I think the real legit complaint is games that make it LOOK like they offer choices but then punish you for not picking the one they wanted you to pick.
So it's not the fact that they're linear, it's that they pulled a bait and switch on you.
As for the "people not knowing what the fuck they're talking about", part of it is "Quoting Yahtzee to sound cooler". You visit the Escapist, you probably know what I'm talking about. Yahtzee can probably start saying sexuality is unnecessary and everyone with sexuality is stupid, and the forums will be full of people proudly proclaiming themselves to be celibates above the influence of sex or saying they were always asexual.
Deus Ex has about 5x more complex and deeper story than half-life 2, and it was NOT linear. Jimqui, there's a difference between a linear STORY (no problem with that), and linear LEVEL DESIGN (all problems with that). This time you turned out to be the one who doesn't know what the F is he talking about ;)
@MidnightSt Deus ex was pretty linear, maybe not as much as half-life but its still far more linear than your average open world game. The best games are usually one with brilliantly written narrative with gameplay that gives the illusion of freedom. you feel like you choose you own path but you really don't. That's what Deus ex accomplished. System shock 2 (and by extension Bioshock) are other good examples of this.
Also, remember that he said it works with most games, not all.
@Otacon1105 "linear" and "open-world" are two extremes. i KNOW Deus Ex was not open world, but despite that, it's level design WAS NOT linear. Same goes for System Shock 2. That's actually my point - that you can have LINEAR STORY played out in NON-LINEAR levels (notice the word "LEVELS" - i'm not talking about open-world games, but about games divided into levels). Another good example would be Thief 3. those all do what you said - give you non-linear levels that are not open-world, but
@Otacon1105 ...but are complex/non-linear enough to give you a very solid illusion of almost total freedom, while maintaining solid/linear storytelling. as i said, i have no problem with "you HAVE to get from A to B", but if the path between those two points is just a curved line, it is 1. unnecessary, 2. lazy, 3. restricting, 4. bad. i just want "dead branches", multiple paths in a level, i want the environment feel like a world, not cardboard movie stage. half-life 2 fails in this.
@MidnightSt the problem in the concept of open world for the sake of it is that it draws attention to the less open portions of the game. IE "I can open every other door in the game why not this one" "why is their a general boundary to the map" the realism highlights the unrealism *see uncanny valley
@SURPLUSNiNjA and that's supposed to mean that "i can't open ANY door" is better? it's not. the problem in the concept of open world is mainly money, that it costs a lot and you are creating content that is not strictly necessary for the main plot. developers are getting kind of lazy and savvy in this way, because they have to waste more and more resources (time&money) to just keep up with graphics level of everything else.
@LudusVan Although I do agree that linearity can be quite useful when trying to tell a story. I just wish he could ease back on the pretentiousness when trying to make a point.
@au25 I am sure you either skipped the whole HL2 or I had a mod installed and didn't know. Because while there were bugs, enemies didn't behave like you mentioned.
And in Call of Duty I saw friendlies and enemies aiming at distant enemies while they were facing each other, or crouching in the same wall etc.
@bf2lover42 what do they do instead? make a fucking sandwitch?
In mw3 the ai and gunplay are far better than hl2, they duck attack when you reload, strafe, fall down when shot , get back up, throw grenades when you hide and the guns have recoil and sway, i actually coudlnt hit them from long range and had to get close, hell i shot them multiple times in small bursts... in the campaign!!
Jim is growing on me.When he's not in character he makes some good points.I do think he should lose a little weight though.Not because I care about what he looks like,but because he sounds permanently out of breath.It takes me out of his reviews because he sounds so strained.I also worry with belaboured breathing like that he's going to have a heart attack.Get fit,Jim so u can lead a long healthy life and stick it in the eye of gamers who are wankers.
Linearity is pretty BS concept. GTA is supposedly "non-linear" because it's open world? Umm, you still play the story missions in the same order, they still play out the same way every time, you still start and end at the same place via the same path, how is that non-linear? Freedom is more important. Most people would say Halo is a strictly linear game, but there's freedom in how you approach every situation. MGS is the same way. GTA and RDR have relatively little freedom in missions.
@TakashiMiike17 Yes, but you see, I personally find that when I play a game and follow the missions, I get lost in the freedom that the game provides. For example, in Grand Theft Auto, I may be doing a couple of missions, and suddenly I'm fighting police while shooting down 50 Cent's worst enemy: helicopters. Also, if there's "freedom" in Halo, then there must be freedom in other FPS games if you can take any approach within the game mechanics. I respect your opinion, I hope you understand mine.
@Catastrogue regarding freedom in other fps, there is, some. Halo does a much better job of this than, say, Call of Duty. Halo tends to be designed with variety in mind, whereas in most action games there's usually one obvious strategy. I do see your point, but I think it's possible to have a tight narrative in a game and still allow player freedom. Deus Ex is a pretty decent example that I've been playing recently.
Well, Resident Evil and Silent Hill are necessarily linear games. You had to explore Silent Hill to find out where to go next, and the same thing applies to Resident Evil. But yeah, too many people complain about linearity in video games. If you prefer free roaming that's fine, but don't bash the shit out of other games just because the developers thought the concept of the game would be best if it was linear and told you where to go!
linearity doesn't MAKE a story. having side missions BREAKS it. imagine playing for example TES:O. you're all caught up in this epic quest and then in the middle of it, you're asked to do all this ridiculous stuff. the story is still great but it doesn't feel epic when you can just take a break from stopping invading demons to work your way up into for example the fighters guild. suddenly the story seems not so urgent and that kills it.
I agree almost completely, but I just want to make a point: Games don't neccesarily have to be closed-in corridors to be able to tell a good story. My example for this is Deus Ex: You can go through the levels any way you want, and the levels are huge and full of choices, but this leads to (almost) the exact same place and result.
Whilst linearity is all good and it's sometimes nice to just run in a straight line shooting, I think there are too few games out there that do it Deus Ex style.
people have talk enabled by default, and so the vast 95%iry of people dunno wtf they talk about or why are they dumb.(luckily typing isnt learned automaticall and so not everyone writes comments) No point in talking if you can't think, but people get distracted and think(or dont care) conversation equals brain activity.
The problem I have with open world games is I rarely, if ever, finish them. Too many distractions and too many boring missions that never end and follow the same structure. There is a reason that so many people never get very far in GTA.
Sure there are open world games that are great but I just don't think they have the ability to have a cohesive narrative that a more linear game can have, in most cases.
The only free roam non linier game that i can think of that had a very well written story and did just as good at telling it as the games you bring up in the video is Read Dead Redemption. With that being said L.A. Noir could also be falling into this catagory soon too.
Winston is indeed a prick! But Winston clearly shows the obvious nature that the majority of the 'New Gamers' this generation is bringing, is filled with illogical dumbfucks who can't comprehend simple fucking English or use common sense! Same people are the ones that can't grasp why piracy is theft and such
I LOVE linearity and i frown every time i see a reviewer crying about a game that is not linear. Of course that doesn't happen in games like God of War because the same reviewer is lacking the balls to do it and the brain to realize the benefits of linearity.
Certainly need diversity in the medium. I get quite annoyed when people think a game should be more like another game that they preferred. Although I think that video games as a medium that is much more open to the Tarantino style (not to say everything else should be excluded. I think that non-linear storytelling is something done best in this medium, looking at things like Majora's Mask, where the real story was sidequests. Still, agree.
The derp is in this video. People who usually complain about linearity are usually talking about the lack of options presented in the game, not the way the story is being told.
Ah Jim never ceases to amaze me, although it would greatly appease me if he did these rant with a glass and or bottle of wine like back in the day when we used to get pissed watching King Krude play FFVII for he 300th time :), and what GREAT acting he has accomplished here! XD
One recent Fps that was pretty much an on rails shooter has to be CoD Blops. The massive amount of scripting and very narrow corridors you move around in makes it so whenever I play or watch someone else play, the camera angles and perspective on the action is al
When I first saw/heard "on rails" I immediately thought, "Set on a train? What's wrong with that?" But that's just because I'm a derp. Jim has a valid point - there's nothing wrong with linear games for those who like a good story. Personally I don't think there's such a thing as too linear either. If something was completely linear, you'd be watching a movie instead of playing a game.
I too have been having a bone to pick with those constantly bashing linearity in games. I think FF13 really started it up, with that pretty much introducing the word to some people. I completely agree with Jim's statements and all; hope in the future we can start making more linear games with actual branching paths like Deus Ex. For many franchises though, that doesn't work, but many are great as they are.
@Tacobot2017 How is it linear? You can eat a doughnut, or go to the gym! You can snort some crack, or donate to a charity! Make your own story homeslice :)
This comment has received too many negative votesshow
Jim Sterling is an excellent journalist, and he can express his opinion very articulately, but he's not funny at all. That Sir Winston part with the guy sucking on a cigar had a style of humor that reminded me so much of the crappy movies I made with my friend when I was 9 years old.
@UncleBibby47 "Not funny" is an objective opinion about a subjective thing. Several people enjoyed Sir WInston Q. Prick (who is obviously a real person and not Jim Sterling) so to emphatically state your opinion as fact is wrong.
Unless we ever talk about Jeff Dunham, who is scientifically unfunny.
@DTOID I'm not gonna write "the following is my opinion and can never be fact" every I say what I personally believe.
I wrote "he's not funny" because that is the only conclusion my brain can pull from this video, besides the "excellent journalist" thing and the "articulate" thing, both of which I now regret thinking.
@UncleBibby47 It's okay if you think he's not funny. I find Jim hilarious. Also, I love how he doesn't take himself seriously, something most video game "journalist" should learn how to do now-a-days. in my OPINION Jim is the savior of the stale, boring, flaccid, repetitive and uninspired writing of the so called video game "journalism".
@DTOID Nobody stated their opinion as fact. He simply shared his opinion that the video wasn't funny. Remember, opinions don't stop being opinions just because someone doesn't redundantly remind you that their opinion is an opinion.
@VerendumProductions He did that in one video. It seemed more like you were making him out to only do that. But yeah, he did diss Sonic, Fallout, and Diablo fans. But mostly Zelda fans. Frankly I think most of them deserve it.
@VerendumProductions Because they complain about Skyward Sword looking like "shit" when the same fans complained about Twilight Princess and The Windwaker. Zelda fanboys are impossible to please, despite their games always being good (except the CD-i games). At least Sonic fans get shitty games. The only other fans I attack are the Devil May Cry fanboys, who act like DmC by Ninja Theory is shitty, have never played it, and act like DMC has had good writing to begin with.
@VerendumProductions Yeah, I think the last two (Sonic Colors and Sonic 4) were good. When you say three, you mean to include Sonic Unleashed? I only really liked the day-time levels.
Honestly, I have to say, I gotta give you props for being a pretty intelligent person on YouTube. We are become increasingly extinct.
A good example will be the Burnout series. The series was brilliant across 1 to 3, Revenge, Dominator and Legends. Problem arises in Paradise (haha). The game was always about going through a set path as fast and destructive as possible. With Paradise, another additional worry is added which is navigation. After prolonged play time its not much of a problem but it was taking away from the experience that was truly Burnout. Just one example of how linearity actually makes a game work.
I think the real legit complaint is games that make it LOOK like they offer choices but then punish you for not picking the one they wanted you to pick.
So it's not the fact that they're linear, it's that they pulled a bait and switch on you.
lordthawkeye 1 month ago
Bioshock ain't that linear
srdjan455 1 month ago
@srdjan455 yeah it issssssssss kindaaa. :P
MONOxHAND 1 month ago
@MONOxHAND I must have confused linear with corridor linear
That or I need a better understand of definition of linear
srdjan455 1 month ago
what is the music that plays after the intro?
jonpaze 1 month ago
As for the "people not knowing what the fuck they're talking about", part of it is "Quoting Yahtzee to sound cooler". You visit the Escapist, you probably know what I'm talking about. Yahtzee can probably start saying sexuality is unnecessary and everyone with sexuality is stupid, and the forums will be full of people proudly proclaiming themselves to be celibates above the influence of sex or saying they were always asexual.
Terestrasz 2 months ago
Starcraft 2 is a perfect example of this :/
BroodmyWarcraft 3 months ago
Deus Ex has about 5x more complex and deeper story than half-life 2, and it was NOT linear. Jimqui, there's a difference between a linear STORY (no problem with that), and linear LEVEL DESIGN (all problems with that). This time you turned out to be the one who doesn't know what the F is he talking about ;)
MidnightSt 3 months ago 2
@MidnightSt Deus ex was pretty linear, maybe not as much as half-life but its still far more linear than your average open world game. The best games are usually one with brilliantly written narrative with gameplay that gives the illusion of freedom. you feel like you choose you own path but you really don't. That's what Deus ex accomplished. System shock 2 (and by extension Bioshock) are other good examples of this.
Also, remember that he said it works with most games, not all.
Otacon1105 3 months ago
@Otacon1105 "linear" and "open-world" are two extremes. i KNOW Deus Ex was not open world, but despite that, it's level design WAS NOT linear. Same goes for System Shock 2. That's actually my point - that you can have LINEAR STORY played out in NON-LINEAR levels (notice the word "LEVELS" - i'm not talking about open-world games, but about games divided into levels). Another good example would be Thief 3. those all do what you said - give you non-linear levels that are not open-world, but
MidnightSt 3 months ago
@Otacon1105 ...but are complex/non-linear enough to give you a very solid illusion of almost total freedom, while maintaining solid/linear storytelling. as i said, i have no problem with "you HAVE to get from A to B", but if the path between those two points is just a curved line, it is 1. unnecessary, 2. lazy, 3. restricting, 4. bad. i just want "dead branches", multiple paths in a level, i want the environment feel like a world, not cardboard movie stage. half-life 2 fails in this.
MidnightSt 3 months ago
@MidnightSt the problem in the concept of open world for the sake of it is that it draws attention to the less open portions of the game. IE "I can open every other door in the game why not this one" "why is their a general boundary to the map" the realism highlights the unrealism *see uncanny valley
SURPLUSNiNjA 2 months ago
@SURPLUSNiNjA and that's supposed to mean that "i can't open ANY door" is better? it's not. the problem in the concept of open world is mainly money, that it costs a lot and you are creating content that is not strictly necessary for the main plot. developers are getting kind of lazy and savvy in this way, because they have to waste more and more resources (time&money) to just keep up with graphics level of everything else.
MidnightSt 2 months ago
i to would have sex with vanquish
stabbystabbystabbyst 3 months ago
i love when he whines about people whining.
LudusVan 4 months ago 2
@LudusVan Although I do agree that linearity can be quite useful when trying to tell a story. I just wish he could ease back on the pretentiousness when trying to make a point.
LudusVan 3 months ago
The bias in games is amazing.
"cod has terrible ai and its very easy and linear."
So is half life 2 but you like that game dont you?
"mw3 is mw 2.5" sos were doom 2, fallout 2 and diablo 2 and those are some of the best sequels ever.
au25 4 months ago
@au25 Comparing the HL2 AI to the call of duty AI? Seriously?
bf2lover42 3 months ago
@bf2lover42 more serious than ever but some people are fucking retarded cod haters and fucking dipshits.
HL2 ai does this, they see you they start shooting while standing still, if you get close they might actually bash you with their rifles.
In cod they shoot, take cover, come out when you are reloading, throw grenades and if you shoot them to the leg while running they fall down.
So yeah cod ai> hl2 ai and half life has better ai than any fps in the last 8 years, this is what we came to.
au25 3 months ago
@au25 I am sure you either skipped the whole HL2 or I had a mod installed and didn't know. Because while there were bugs, enemies didn't behave like you mentioned.
And in Call of Duty I saw friendlies and enemies aiming at distant enemies while they were facing each other, or crouching in the same wall etc.
bf2lover42 3 months ago
@bf2lover42 what do they do instead? make a fucking sandwitch?
In mw3 the ai and gunplay are far better than hl2, they duck attack when you reload, strafe, fall down when shot , get back up, throw grenades when you hide and the guns have recoil and sway, i actually coudlnt hit them from long range and had to get close, hell i shot them multiple times in small bursts... in the campaign!!
au25 3 months ago
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@au25 "fall down when shot , get back up" Wow, scripted animations for a certain damage. Still means fuck-all in terms of AI.
"In mw3 the ai and gunplay are far better than hl2" If you play HL2 for the gunplay you are doing it wrong.
"throw grenades when you hide" that has been done in many games before MW, let alone MW3
"guns have recoil and sway" What does that have ANYTHING to do with AI?
I'd be sure to check some HL2 AI test videos on YT or play F.E.A.R.
bf2lover42 3 months ago
I don't actualy care for Bioshock, Half-Life 2 or... well ok I did enjoy Final Fantasy games.
Arppis 4 months ago
why do i get the impression this guy is wearing wellies?
Kai2oo6remix 5 months ago
What the fuck is this shit?
MrArseCandal 5 months ago
Jim is growing on me.When he's not in character he makes some good points.I do think he should lose a little weight though.Not because I care about what he looks like,but because he sounds permanently out of breath.It takes me out of his reviews because he sounds so strained.I also worry with belaboured breathing like that he's going to have a heart attack.Get fit,Jim so u can lead a long healthy life and stick it in the eye of gamers who are wankers.
ScattySafari 5 months ago
This has been flagged as spam show
You will die of diabetes if you do not change your life.
BlackLarryByrd 5 months ago
moan about linearity = call of duty best selling franchise..... how the fuck did that happen?
nayte23 5 months ago
hahaha ! best drawing to emphasize a point ever 3:26
oduneyeman 6 months ago
This has been flagged as spam show
Jim Sterling is a fat ass. Lose some weight you fat fuck and stop driving up our medical costs.
PCWONK 7 months ago
Linearity is pretty BS concept. GTA is supposedly "non-linear" because it's open world? Umm, you still play the story missions in the same order, they still play out the same way every time, you still start and end at the same place via the same path, how is that non-linear? Freedom is more important. Most people would say Halo is a strictly linear game, but there's freedom in how you approach every situation. MGS is the same way. GTA and RDR have relatively little freedom in missions.
TakashiMiike17 7 months ago
@TakashiMiike17 Yes, but you see, I personally find that when I play a game and follow the missions, I get lost in the freedom that the game provides. For example, in Grand Theft Auto, I may be doing a couple of missions, and suddenly I'm fighting police while shooting down 50 Cent's worst enemy: helicopters. Also, if there's "freedom" in Halo, then there must be freedom in other FPS games if you can take any approach within the game mechanics. I respect your opinion, I hope you understand mine.
Catastrogue 5 months ago
@Catastrogue regarding freedom in other fps, there is, some. Halo does a much better job of this than, say, Call of Duty. Halo tends to be designed with variety in mind, whereas in most action games there's usually one obvious strategy. I do see your point, but I think it's possible to have a tight narrative in a game and still allow player freedom. Deus Ex is a pretty decent example that I've been playing recently.
TakashiMiike17 5 months ago
I lol'ed hard at Sir Winston
"Oh im such a f*cking c*nt!"
Shadeofnight51 7 months ago
Well, Resident Evil and Silent Hill are necessarily linear games. You had to explore Silent Hill to find out where to go next, and the same thing applies to Resident Evil. But yeah, too many people complain about linearity in video games. If you prefer free roaming that's fine, but don't bash the shit out of other games just because the developers thought the concept of the game would be best if it was linear and told you where to go!
MrSaturn97 7 months ago
3:35. that was music from ''kirby right back at ya''.
i feel bad that i recognized it.
sirmidor 7 months ago
linearity doesn't MAKE a story. having side missions BREAKS it. imagine playing for example TES:O. you're all caught up in this epic quest and then in the middle of it, you're asked to do all this ridiculous stuff. the story is still great but it doesn't feel epic when you can just take a break from stopping invading demons to work your way up into for example the fighters guild. suddenly the story seems not so urgent and that kills it.
sirmidor 7 months ago
Morrowind Music for Sir Winston Q Prick = Win!
ASDFGH8273927 8 months ago
Jesters of the Moon, fuck yeah
manbearpigsereal 8 months ago
open world games should be banned because...well...for the sake of banning:) "oh god i'm sucha fucking cunt!!"
akuma556 8 months ago
I agree almost completely, but I just want to make a point: Games don't neccesarily have to be closed-in corridors to be able to tell a good story. My example for this is Deus Ex: You can go through the levels any way you want, and the levels are huge and full of choices, but this leads to (almost) the exact same place and result.
Whilst linearity is all good and it's sometimes nice to just run in a straight line shooting, I think there are too few games out there that do it Deus Ex style.
masterplusmargarita 8 months ago
I dont play Linear games...
MyGamer1 8 months ago
Mwamwamwamwa... oh i'm such a fucking C-
Sir Winston makes me laugh every time.
RedundancyCoin 9 months ago
what is the opening music?
Pentax25 9 months ago
@Pentax25 'Born Depressed' by Drill Queen
SuperSamio64 7 months ago
Metal Gear mentioned in the same sentence as pinnacle of storytelling?
HAHAHAHAHAHAHAHAAHHHHHHHHHHHHHHAAA
MMLynk 9 months ago
people have talk enabled by default, and so the vast 95%iry of people dunno wtf they talk about or why are they dumb.(luckily typing isnt learned automaticall and so not everyone writes comments) No point in talking if you can't think, but people get distracted and think(or dont care) conversation equals brain activity.
635574 10 months ago
AWESOM'A POWER THEME SONG!
ACRedsCreations 10 months ago
MGS2 isn't linear at all. You go back.
Wow you know fuck all.
Ravepirate 10 months ago
@Ravepirate He was referring to MGS1 he never said anything about MGS2 so you're making baseless assumptions and/or putting words in his mouth.
swordhunter12 10 months ago
@Ravepirate do you know what kind of linearity is meant?
RagnaroekChaos 9 months ago
@Ravepirate But metal gear solid 1 is.
bhelish 9 months ago
@Ravepirate Back tracking =/= non-linearity, you (insert offensive putdown here).
ShitfuckCommentary 9 months ago
Anyone else get that disgusting "worlds gonna end cause God loves you" ad?
FrankBiggle 10 months ago
The problem I have with open world games is I rarely, if ever, finish them. Too many distractions and too many boring missions that never end and follow the same structure. There is a reason that so many people never get very far in GTA.
Sure there are open world games that are great but I just don't think they have the ability to have a cohesive narrative that a more linear game can have, in most cases.
viewtifuljoe99 10 months ago
The only free roam non linier game that i can think of that had a very well written story and did just as good at telling it as the games you bring up in the video is Read Dead Redemption. With that being said L.A. Noir could also be falling into this catagory soon too.
ReikokuNinja 10 months ago
Remember that nonlinear Wolfenstein game? Yeah . . .
TomReeds 11 months ago
Erm.... Are those sunglasses you're wearing or hugely dilated pupils from all the coke you've just snorted?
TexPiss 11 months ago
And why the hate with FFXIII? Damn it too late :(
randilon 11 months ago
Winston is indeed a prick! But Winston clearly shows the obvious nature that the majority of the 'New Gamers' this generation is bringing, is filled with illogical dumbfucks who can't comprehend simple fucking English or use common sense! Same people are the ones that can't grasp why piracy is theft and such
Mounce2 11 months ago
im still digging the winston Q Prick morrowind music :D
smehpenis 11 months ago
lol at 2:45 with the "Caption Actions: Transcribe Audio" xD
ExtremeColdBlizzard 1 year ago
I LOVE linearity and i frown every time i see a reviewer crying about a game that is not linear. Of course that doesn't happen in games like God of War because the same reviewer is lacking the balls to do it and the brain to realize the benefits of linearity.
Palessan1980 1 year ago
say something bad about ANY valve game, Heavy Weapons Guy will KILL you, and gordon freeeman will headshoot your d*ckhead!
HerrGubba 1 year ago
@HerrGubba Valve in an incompetent company run by a massive tub of lard who makes Jim Sterling seem that a starving Ethiopian child by comparison.
9784mdb 11 months ago
This cunt reminds me of matthew holness
beefking69er 1 year ago
@beefking69er This cunt reminds me off...
...Wait, nevermind. Trolls aren't memerable.
Great Jimquisition as always, Jimbo. Yes, I called you, Jimbo -- deal with it. =P
ScorpionAndZangief 1 year ago
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@beefking69er This cunt reminds me off...
...Wait, nevermind. Trolls aren't memorable.
Great Jimquisition as always, Jimbo. Yes, I called you, Jimbo -- deal with it. =P
ScorpionAndZangief 1 year ago
Certainly need diversity in the medium. I get quite annoyed when people think a game should be more like another game that they preferred. Although I think that video games as a medium that is much more open to the Tarantino style (not to say everything else should be excluded. I think that non-linear storytelling is something done best in this medium, looking at things like Majora's Mask, where the real story was sidequests. Still, agree.
hsbinoz39 1 year ago
Eeee! Final Fantasy 9 music, AND a good video with many solid points! =]
StuMakiRyka 1 year ago
The derp is in this video. People who usually complain about linearity are usually talking about the lack of options presented in the game, not the way the story is being told.
meathook3000 1 year ago
the only game that doesn't follow this is red dead redemption, that game had a fantastic story that you wanted to see through to the end
mistermittenz 1 year ago
Now that I think about it, a open world Half-Life would be awesome.
ShadowGatex 1 year ago
Hate to say it, but Jim's starting to look like Garth Marenghi. Especially the hair.
adamengles 1 year ago 4
Ah Jim never ceases to amaze me, although it would greatly appease me if he did these rant with a glass and or bottle of wine like back in the day when we used to get pissed watching King Krude play FFVII for he 300th time :), and what GREAT acting he has accomplished here! XD
dnsslugg3r 1 year ago
Hes a bit of a dick......
secretfinder12345 1 year ago
I chuckled, but it's a good point.
And now to thumbs up that comment above for that Winston Q Prick guy.
travisuped 1 year ago
Heard the Oblivion soundtrack when "Sir Winston" was talking :)
CaptainSpanjack 1 year ago
Hardcore porn @ 3:26 .
WiiFolderJosh 1 year ago
Inspector Gadget ftw!
solozaur 1 year ago
Sterling only in name.
JGD1985 1 year ago
yes, the GTA games are not linear, because you can reach the ending with larger muscles and more colorful shirts
heyedmond 1 year ago
Trench Coat Mafia in affect on this video.
iSixen 1 year ago
One recent Fps that was pretty much an on rails shooter has to be CoD Blops. The massive amount of scripting and very narrow corridors you move around in makes it so whenever I play or watch someone else play, the camera angles and perspective on the action is al
Darkbeatdk 1 year ago
When I first saw/heard "on rails" I immediately thought, "Set on a train? What's wrong with that?" But that's just because I'm a derp. Jim has a valid point - there's nothing wrong with linear games for those who like a good story. Personally I don't think there's such a thing as too linear either. If something was completely linear, you'd be watching a movie instead of playing a game.
Sammagoat 1 year ago 2
I too have been having a bone to pick with those constantly bashing linearity in games. I think FF13 really started it up, with that pretty much introducing the word to some people. I completely agree with Jim's statements and all; hope in the future we can start making more linear games with actual branching paths like Deus Ex. For many franchises though, that doesn't work, but many are great as they are.
AguyinaRPG 1 year ago 2
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UncleBibby47 1 year ago
this DERP needs some HERP i completely agree, with you Jim.
SkeletonInYourCloset 1 year ago
Red Dead Redeption is too linear!
irishtrash15 1 year ago
Minecraft isn't linear :D so people that want open world can just STFU and play that :D
WarlordSh4Dow 1 year ago 3
I believe sterling should start filming his videos in front of a green screen and put in epic waterfall vistas as the background.
brentaw 1 year ago 2
l know right! people say "linear" about a certain game like its a mistake or something. "uhaa this game is linear go fix it"
dajam9035 1 year ago 2
Give Winston Q. Prick (who is definitely not Jim Sterling) his own show.
DarconIII 1 year ago 2
Life is to linear. Fuck life
Tacobot2017 1 year ago 2
@Tacobot2017 How is it linear? You can eat a doughnut, or go to the gym! You can snort some crack, or donate to a charity! Make your own story homeslice :)
MrPudster1 1 year ago
real life is too linear
ads876689 1 year ago
This comment has received too many negative votes show
Jim Sterling is an excellent journalist, and he can express his opinion very articulately, but he's not funny at all. That Sir Winston part with the guy sucking on a cigar had a style of humor that reminded me so much of the crappy movies I made with my friend when I was 9 years old.
UncleBibby47 1 year ago
@UncleBibby47 "Not funny" is an objective opinion about a subjective thing. Several people enjoyed Sir WInston Q. Prick (who is obviously a real person and not Jim Sterling) so to emphatically state your opinion as fact is wrong.
Unless we ever talk about Jeff Dunham, who is scientifically unfunny.
DTOID 1 year ago 101
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UncleBibby47 1 year ago
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UncleBibby47 1 year ago
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UncleBibby47 1 year ago
@DTOID I'm not gonna write "the following is my opinion and can never be fact" every I say what I personally believe.
I wrote "he's not funny" because that is the only conclusion my brain can pull from this video, besides the "excellent journalist" thing and the "articulate" thing, both of which I now regret thinking.
UncleBibby47 1 year ago
@UncleBibby47 It's okay if you think he's not funny. I find Jim hilarious. Also, I love how he doesn't take himself seriously, something most video game "journalist" should learn how to do now-a-days. in my OPINION Jim is the savior of the stale, boring, flaccid, repetitive and uninspired writing of the so called video game "journalism".
TheKafkaLover 1 year ago 7
@DTOID I do wish, however, that some games are more like Doom. That would be awesome.
HappyGuyxlii 11 months ago
@DTOID Nobody stated their opinion as fact. He simply shared his opinion that the video wasn't funny. Remember, opinions don't stop being opinions just because someone doesn't redundantly remind you that their opinion is an opinion.
mjc0961 10 months ago
@DTOID UncleBibby has a point
i agree with almost ALL of your videos and enjoy them
but he is kinda right
RedEggsCereal 9 months ago
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VerendumProductions 6 months ago
@DTOID Sterling is a piece of shit who insults fanbases for views.
VerendumProductions 6 months ago
@VerendumProductions Usually I see him attacking people who dislike a certain thing, not like it. Ergo, not fanbases. Any examples?
Catastrogue 5 months ago
@Catastrogue The Sonic fanbase. Sweet Jesus, these poor folks in the Sonic fanbase.
VerendumProductions 5 months ago
@VerendumProductions He did that in one video. It seemed more like you were making him out to only do that. But yeah, he did diss Sonic, Fallout, and Diablo fans. But mostly Zelda fans. Frankly I think most of them deserve it.
Catastrogue 5 months ago
@Catastrogue And why is that?
VerendumProductions 5 months ago
@VerendumProductions Because they complain about Skyward Sword looking like "shit" when the same fans complained about Twilight Princess and The Windwaker. Zelda fanboys are impossible to please, despite their games always being good (except the CD-i games). At least Sonic fans get shitty games. The only other fans I attack are the Devil May Cry fanboys, who act like DmC by Ninja Theory is shitty, have never played it, and act like DMC has had good writing to begin with.
Catastrogue 5 months ago
@Catastrogue I agreed with everything but the Sonic bit. Sonic's last 3 games have been good.
VerendumProductions 5 months ago
@VerendumProductions Yeah, I think the last two (Sonic Colors and Sonic 4) were good. When you say three, you mean to include Sonic Unleashed? I only really liked the day-time levels.
Honestly, I have to say, I gotta give you props for being a pretty intelligent person on YouTube. We are become increasingly extinct.
Catastrogue 5 months ago
@Catastrogue By last three, I was including the better-than-expected Sonic & Sega All Stars Racing.
And yes, we are getting very low in numbers.
VerendumProductions 5 months ago
@DTOID However, I agree with you that UncleBibby shouldn't state his opinion as fact.
VerendumProductions 5 months ago
@DTOID "oh am such a fucking cunt"
I laughed my ass off.
au25 4 months ago
@UncleBibby47
Wasn't the unfunny Winston was unfunny just to underline the purpose of his sighting in his video?
ww3pl 1 year ago
@UncleBibby47 Agreed.
DinDinAlright 5 months ago
I love non-linear games, but I have nothing against linear ones; I just usually prefer open-world RPGs and such.
And Killzone 2 is on-rails?! Really? Who in the right mind would say that?
/sigh
Icewind10 1 year ago
jim sterling is my hero.
deadsexy22 1 year ago 2
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slickbert43 1 year ago
Now I feel like playing Oblivion lmao..
Keykode4 1 year ago
was this video in reply to some random troll commenter, or was the guy that said Resistance is on rails somebody important/generally logical?
GRRAB 1 year ago
Thumbs Up for Sir Winston Q Prick!
Aaradmegaman234 1 year ago 94
This has been flagged as spam show
@Aaradmegaman234 hes such a fucking cunt!
NecromancerDerlin 7 months ago
I <3 LINEAR GAMES
akdk95 1 year ago 2
A good example will be the Burnout series. The series was brilliant across 1 to 3, Revenge, Dominator and Legends. Problem arises in Paradise (haha). The game was always about going through a set path as fast and destructive as possible. With Paradise, another additional worry is added which is navigation. After prolonged play time its not much of a problem but it was taking away from the experience that was truly Burnout. Just one example of how linearity actually makes a game work.
rayza 1 year ago
Well said. I myself really enjoy linear games, it's like taking part in a great film if the story is done well enough.
RonB193 1 year ago
The new music is great! :D
TheDefiantBadger 1 year ago
killzone 2 wasn't a on rail shooter it just sucked big time
HarDHeroz 1 year ago
jim yo the man dawg
ThePurpleView 1 year ago
When will you get a better mic? ):
Mobileunit 1 year ago
@Mobileunit Probaly when he stops breaking them each video.
TheDefiantBadger 1 year ago
Super Mario is too linear!
bleunt 1 year ago 18
haha youre the king XDD
nataneraser 1 year ago
Needs moar Sonic Plushie Rape
Joking
Another good one Jim!
pencoin 1 year ago
Oh, Jim Sterling; don't ever change
metallica0308 1 year ago
I completely agree
UnPlayer1088 1 year ago