dont use one for one with fortune lady light. even if you have future visions in play, one for one will special summon lady light. visions only removes normal summons so her effect wont go off. and you already have rai me to search light out.
play one more water and i play one more wind, use a different dimension gate (works great with light), a time passage, a magical dimension, a magical exemplar and u really should have an mst
Another problem I ran into was enemies back field, Lady wind and heavy just arent enough.
If your enemy is using wind blast your kind a screwed because he'll wait for you to pull out Earth or Dark and put it to the top of your deck. The only way out is demensional Prison.
Its rare to see a deckpast 40 in todays play. They're fun and can take out all top tier decks out. trust me fortune ladys are no push over.
@snicsnipe theyre good only when they run consistently. if you cant make good use of light and dark then the ladies cant do too much since fire and water go off with special summons. they are also the easiest way to get out another FL dark and FL earth
a bit of advice and a question, i'd take the terraforming out, kinds useless if ur running 3 future visions. And does 2 allure and 2 lady water help much since there already is a lot of draw power?
I'd stick with Interdimensional Matter Transporter because Compulsory Evauation Device will work against you since the deck adds too many cards as it is and you will end up discarding lost of cards. Also, try putting your deck to 50 because 40 is too little, in 5 turns I usually burn through more than half my deck so I have to build it to 50. Lighting Vortex and two pots of Avarice can also be of major help. Hope this helps....
actually most fortune lady decks encourage a 42+ deck because of how weak fortune ladys are, they have alot of support cards which make them own, so a deck pushing 50 cards is not always a bad idea
Time Passage will help you with the weaker ones and also deal damage with Earth and you can also combo it off with Solitaire Magician since she pops monsters by reducing a FLs level by 3 and time passage make one go up by 3. Solidarity is your best friend with this deck because it will eventually become mostly Spellcasters and that 800 point boost can help you keep them on the field.
ok, there are a couple problems with it...Allure, Book of Moon, and One for One are cards that will make having 3 Lightys useless and thus it becomes too situational. The deck is meant to lag, so I suggest you use Magical Dimension since its really helpful with the high level FLs and FL watery. Lighty helps swarm, so Ceasefire is a good cards against other decks that swarm faster than you since they will take huge damage from both sides of the field.
@ultrachad1 Look at the date O.o I don't have anymore it been like 1 year and 4 months
WildHarpie 11 months ago
i have gamma and valkyrions lemme know if you want em trade for some kommons
epiknovafail 1 year ago
dont use one for one with fortune lady light. even if you have future visions in play, one for one will special summon lady light. visions only removes normal summons so her effect wont go off. and you already have rai me to search light out.
shadowsa2b 1 year ago
@shadowsa2b You do know this like a really old video now O.o Look at the date
WildHarpie 1 year ago
:O Awesome deck!
RedUlquiorraMagician 1 year ago
play one more water and i play one more wind, use a different dimension gate (works great with light), a time passage, a magical dimension, a magical exemplar and u really should have an mst
DrRootbeer101 1 year ago
get a mist valley sham,an shes good for getting lights off the feild
sakurayamiko 1 year ago
how do you spell that monsters name king ka bio? at 4min
treebush 1 year ago
@treebush kinka-byo
shadowsa2b 1 year ago
what is it called rei me? the one that searches lighty
darkmoon123321 1 year ago
Will you trade some fortune lady cards? i need 2 darks, 1 earth, and 2 waters
DatJuggaloMatt 2 years ago
I will look I already traded most of the deck away but if I do I will trade what do you offer?
WildHarpie 2 years ago
@DatJuggaloMatt I need 2 waters, winds and a light and 2 darks
Keese1309 1 year ago
i have a gamma
GrimadventsofBandM 2 years ago
Another problem I ran into was enemies back field, Lady wind and heavy just arent enough.
If your enemy is using wind blast your kind a screwed because he'll wait for you to pull out Earth or Dark and put it to the top of your deck. The only way out is demensional Prison.
Its rare to see a deckpast 40 in todays play. They're fun and can take out all top tier decks out. trust me fortune ladys are no push over.
snicsnipe 2 years ago
Yeah that why I gave up on the build for now.
WildHarpie 2 years ago
@snicsnipe theyre good only when they run consistently. if you cant make good use of light and dark then the ladies cant do too much since fire and water go off with special summons. they are also the easiest way to get out another FL dark and FL earth
shadowsa2b 1 year ago
i've tried some combos, you have so much draw with this deck you can run past 42 cards.
One problem I ran into was when I allured i always had to get rid of Chaos, almost never Lady Dark(I run 3).
Honest would be a good choice, with cybervalleys keep lady out and and protect with the honest, then use cyber to draw and lady to summon.
snicsnipe 2 years ago
how much did it cost to make this deck?
21700r 2 years ago
a bit of advice and a question, i'd take the terraforming out, kinds useless if ur running 3 future visions. And does 2 allure and 2 lady water help much since there already is a lot of draw power?
Drag0nshield 2 years ago
Yeah they work i mean this deck is meant to be fun so I wanted to make a deck which is for fun yugioh is more then main decks O.o
WildHarpie 2 years ago
you deck out and fortube ladys best draw engine deck put just run a pot of ad if ur going run allures as well so you won't deck out
JacksonTerrell 2 years ago
whats the card at 3:41 called?!?!?! please respond! Thanks!
VVootMan 2 years ago
Kinka-Byo lvl 1 Dark Beast/Spirit
WildHarpie 2 years ago
Nice to see many liek this deck hoep to do a new video tomrorow on my new build
WildHarpie 2 years ago
add slip summon!
samboleh 2 years ago
Cool but they may not be the best but they are fun and this game what it all about. I change my deck some so I will try to do a video on it again
WildHarpie 2 years ago
Running almost 50 cards, and I haven't lost with my FL deck yet
SadisticSlayer 2 years ago
Nope it my deck I just build it
WildHarpie 2 years ago
are those future visions for trade?
utubefreek1 2 years ago
She there I have 2
WildHarpie 2 years ago
Where's fortune lady fire? She's decent I would have at least 1 maybe 2
20stardust 2 years ago
Yeah those are good tips like I said I have to try fiferent thing for the deck still new to it but think ti is a fun deck to have.
WildHarpie 2 years ago
I'd stick with Interdimensional Matter Transporter because Compulsory Evauation Device will work against you since the deck adds too many cards as it is and you will end up discarding lost of cards. Also, try putting your deck to 50 because 40 is too little, in 5 turns I usually burn through more than half my deck so I have to build it to 50. Lighting Vortex and two pots of Avarice can also be of major help. Hope this helps....
YakomoFujikawa 2 years ago
anything over 42 is over doing it
FallenAngelZerato 2 years ago
well, I run 44 and it works faster and it keeps me from decking out....
YakomoFujikawa 2 years ago
actually most fortune lady decks encourage a 42+ deck because of how weak fortune ladys are, they have alot of support cards which make them own, so a deck pushing 50 cards is not always a bad idea
kakashi722 2 years ago
Time Passage will help you with the weaker ones and also deal damage with Earth and you can also combo it off with Solitaire Magician since she pops monsters by reducing a FLs level by 3 and time passage make one go up by 3. Solidarity is your best friend with this deck because it will eventually become mostly Spellcasters and that 800 point boost can help you keep them on the field.
YakomoFujikawa 2 years ago
ok, there are a couple problems with it...Allure, Book of Moon, and One for One are cards that will make having 3 Lightys useless and thus it becomes too situational. The deck is meant to lag, so I suggest you use Magical Dimension since its really helpful with the high level FLs and FL watery. Lighty helps swarm, so Ceasefire is a good cards against other decks that swarm faster than you since they will take huge damage from both sides of the field.
YakomoFujikawa 2 years ago
Kind of sick trying to nto get sick took some pills so yeah sound sick :D.
WildHarpie 2 years ago
try testing with inherited fortune! the card i think is underrated! you can special two fortune lady waters from your hand and draw 4 cards!
monarchSYNCHRO 2 years ago
damm eather u sick or u sound really sad but i like ur deck
Hasay0 2 years ago