Added: 2 years ago
From: WildHarpie
Views: 4,205
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:

All Comments (45)

Sign In or Sign Up now to post a comment!
  • @ultrachad1 Look at the date O.o I don't have anymore it been like 1 year and 4 months

  • i have gamma and valkyrions lemme know if you want em trade for some kommons

  • dont use one for one with fortune lady light. even if you have future visions in play, one for one will special summon lady light. visions only removes normal summons so her effect wont go off. and you already have rai me to search light out.

  • @shadowsa2b You do know this like a really old video now O.o  Look at the date

  • :O Awesome deck!

  • play one more water and i play one more wind, use a different dimension gate (works great with light), a time passage, a magical dimension, a magical exemplar and u really should have an mst

  • get a mist valley sham,an shes good for getting lights off the feild

  • how do you spell that monsters name king ka bio? at 4min

  • @treebush kinka-byo

  • what is it called rei me? the one that searches lighty

  • Will you trade some fortune lady cards? i need 2 darks, 1 earth, and 2 waters

  • I will look I already traded most of the deck away but if I do I will trade what do you offer?

  • @DatJuggaloMatt I need 2 waters, winds and a light and 2 darks

  • i have a gamma

  • Another problem I ran into was enemies back field, Lady wind and heavy just arent enough.

    If your enemy is using wind blast your kind a screwed because he'll wait for you to pull out Earth or Dark and put it to the top of your deck. The only way out is demensional Prison.

    Its rare to see a deckpast 40 in todays play. They're fun and can take out all top tier decks out. trust me fortune ladys are no push over.

  • Yeah that why I gave up on the build for now.

  • @snicsnipe theyre good only when they run consistently. if you cant make good use of light and dark then the ladies cant do too much since fire and water go off with special summons. they are also the easiest way to get out another FL dark and FL earth

  • i've tried some combos, you have so much draw with this deck you can run past 42 cards.

    One problem I ran into was when I allured i always had to get rid of Chaos, almost never Lady Dark(I run 3).

    Honest would be a good choice, with cybervalleys keep lady out and and protect with the honest, then use cyber to draw and lady to summon.

  • how much did it cost to make this deck?

  • a bit of advice and a question, i'd take the terraforming out, kinds useless if ur running 3 future visions. And does 2 allure and 2 lady water help much since there already is a lot of draw power?

  • Yeah they work i mean this deck is meant to be fun so I wanted to make a deck which is for fun yugioh is more then main decks O.o

  • you deck out and fortube ladys best draw engine deck put just run a pot of ad if ur going run allures as well so you won't deck out

  • whats the card at 3:41 called?!?!?! please respond! Thanks!

  • Kinka-Byo lvl 1 Dark Beast/Spirit

  • Nice to see many liek this deck hoep to do a new video tomrorow on my new build

  • add slip summon!

  • Cool but they may not be the best but they are fun and this game what it all about. I change my deck some so I will try to do a video on it again

  • Running almost 50 cards, and I haven't lost with my FL deck yet

  • Nope it my deck I just build it

  • are those future visions for trade?

  • She there I have 2

  • Where's fortune lady fire? She's decent I would have at least 1 maybe 2

  • Yeah those are good tips like I said I have to try fiferent thing for the deck still new to it but think ti is a fun deck to have.

  • I'd stick with Interdimensional Matter Transporter because Compulsory Evauation Device will work against you since the deck adds too many cards as it is and you will end up discarding lost of cards. Also, try putting your deck to 50 because 40 is too little, in 5 turns I usually burn through more than half my deck so I have to build it to 50. Lighting Vortex and two pots of Avarice can also be of major help. Hope this helps....

  • anything over 42 is over doing it

  • well, I run 44 and it works faster and it keeps me from decking out....

  • actually most fortune lady decks encourage a 42+ deck because of how weak fortune ladys are, they have alot of support cards which make them own, so a deck pushing 50 cards is not always a bad idea

  • Time Passage will help you with the weaker ones and also deal damage with Earth and you can also combo it off with Solitaire Magician since she pops monsters by reducing a FLs level by 3 and time passage make one go up by 3. Solidarity is your best friend with this deck because it will eventually become mostly Spellcasters and that 800 point boost can help you keep them on the field.

  • ok, there are a couple problems with it...Allure, Book of Moon, and One for One are cards that will make having 3 Lightys useless and thus it becomes too situational. The deck is meant to lag, so I suggest you use Magical Dimension since its really helpful with the high level FLs and FL watery. Lighty helps swarm, so Ceasefire is a good cards against other decks that swarm faster than you since they will take huge damage from both sides of the field.

  • Kind of sick trying to nto get sick took some pills so yeah sound sick :D.

  • try testing with inherited fortune! the card i think is underrated! you can special two fortune lady waters from your hand and draw 4 cards!

  • damm eather u sick or u sound really sad but i like ur deck

Loading...
Alert icon
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more