Added: 3 years ago
From: FungiGamer
Views: 11,188
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  • I miss Banjo... I HATE YOU BILL GATES!!!! (Leader of Microsoft)

  • Damn, I wish this game was launched the way the Rare team wanted... T.T

    The final game is awesome of course, but Dream looked pretty epic.

  • i noticed that they took the mumbo's raindance song and put parts of it in to BT

  • This is why I love the BK series... THE SECRETS!

  • Grant Kirkhope is one of the best composers EVER!!!!!!!!!!!!!!!!

  • Hammerhead Beach is a beta name for Treasure Trove Cove since that, in a Nintendo Power magazine, they showed Hamerhead Beach but in fact, it IS Treasure Trove Cove. Btw, Banjo-Tooie's level are almost from the beta of Kazooie, wich is pretty funny (at least for me lol). I love the fact that my favorite DK64 level was suposed to be in B-K! I love those games so much! I still play them sometimes even nowadays.

  • where can i find the credits song?

  • @weegeeluv3r There used to be a downloadable MP3 for it on Rare's website but unfortunately I think everything Banjo related has been scrapped from the site by Rare's new owners. If it's been removed you might have to search for Mumbo's Raindance here on Youtube and hope someone has an MP3, otherwise find a "Youtube to MP3 Converter" on Google. Hope that helps!

  • I always wondered what if they kept all the beta games Rare made for us to try

  • Anyone know the song played through out the majority of this incredible video? Anyone? I would love to know what it is. And also maybe the one at the end of the video during the credits. Anyone know that one two?

    Thanks

  • @helltbrother2 It's the song "Advent" from Project Dream, it was somehow left deep within Banjo-Kazooie's coding. The other one is another song left in the game entitled "Raindance" which may have been the beta tune for Mumbo's Transformations

  • haha loved the credit song of Mumbo. u can dance to this song like an idiot and it would fit perfectly haha :D

  • WOW the game was going to be VERY FUCKING DIFFERENT XD

  • I think that the giant was going to be Klungo or perhaps Wizpig,to be a sequel to Diddy Kong Racing.

  • so, if the game could have been completed as predetermined, would have been worse than it is now? wow, thanks for your video, I thought that with mt fire eyes, hammerhead beach, forest fungus, witchyworld, and glitter gulch mine, the game could have been better, but not so. 5/5 stars

  • is piccolo a girl name or a boy name 1:27

  • @ALAN56712 It's tooty's beta name, so its a girl naem

  • @ALAN56712 In Italy it means little, small

  • its too bad they didn't keep project dream... it looked interesting

  • @XxXkeeplookinupXxX

    Look at what Kirkhope said in his age about.

    I think they can make it now, but with Banjo and Kazooie as main characters.

  • @XxXkeeplookinupXxX considering the technology Rare has access to now it would be nice to see it, unfortunately it won't live up to expectations without the original team...

  • piccolo a namek OMG

  • @shadowspower : Piccolo as in a small flute, as in Tootie's instrument in the opening of B-K, but I'm sure you all picked that out. :3

  • There were a few little things wrong in the video but what you said at 1:57 was something I never thought of, maybe that is the Giant's Lair behind Spiral Mountain (which BTW seems to still have a bridge that fits into the beta brick theme.)

  • 2:08

    The hell could it be?

  • Wow. I thought I saw everything until I stumbled across this video. Amazing!

  • piccolo as in DBZ piccolo? weird

  • Piccolo is a kind of flute, an instrument just like a banjo and a kazoo.

  • Wow.... I knew B-K went through a lot of changes, but I didn't know it went that far back.... Definite 5/5 stars

  • hammerhead beach became Jolly Roger Lagoon in Banjo-Tooie

  • nice ending song at the end

  • Another thing about Glitter Gulch Mine and Witchyworld was that they were originaly going to be called "Mystery Mines" and "Freaky Fairground"

  • I will rate good just because of the awsome timing in the intro. lol

  • when part 3 being made?

  • Nice

  • 0:44 This house texture can you see in Jolly Roger on Banjo Tooie

  • I didn't even notice that! The texture and the area look very similar to Jolly Roger's Bay. Maybe since the game had pirates...

  • glitter gulch mine was planned 4 B-K but rare 4got about the lvls also fungi forest

  • Very informative, and is possibly the exact information that Rare isn't giving us. Great job! You deserve more subscribers, so I will click this yellow button! :D

  • it's videos like these that deserve views, ratings, and praise for it's mightiness. not videos like the fred series, those are just anoying. I hope your goal in making this was to inform people, and make someone want to subscribe, cause both those things happened to me when watching this 5/5

  • your information so far is 100% correct i like how you didnt confuse mt.fire eyes with giants lair and how you stated hammer head beach might have been a beta name good job

  • Thanks! It's alot harder trying to find out what's true or not with this stuff, so thanks for the clarification!

  • But grunty's Lair IS a level. ISn't it? A level on Banjo-kazooie souhld be a level with jiggies. correct?

  • the pictures are fake...i man not fake

    gameshark was used becouse only on emulator you have lev code and lev code at 2.07

  • I'm not 100% sure which pictures are fake or not (if any I'd say the concept art) but all the information should be fairly accurate. Also with 2:07 it might be a moon jump code OR the fact that at one point Banjo could automatically fly without using the flight pad. You may be right though, nice find!

  • all pics are real- I know everything about project dream, beta stuff, and stop and swop, and they're real

  • Fungi forest world was originally to be in Banjo Kazooie not in Donkey Kong 64 but I think that world click clock woods is the fungi forest!!!!!

  • CLOSE! it turned into 3 worlds- Fungi forest in DK64, and CCW and CC in BK. There is an E3 video of Fungus Forest showing a whale named clanker- who was living. Also, FF had a day/night system. The code to open up the gate to the BGS picture by CC involves "once it shone brightly", but I forgot the details. Here's how it would've worked: You could find the FF puzzle where the CCW puzzle is today- it still has the fungus in the room if you don't believe me. You could reach it from the (cont.)

  • (cont.)puzzle OR the modern entrance- puzzle for day, or normal entrance for night. Other than the puzzle placement, where does CCW fit into this you may ask? Look at the CCW world entrance. It's covered in, say it with me, FUNGUS! since CCW wouldn't have existed, it's world entry point would have been used to enter FF. As for the location of the BGS picture originally, I'll have to fill you in on something. In Beta, you could fly anywhere. Now where's the best place for it around the (cont.)

  • GREAT information and video. However, in order to receive more views, I would highly suggest changing the title name to include the text "Banjo-Kazooie" in it. It was by luck I found this.

  • Thanks for the suggestion! I'll try changing it as soon as I can.

  • Personally, I would've done "Banjo-Kazooie Beta...", but hey, whatever floats your boat.

    I'm looking forwards to Part 3 =D

  • fantastic little theory video. It is a Shame that the Fungi Forest was not in the original Banjo Kazooie, but in DK64, it allways stood out and just recently I found out it was blueprinted for BK. Aside from that, I didnt know about any of the other things that you had in this video, very informative, even if it is only theories.

  • there is still one bit of Project dream he didn't mention: it was revealed recently that there was going to be a map

  • only 464 views for a vid this crazy? thats a shame

  • great theories I can;t wait until part 2

  • when is part 2 coming by the way good theories

  • Thanks for the comment!

    I was originally going to put up part 2 about a week or so after the first, but with horrible audio sync, video capture, and amount of school work I've been holding it off. Lately I figured "screw audio sync", so don't be surprised if the audio is slow in the next video (hopefully I'll finish it by the end of January)

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