Added: 3 years ago
From: hakkoy
Views: 10,930
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  • Perfect place to see what I really want to know is at 09:28

  • @juggalotus1986

    I gues that you mean how add edges ? yes? its really easy . Only you must push the "º" key. If you havent this key look  under the esc key:)

  • @hakkoy I've never seen that key before, and I tried ` as well as ~ and they didn't work. but at least now I know that it's called adding edges. I'll Check my key map for it.

    Thank You Very Much

    I didn't expect anyone to get back to me so soon.

    =D

  • @hakkoy Awesome, I just found it, THANK YOU THANK YOU THANK YOU!

  • for 01:13 I'm going to assume that you simply used the "u" key highlighted the diamond and deleted the selectiion, please, do correct me if I'm wrong.

  • @juggalotus1986 yes that is U key

  • and 01:11

    

  • and at 00:52

  • What is it that you do at 00:49

    I've been trying to figure that out for like 3 days now

  • fits perfect with this soundtrack

    /watch?v=zt0UuNpUqK4

  • some of the buttons are missing from my Modify toolbar in XSI Mod Tool 6.1. How do I make those buttons visible?

  • how long did it take u 2 get that good and do u have to know anything about modeling to sue this software??

  • @CDOS921 sue?

  • @ZSaberToothTigerZ use lol 

  • i did all u said, but i cant sellect the original cube to merge it with the clone

  • @ThePunkshot hice todo lo que dijiste, pero despues de que clono el cubo no puedo seleccionar el cubo original para mergearlos, q puedo hacer?

  • se me soluciono el problema, pero ahora no se como mover el cubo mergeado

    

  • also, what song did you use for this vid? lol

  • can u make a tutorial on how to do the whole subdividing thing and how it changes as u modify the other block?

    Thanks

    very good job btw

  • Dzięki za pomoc.

  • OMG YOUR SO PRO AT THIS xD !!

  • hehehe no im not that pro.but thanks

  • Widzialem twoj kanal .Mozesz mowic po polsku:) ehheheheeh

  • hmmm i think you mean the Tweak tool .Push key "M"

  • I Downloaded it from the Rapida.

  • How do you do when Point is such a jail green?

  • Can u post the link wher to download

  • i gues 2 hours

  • How long have you been doing this? You have a great eye!

  • 1. Create a cube.

    2. Center the view by pressing "a".

    3. In the top view select the points on the left side.

    4. Center the selected ponts by pressing "v" and entering "0" for the x axis translation.

    5. Select the polygon at the scene origin (0,0,0) with "u" and delete it.

    6. Select the cube and clone it - Edit> Duplicate/Instantiate >Clone single.

    7. With the clone still selected, scale it on the x axis to -1.

  • 8. Select both objects and merge them - Create> Poly.Mesh > Merge.

    9. Translate the new polymsh object over to the side .

    10. Select the cloned object and hide it by pressing "h".

    11. With the Polymsh object selected, open its' Geometry Approximation operator from the explorer and choose "yes" to make a local copy. From the Polygon mesh tab, adjust the OGL Level slider to 2. This can also be done by pressing "+" twice.

    12. Model the cube.

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  • Oh nvm I figured out the draw edges tool on my own! But I have another question, again sorry to botther, but when I try to addd edges the screen flickers white and goes haywire. You know what the problem might be? Thanks.

  • I have a question, sorry to be a bother, but how do you make lines from one edge to another like that? It would help me a ton, please write back. Thanks.

  • Me podrias decir como se texturiza correctamente en XSI?

  • how can i crack this plz some1 reply thanks!

  • quieres crackear xsi?

  • sip =[

  • no get 3ds max

  • the music  is Enigma - 01 - Eppur Si Muove (Tocadisco Remix 2)

  • 7.Entro en escalado y en "X" ppongo "-1"

    8.Selecciono los dos cubos

    9.Entro en "polyMesh/Merge" para mergear los  dos cubos

    10.En vista perspective muevo el cubo mergeado y oculto con"crt+h" La parte del cubo Clonado

    11.Selecciono cubo mergeado y doy"+"o Geometry aproximation/PolygonMesh /Subdivisions Pongo a 2.Entonces el cubo mergeado se suavisara.

    12.Modelo

  • 1.saco el cubo

    2.Centro la vista con tecla"A"

    3.En la vista top seleciono puntos de lado izquierdo

    4.En traslacion "X" pongo "0" para que se quite mitad del cubo

    5.borro el poligono

    6.Entro en el modo objeto y hago clone single "Edit/Duplicate instantiate/Clone single"

  • Please describe what are you doing in the beginning to link the subdivided mesh to the other low poly mesh?

    Also what music are you using :D

    thanks

  • hey did you ever figure that out, I'm trying to do the same thing. I'm missing something here

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