@hakkoy I've never seen that key before, and I tried ` as well as ~ and they didn't work. but at least now I know that it's called adding edges. I'll Check my key map for it.
for 01:13 I'm going to assume that you simply used the "u" key highlighted the diamond and deleted the selectiion, please, do correct me if I'm wrong.
8. Select both objects and merge them - Create> Poly.Mesh > Merge.
9. Translate the new polymsh object over to the side .
10. Select the cloned object and hide it by pressing "h".
11. With the Polymsh object selected, open its' Geometry Approximation operator from the explorer and choose "yes" to make a local copy. From the Polygon mesh tab, adjust the OGL Level slider to 2. This can also be done by pressing "+" twice.
Oh nvm I figured out the draw edges tool on my own! But I have another question, again sorry to botther, but when I try to addd edges the screen flickers white and goes haywire. You know what the problem might be? Thanks.
I have a question, sorry to be a bother, but how do you make lines from one edge to another like that? It would help me a ton, please write back. Thanks.
Perfect place to see what I really want to know is at 09:28
juggalotus1986 3 months ago
@juggalotus1986
I gues that you mean how add edges ? yes? its really easy . Only you must push the "º" key. If you havent this key look under the esc key:)
hakkoy 3 months ago
@hakkoy I've never seen that key before, and I tried ` as well as ~ and they didn't work. but at least now I know that it's called adding edges. I'll Check my key map for it.
Thank You Very Much
I didn't expect anyone to get back to me so soon.
=D
juggalotus1986 3 months ago
@hakkoy Awesome, I just found it, THANK YOU THANK YOU THANK YOU!
juggalotus1986 3 months ago
for 01:13 I'm going to assume that you simply used the "u" key highlighted the diamond and deleted the selectiion, please, do correct me if I'm wrong.
juggalotus1986 3 months ago
@juggalotus1986 yes that is U key
hakkoy 2 months ago
and 01:11
juggalotus1986 3 months ago
and at 00:52
juggalotus1986 3 months ago
What is it that you do at 00:49
I've been trying to figure that out for like 3 days now
juggalotus1986 3 months ago
fits perfect with this soundtrack
/watch?v=zt0UuNpUqK4
Largats 6 months ago
some of the buttons are missing from my Modify toolbar in XSI Mod Tool 6.1. How do I make those buttons visible?
Ninja9174 7 months ago
how long did it take u 2 get that good and do u have to know anything about modeling to sue this software??
CDOS921 1 year ago
@CDOS921 sue?
ZSaberToothTigerZ 1 year ago
@ZSaberToothTigerZ use lol
CDOS921 1 year ago
i did all u said, but i cant sellect the original cube to merge it with the clone
ThePunkshot 1 year ago
@ThePunkshot hice todo lo que dijiste, pero despues de que clono el cubo no puedo seleccionar el cubo original para mergearlos, q puedo hacer?
ThePunkshot 1 year ago
se me soluciono el problema, pero ahora no se como mover el cubo mergeado
ThePunkshot 1 year ago
also, what song did you use for this vid? lol
Beatz4theHeatz 1 year ago
can u make a tutorial on how to do the whole subdividing thing and how it changes as u modify the other block?
Thanks
very good job btw
Beatz4theHeatz 1 year ago
Dzięki za pomoc.
GEPARD800 1 year ago
OMG YOUR SO PRO AT THIS xD !!
dfgfdz10 1 year ago
hehehe no im not that pro.but thanks
hakkoy 1 year ago
Widzialem twoj kanal .Mozesz mowic po polsku:) ehheheheeh
hakkoy 1 year ago
hmmm i think you mean the Tweak tool .Push key "M"
hakkoy 1 year ago
I Downloaded it from the Rapida.
GEPARD800 1 year ago
How do you do when Point is such a jail green?
GEPARD800 1 year ago
Can u post the link wher to download
edgars112221 2 years ago
i gues 2 hours
hakkoy 2 years ago
How long have you been doing this? You have a great eye!
10angrytigers 2 years ago
1. Create a cube.
2. Center the view by pressing "a".
3. In the top view select the points on the left side.
4. Center the selected ponts by pressing "v" and entering "0" for the x axis translation.
5. Select the polygon at the scene origin (0,0,0) with "u" and delete it.
6. Select the cube and clone it - Edit> Duplicate/Instantiate >Clone single.
7. With the clone still selected, scale it on the x axis to -1.
f64dods 2 years ago 10
8. Select both objects and merge them - Create> Poly.Mesh > Merge.
9. Translate the new polymsh object over to the side .
10. Select the cloned object and hide it by pressing "h".
11. With the Polymsh object selected, open its' Geometry Approximation operator from the explorer and choose "yes" to make a local copy. From the Polygon mesh tab, adjust the OGL Level slider to 2. This can also be done by pressing "+" twice.
12. Model the cube.
f64dods 2 years ago 10
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f64dods 2 years ago
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f64dods 2 years ago
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f64dods 2 years ago
Oh nvm I figured out the draw edges tool on my own! But I have another question, again sorry to botther, but when I try to addd edges the screen flickers white and goes haywire. You know what the problem might be? Thanks.
NoLife4Ualll 2 years ago
I have a question, sorry to be a bother, but how do you make lines from one edge to another like that? It would help me a ton, please write back. Thanks.
NoLife4Ualll 2 years ago
Me podrias decir como se texturiza correctamente en XSI?
Xesterk123 2 years ago
how can i crack this plz some1 reply thanks!
3DiegoF 2 years ago
quieres crackear xsi?
hakkoy 2 years ago
sip =[
3DiegoF 2 years ago
no get 3ds max
Burletonboy 2 years ago
the music is Enigma - 01 - Eppur Si Muove (Tocadisco Remix 2)
hakkoy 2 years ago
7.Entro en escalado y en "X" ppongo "-1"
8.Selecciono los dos cubos
9.Entro en "polyMesh/Merge" para mergear los dos cubos
10.En vista perspective muevo el cubo mergeado y oculto con"crt+h" La parte del cubo Clonado
11.Selecciono cubo mergeado y doy"+"o Geometry aproximation/PolygonMesh /Subdivisions Pongo a 2.Entonces el cubo mergeado se suavisara.
12.Modelo
hakkoy 2 years ago
1.saco el cubo
2.Centro la vista con tecla"A"
3.En la vista top seleciono puntos de lado izquierdo
4.En traslacion "X" pongo "0" para que se quite mitad del cubo
5.borro el poligono
6.Entro en el modo objeto y hago clone single "Edit/Duplicate instantiate/Clone single"
hakkoy 2 years ago
Please describe what are you doing in the beginning to link the subdivided mesh to the other low poly mesh?
Also what music are you using :D
thanks
MichelleDri 2 years ago
hey did you ever figure that out, I'm trying to do the same thing. I'm missing something here
johnnyxsi 2 years ago