This system is used in a game named Allaince: The Silent War, the game isn't released yet (which I fiend very sad :( ) becoase its not done and they paused the development.. I realy want to see it in that game. The game is a FPS.
Crysis..."gameplay"? You mean just walking around and shooting people in the face? I hardly call that special, considering the concept of walking around with your 'cameraperson' and shooting them in the face has been since the very beginnings of the game industry. And your trying to make a point that the huge revolutionary steps taken towards attaining realism in worlds is not much of a bother that your comparing it against a decade old concept of your so called 'gameplay'.
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For your information, Crysis uses all of the graphical techniques used in this video. You might even say Crysis graphics are better. Hmm, so let's see- good graphics without face-shooting, or good graphics with face-shooting. Who wins?
Cool, I'm currently trying to make clouds in Blender. I guess the people who would appreciate those images the most are people who have tried doing that themselves, theres no other way you can know how difficult it is.
The video is beautiful. The issue is that they are trying to sell this technology into the Distributed Interactive Simulation (DIS) community. DIS requires geo specific imagery, geo specific elevation data, very large dynamic entity counts (i.e., 50,000), a far horizon of between 100 and 200 kilometers, and for flight simulation, a geocentric coordinate system. It is fine to make stand alone demos but a wholly different matter to fully integrate such a feature into a full up flight simulator.
crysis looks better :P
capownz 7 months ago
@capownz Yes, yes it does.
DeFragGrenade 7 months ago
This + Outerra = <3
Kvokki 7 months ago
what the hell is this? cloud system for what? crysis has pretty good volumetric clouds dont you know
gobacktorussia 1 year ago
@gobacktorussia Its a cloud SIMULATOR you idiot, its not for a game, read the description ffs.
Dylantog 9 months ago
woooow
masterpj55 1 year ago
OMG must have!
shinonyx 1 year ago
Great!
Hardkor55 1 year ago
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Fantastic!!! Where I can download it????
N3crus18 1 year ago
Fantastic!!! Sorry, where I can download it????
N3crus18 1 year ago
That looks frickin amazing. Even the ground doesn't look believable.
Wait, so is this out?
TheFXGuy 1 year ago
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meh-k, i guess...
ph0chiz0 2 years ago
This system is used in a game named Allaince: The Silent War, the game isn't released yet (which I fiend very sad :( ) becoase its not done and they paused the development.. I realy want to see it in that game. The game is a FPS.
robbie932 2 years ago
best real time volumetric clouds i have ever seen!
this would be awesome technology to have an a flying game or in a game like "Just Cause" where theirs skydiving
SleepyAcorn 2 years ago
would it be easier to make a proffesional looking game if i where to integegrate lot of different physics engines into a games engine?
Traceurb 2 years ago
@Traceurb - Easier than performing brain surgery on yourself, perhaps.
You'd also have to get all the art together, pay for all the professional physics like this, and the programmers....
And actually have a game idea, too.
cyborgtroy 1 year ago
Droolz. AH I wish SL had that.
airbaboons 2 years ago 2
Wow better than the Alpha version of Second Life 2.0
See it in 2009 in Second Life 2.0 Finalversion. Wow
Jenny1990nrw 3 years ago
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It's just a simulation using Windlight. What's so special about that? Yeah, it looks 100% real, but have you ever seen Crysis gameplay?
h8s2 3 years ago
Does that matter so much to you? I guess you don't see what we see so I'll just leave it at that.
dessertmonkeyjk 3 years ago
There's not much to see. As long as we're using textures, nothing can be completely authentic.
h8s2 3 years ago
Crysis..."gameplay"? You mean just walking around and shooting people in the face? I hardly call that special, considering the concept of walking around with your 'cameraperson' and shooting them in the face has been since the very beginnings of the game industry. And your trying to make a point that the huge revolutionary steps taken towards attaining realism in worlds is not much of a bother that your comparing it against a decade old concept of your so called 'gameplay'.
NexiiM 2 years ago
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For your information, Crysis uses all of the graphical techniques used in this video. You might even say Crysis graphics are better. Hmm, so let's see- good graphics without face-shooting, or good graphics with face-shooting. Who wins?
h8s2 2 years ago
Beautiful!
AsymptoteInverse 3 years ago
This is what volumetric clouds should look like. Now if only they can make the terrain spherical (iow, planets)..
conradhw 3 years ago
Windward Mark Interactive's site seems to be down. Anyone know if this is commercially available yet??
shaghaus 3 years ago
Can't wait for this to be wired into SL...
NodPilot42 3 years ago
Holy shit, is that real time?! If it is then DAAAAAMMNNNNNN
jordanneff 4 years ago 15
amen.
tjakal 3 years ago 6
Cool, I'm currently trying to make clouds in Blender. I guess the people who would appreciate those images the most are people who have tried doing that themselves, theres no other way you can know how difficult it is.
gradyiscool 4 years ago
exciting
kalafat 4 years ago
it will be in " Second Life " ! cool news !
jezus34 4 years ago
Totaly.. KICK ASS!! Windmark's defently made somthing totaly amazing.
crazyforbiskets 4 years ago
wow this would look great in a game..
kryotos 4 years ago 3
The video is beautiful. The issue is that they are trying to sell this technology into the Distributed Interactive Simulation (DIS) community. DIS requires geo specific imagery, geo specific elevation data, very large dynamic entity counts (i.e., 50,000), a far horizon of between 100 and 200 kilometers, and for flight simulation, a geocentric coordinate system. It is fine to make stand alone demos but a wholly different matter to fully integrate such a feature into a full up flight simulator.
WGarthSmith 5 years ago
holy poo that looks yum - whats the framerates and does it do cloud evolution/ morphing or just movement.
esgimasd 5 years ago
That's amazing, but what purpose does it serve?
silverspell 5 years ago
wow
lpcrispo 5 years ago