what i really asking how many drawing to do i need to draw to keep is smooth lets say i simple walk scene. and the program to make it look like real time. i use flash to see it move at 10 sec per frame and still its to fast what should i use to slow it down? i got the drrawing down with drawing ever movement- its just it move to fast when i preview it please help
Thanks. You can work on 12 to 24 frames per second. also known as two's (12) or one's (24/25) The best way is to mix them up. ones for the swifter motions and 2's for the subtle slow in's this avoids shimmying and a swimming overly fluid effect . This method was practiced by the ancient masters at Disney.
Many thanks friend! Well I fell into storyboarding because the drawn classical animation dried up and CGI is not my thing...I learned on the job. Though I recommend studying composition...pacing, staging a scene and basic editing rules.
Hello, great animation there. I'm curious, when u draw animations by hand do u use tracing paper? SO far I have been but its getting too expensive so I'm curious how the professionals do it? Thanks in advance
Hi Thanks for the comment! Actually you can animate on normal paper as opposed to tracing paper. There is a misconception that seeing the drawing underneath will help the animation but it will do exactly the opposite. The important thing is to constantly flick the paper to see the drawing you are doing change shape and move and not limit the next frame by using the previous drawing as a guide. It is only important to see through the paper when making inbetween drawings so your work is fluid.
Thanks that'l help alot. If I may ask a few more questions? So could u tell me more about the inbetween frames, for instance how many say gaps would u leave when drawing the original drawings without inbetween frames? And anything u would recommend for flipping the pages?
Hi I would love to answer all your questions but inbetweening and breakdowns are a complicated affair I will say that it is about breaking the time (1sec ,2sec) in to chunks such as a half or a third. But this is complex the best advice I can give you is to read the book the animators survival kit. It explains the whole concept of timing and spacing effectively. There are clips on youtube about flicking paper ...hunt around and Im sure you'll get the hang of it. Best of luck!
You can also make your own tracing paper by wiping oil on to normal paper and wiping it off if it is costing too much but of course you have to make sure that the whole thing is wiped well s there isn't any oil leaking. Also a good book is The Animators Survival Kit by RIchard Williams
You are awesome dude. I'm speechless. Gave you 5 STARS. I draw myself and was really considering dabbling in 2d animation. What program/s would you recommend?
The best suggestion I can give to anyone wanting to explore 2d is to use pencil & paper - scan your frames in and run them through a basic editing package. You can colour your scanned work in the machine & layer the backgrounds. Computer software still doesnt give the artist control to do full blown 2d animation. If you like to try a cut out or sketchier approach (see my other posts) try flash. But it's expensive and the results are not as nice...Hope that helps!
Thanks for the kind words! I am actually in the process of developing some shorts after the experience of being a storyboard artist gave me the confidence to have a go at telling a story instead of just moving stuff around! Thanks again for the interest it is greatly appreciated!
Hey The Kevtser! Always nice to hear good things from my good friend! Yes these were done back in the day when I had just finished my apprenticeship with the legendary Bazley! He broke my animations skills in to the controlled manner they are to day - very much as a horse gets broken into shape!
Thanks a lot...Though I can only take credit for the drawing and animation! The characters were designed by A talented Spanish guy at Filmax animation.
I seen the website and one thing is that I liked was the characters didn't have to look "real" if you know what I mean. The female characters also didn't look so thin as well. :)
Yes that is right the English name is "El Cid the Legend" it won a Goya award and was made mostly in Spain. The company behind it is Filmax animation.
how long would it take you to animate a few seconds?
Zephyrrix 9 months ago in playlist Animation - Part 02
did you actually work on el cid! thats awesome! your soo cool :P
LivLivJM 9 months ago
@LivLivJM
Yes..hah it was such a long time ago! thank you :)
eubasaban 9 months ago
what i really asking how many drawing to do i need to draw to keep is smooth lets say i simple walk scene. and the program to make it look like real time. i use flash to see it move at 10 sec per frame and still its to fast what should i use to slow it down? i got the drrawing down with drawing ever movement- its just it move to fast when i preview it please help
aknight4u2001 2 years ago
what frame per sec to make it smooth?Im ...
aknight4u2001 2 years ago
Thanks. You can work on 12 to 24 frames per second. also known as two's (12) or one's (24/25) The best way is to mix them up. ones for the swifter motions and 2's for the subtle slow in's this avoids shimmying and a swimming overly fluid effect . This method was practiced by the ancient masters at Disney.
eubasaban 2 years ago
You are really good. What did you study to become a storyboard artist.
MetzArt666 3 years ago
Many thanks friend! Well I fell into storyboarding because the drawn classical animation dried up and CGI is not my thing...I learned on the job. Though I recommend studying composition...pacing, staging a scene and basic editing rules.
eubasaban 3 years ago
Hello, great animation there. I'm curious, when u draw animations by hand do u use tracing paper? SO far I have been but its getting too expensive so I'm curious how the professionals do it? Thanks in advance
ManAtTheDesk 3 years ago
Hi Thanks for the comment! Actually you can animate on normal paper as opposed to tracing paper. There is a misconception that seeing the drawing underneath will help the animation but it will do exactly the opposite. The important thing is to constantly flick the paper to see the drawing you are doing change shape and move and not limit the next frame by using the previous drawing as a guide. It is only important to see through the paper when making inbetween drawings so your work is fluid.
eubasaban 3 years ago
Thanks that'l help alot. If I may ask a few more questions? So could u tell me more about the inbetween frames, for instance how many say gaps would u leave when drawing the original drawings without inbetween frames? And anything u would recommend for flipping the pages?
Thanks again
ManAtTheDesk 3 years ago
Hi I would love to answer all your questions but inbetweening and breakdowns are a complicated affair I will say that it is about breaking the time (1sec ,2sec) in to chunks such as a half or a third. But this is complex the best advice I can give you is to read the book the animators survival kit. It explains the whole concept of timing and spacing effectively. There are clips on youtube about flicking paper ...hunt around and Im sure you'll get the hang of it. Best of luck!
eubasaban 3 years ago
You can also make your own tracing paper by wiping oil on to normal paper and wiping it off if it is costing too much but of course you have to make sure that the whole thing is wiped well s there isn't any oil leaking. Also a good book is The Animators Survival Kit by RIchard Williams
MetzArt666 3 years ago
You are awesome dude. I'm speechless. Gave you 5 STARS. I draw myself and was really considering dabbling in 2d animation. What program/s would you recommend?
alleswp 3 years ago
Many thanks friend!
The best suggestion I can give to anyone wanting to explore 2d is to use pencil & paper - scan your frames in and run them through a basic editing package. You can colour your scanned work in the machine & layer the backgrounds. Computer software still doesnt give the artist control to do full blown 2d animation. If you like to try a cut out or sketchier approach (see my other posts) try flash. But it's expensive and the results are not as nice...Hope that helps!
eubasaban 3 years ago
you are simply amazing. Have you done any personal animation shorts?
Goshu85 3 years ago
Thanks for the kind words! I am actually in the process of developing some shorts after the experience of being a storyboard artist gave me the confidence to have a go at telling a story instead of just moving stuff around! Thanks again for the interest it is greatly appreciated!
eubasaban 3 years ago
my main man eubasaban! i always liked your horseys. specially these ones. not seen this clip before. it's rather ace, if i may be so bold.
scudder91 3 years ago
Hey The Kevtser! Always nice to hear good things from my good friend! Yes these were done back in the day when I had just finished my apprenticeship with the legendary Bazley! He broke my animations skills in to the controlled manner they are to day - very much as a horse gets broken into shape!
eubasaban 3 years ago
Very impressive! I like the art style in this one.
jweinrub 3 years ago
Thanks a lot...Though I can only take credit for the drawing and animation! The characters were designed by A talented Spanish guy at Filmax animation.
eubasaban 3 years ago
I seen the website and one thing is that I liked was the characters didn't have to look "real" if you know what I mean. The female characters also didn't look so thin as well. :)
jweinrub 3 years ago
this is from the movie el cid la leyenda, from spain, i saw it this weekend...
dcid1978 4 years ago
Yes that is right the English name is "El Cid the Legend" it won a Goya award and was made mostly in Spain. The company behind it is Filmax animation.
eubasaban 4 years ago
oh my!!! you're amazing, its quite inspirational.
ooMarlborOoo 4 years ago
cool - nice flow in the last one
IBringNothing 5 years ago