe A SHIT LOAD
Maper555 2 years ago
well.. to open a gate you go:
EVENT -- Player - text message [ what you want them to type goes here]
CONDITION -- what ever you want.. for example.. player = player 1 [red]
ACTION -- Destructable - Open [ select your gate in the Variable thing]
There...
legoman6000 2 years ago
ah.....thank you :]
Maper555 2 years ago
@Maper555 to do that you can have
event: player 1 (red) types in the chat message -enter exactly.
action: unit group- pick all units in region gate enter and move picked unit instantly to gate exit
xaria347 1 year ago
I cant get the sky screen on for third person camera
Sanarcox 2 years ago
how about you make a video of each one of those?
i know nothing about mapping/triggering/etc. i would like to see how to do those things, and continue the jass tutorial pls
i just know how to place units o.o
Brusz 3 years ago
I want my unit too attack and make spells on other units while i've done your "arrow key movement" stuff! :D
Paul4nder 3 years ago
FPS GAME CAMERA!!!!! :O
OlloX3 3 years ago
hey can u make a tut for creating custom spells in Jass? like the ones in Warcraft 3 jass video : Custom spells, i really want to learn to make spells with Jass
1213234124 3 years ago
Hey Wimpycow can you help me with Mirana's Jump from Dota? I need to know how that skill was maked.
Droyteka 3 years ago
Hey Wimpycow can you help me with some skills? I need to know how to make Mirana's Jump from Dota Map?
Droyteka 3 years ago
Hey Wimpycow i need something special, something like Mirana's Jump in Dota can you help me? I need to know how to make this triger.
Droyteka 3 years ago
i want to know how to make fairly cool spells in gui not jass because thats imps to learn
Voltrillian 3 years ago
Hi there. First of all your tutoriels are great. Thanks for them. But i was wondering if u could tell me how to make a campaign. Especially how to "save" the Heroes, so that they in the beginning of the next lv, has the same items, and lvs and stuff.
Thanks in advance.
brask26 3 years ago
I'm making a TD and would like to now how you do so u can sell your towers xD
WarcraftFr3ak1 3 years ago
Ah, ofcourse :)
First of all.. make a new spell, thunder clap or something and make your tooltip.
Now find the unit, add the ability, then create a new Point value for the unit, you find that somewhere in the options.
Now its just the triggers left..
Wimpycow 3 years ago
Event
A unit starts the effect of an ability
Condition
None
Action
Unit-Remove unit(casting unit)
Add (Point value of(Casting Unit) to Owner of(casting unit) gold)
Wimpycow 3 years ago
This might now be correct spellings, but theese actions exist. So you will find them, for more information, PM me.
Wimpycow 3 years ago
where can i find your other videos????? :D
Alezio100000 3 years ago
On my channel, ofcourse. Just click at my name :)
Wimpycow 3 years ago
do you know how to make my hero grow more than 5 levels??????? I have adjusted it to grow up to 20 but he stops at 5 levels....
Alezio100000 3 years ago
I think you will find that in the other video of mine, Just check my channel and find the Video About the Basics. ;)
Wimpycow 3 years ago
Advanced--> gameplay constants
eidos235 3 years ago
hi i need to know how to get to the warcraft 3 world editor i cant find it in the game. send me a message
rzq100 3 years ago
Hi wimpycow i really want you to make a tutorial about units attack point in floating text overhead of the attaked unit i really need help :) sorry my speak im danish
HolyFeriox 3 years ago
Tutorial, turorial. It will be hard if i should be making a tutorial for a single Person which ask me. If you give me more information about your problem, i might be able to help you out. Because i really dont understand what you really mean, would it be like a target system ? Or just name over the unit being attacked? Give me a PM about your problem detailed please :)
Wimpycow 3 years ago
Can you please amke a tutorial on how to upload videos on youtube and then make them process better cause my videos are still processing after kinda a month
IllidanSt0rmrage 3 years ago
Haha ! :) Maybe you got bad conection ? Or maybe your video is like 500 mb ? =/ Hard to say. I might do that if you still have problems.
Wimpycow 3 years ago
Thanks wimpycow:)and where did you get your game cam,i dont know where to buy/dl
IllidanSt0rmrage 3 years ago
I really want to know the basics of triggers etc, this would really help, Thanks in advance. I will subscribe to your videos.
Respect,
(*$malli$*)
MasterMalli 3 years ago
:) Yes. I was wondering if i should make such video, but it got abandoned, im afraid. Anyways..
Basically the Event, is when it happends. Like
When i unit dies, it will activate the trigger if a unit dies.
Then the Condition come out. Example if Unit type od the dying unit equal to a Footman for instance. Then that would take it to the finish step, if its a footmen which dies.
Then the finctions on the actions will be activate and do as you say it will do.
Wimpycow 3 years ago
Not very easy to tell how it works out, you actually need to work youself out on the actions.. For instance,
Unit-Kill-(Killing Unit)
Wimpycow 3 years ago
I want to know how to make really cool spells
danzerous111 3 years ago
Yes.. I cannot tell exactly how you do it..
Since that would been long. I advice you to download a spell on the internet and see what he does with the triggers.
Anyway. You need units and make them dummies which may have a model or something. Else they could just cast a spell for you. Triggering. Yeah. You need to make them move, or order them to cast, very hard explaining it
Wimpycow 3 years ago
Yes. I do. Hopefully you got a messenger account. I could send it over that way. Or just E-mail. Pm me.
Wimpycow 3 years ago
could u make a tutorial on how to make heroes talk... so... erhm... like in a melee map with heroes u have to summon u know what i mean :/?
i just want a unit who hasnt placed on the map to talk
xKibaFTWx 3 years ago
Talk ? You mean with sound or text ?
Wimpycow 3 years ago
just like the one u've created with the units but for heroes that havnt placed on the map yet
xKibaFTWx 3 years ago
Creating quest tutorial.
I was thinking of Tower defence tutorial.
Any requests ?
Please reply.
Wimpycow 3 years ago
Can you teach me to A quote "If you can make a tutorial on a quest like: Kill 10 units. It will be nice ^^ " and B teach me to make custom spells please? im struggling horribly with that
HARDCORESKELETORN 3 years ago
Well yes.. I won't give you a code for it.. But i'll give you advice..
Create some dummy units.
Dummy units cam be for this :
Cast a spell at the target(Stun, damage)
You could change it to a model(Walking, or just alot creation)
Or just nothing(Example comboPoints in a WoW game). Well. Use the trigger action for each Integer A from 1 to 10 alot ! It very usable if you want the units to go around the caster. If you want 12 units to go around the caster then do like this:
Wimpycow 3 years ago
For each Integer A from 1 to 12
Set Angle = Angle + 30
Create (some unit) at Position of caster offset by (Your distance) facing Angle facing Angle
Add 2 seconds to last created unit(Kills unit in 2 seconds)
Order last created unit to walk to Position of caster offset by 500 facing angle
Wimpycow 3 years ago
Now 12 units will walk from the unit, like around it. Think a little creative. Special effects ?
Wimpycow 3 years ago
Since allready i've got some question asking me how to make a quest and completing it i'l do it :) Coming soon
Wimpycow 3 years ago
You are my hero, lol
Thanks for the help ^^
Flamestrike152 3 years ago
Thank you, because i only know how to make a quest where you shall kill 1 like:
Unit Dies
Quest - Mark (Last created quest) as Completed
Flamestrike152 3 years ago
Wimpycow 3 years ago
i want to see the damage in a bubble or something lol ... i'm not good with that.
SpencerTheWatcher 3 years ago
Hmm, have you seen that in any game ? I am not really sure if you got to use model ? As special effect i mean ? It could work though.. And just create text in it ? Well, i'l check if its possible and i'l write it up :)
Wimpycow 3 years ago
Thx
SpencerTheWatcher 3 years ago
If you can make a tutorial on a quest like: Kill 10 units. It will be nice ^^
Flamestrike152 3 years ago
I'l tell you as soon a get home :) Then i can work it out for you, Its very simple. Just check the quest action in the trigger. If you don't make it i'l try help you more detailed :)
Wimpycow 3 years ago