nice level but still really long im a really big fan of this game and I have tons of level ideas for the game mail me back ON YOUTUBE when you wana hear them.
@cdjblue Hehe don't generalize, this one is very long indeed!, but the great majority of the levels got an average length, many are small and only a few are long.
It is a somewhat long level, but there are alternate paths through the big main rooms, and while not shown on video, I did backtrack a couple of times in order to show off parts of the different routes, so it might look a little longer than it actually is.
Also, the fact that you have to play cautiously to avoid getting killed tends to make it take longer to go through.
Wow. As an XCOM fan, I noticed alot of creatures spanning the entire series. I'd love to see a Cydonia level..as well as the Chrysalid as a boss battle (Zombifying people and then sending them after you as lesser chrysalids!) But anyway, it looks very well done and is a great tribute to a pretty cool series of games.
Shouldn't the Sectoids be Aquatoids though? With fins and all that.
HL1 leeches are cool and appropriate too. X Race should probably shoot an inaccurate burst of lightning bug shots, to stand out from the crowd (and be less dull, straight shots just force you to wait).
How come one of the Geoscape themes is used instead of the Battlescape one when switching to the UFO level?
I'm assuming you're referring to the part at 1:49.
Those particular projectiles are designed specifically to stun the player like that. You'll notice it never happens again whenever Mario is hit by anything else.
Awesome.
RiktigaFimpen 2 months ago
Lars you have an extreme taste for these old obscure games. Btw this level looks eerie.
LtSarge 7 months ago
There's a bit of Alien Carnage in this one. Nice!
StrawberryGuy86 10 months ago
I never played X-Com, but this level sure looks great, espcially they put new kind of grenades and new type of weaponry.
MegaNintendo4ever 1 year ago
Pretty cool X-Com enemies. Though I always picture some farmhouse at night when I think of X-Com heh. Wasn't as big a fan of terror of the deep.
Sifer2 1 year ago
nice level but still really long im a really big fan of this game and I have tons of level ideas for the game mail me back ON YOUTUBE when you wana hear them.
Divadale 1 year ago
Anyone think the levels are starting to get a bit... long?
cdjblue 1 year ago
@cdjblue Hehe don't generalize, this one is very long indeed!, but the great majority of the levels got an average length, many are small and only a few are long.
MKFusionTeam 1 year ago
@cdjblue
It is a somewhat long level, but there are alternate paths through the big main rooms, and while not shown on video, I did backtrack a couple of times in order to show off parts of the different routes, so it might look a little longer than it actually is.
Also, the fact that you have to play cautiously to avoid getting killed tends to make it take longer to go through.
LarsLuron 1 year ago
@LarsLuron True. I did wonder about the fades in video. Well, with that in mind, I'd say it is of reasonable length, heh.
cdjblue 1 year ago
Wow. As an XCOM fan, I noticed alot of creatures spanning the entire series. I'd love to see a Cydonia level..as well as the Chrysalid as a boss battle (Zombifying people and then sending them after you as lesser chrysalids!) But anyway, it looks very well done and is a great tribute to a pretty cool series of games.
NichiStateum 1 year ago
Gosh, I thought I recognized those sound effects! X-COM for the win!
Macthecamp 1 year ago
wow, your levels are really fantastic
fftaguy 1 year ago
really fantastic, I love it.
SD1612 1 year ago
Wait, what happened to Duke Nukem Mario...?
legoman727 1 year ago
@legoman727 Replaced with Marco Mario because they had better plans for him.
SuperSketch008 1 year ago
did i see a headcrab from half-life on here?
Whackjob278 1 year ago
@Whackjob278
Lol no, that was actually a brainsucker from X-COM Apocalypse. Similar, though.
Macthecamp 1 year ago
The game crossovers are becoming incredibly vague...
Tylerburrito 1 year ago
@Tylerburrito Vague? No. Hard to count? Yes.
KenotsuEX 1 year ago
Nice shocktrooper
LuigisNo1 1 year ago
Comment removed
LuigisNo1 1 year ago
What character is Mario dressed as in the red vest and blonde wig? I was thinking Double Dragon but they didn't have guns.
ImmortalDestructor 1 year ago
@ImmortalDestructor Marco, the main character from Metal Slug
MKFusionTeam 1 year ago
@MKFusionTeam So it is, thanks for the reply :)
ImmortalDestructor 1 year ago
Hory shet!! Blake Stone references!
ImmortalDestructor 1 year ago
Vortigaunts?
mavrickindigo 1 year ago
DAMN Lars, you really outdid yourself here. Great stuff.
SuperSketch008 1 year ago
Holy shit now XCOM? AWESOME
Shouldn't the Sectoids be Aquatoids though? With fins and all that.
HL1 leeches are cool and appropriate too. X Race should probably shoot an inaccurate burst of lightning bug shots, to stand out from the crowd (and be less dull, straight shots just force you to wait).
How come one of the Geoscape themes is used instead of the Battlescape one when switching to the UFO level?
The Cyberdisc blowing up the floor was awesome.
So was Race X blowing itself up underwater!
Alignn 1 year ago
This raises my hopes for an "Another world" level.
frostare 1 year ago
amazing
audthe 1 year ago
That grenade launcher Mario picks up in the sub-boss room is from Blake Stone, right?
nsssj 1 year ago
HA! I call X-com: Ufo Defense!
Anzariel 1 year ago
@Anzariel No wait, it's the sequel. Or from both of them?
GAAAH I'll have to play again! Thank you for this huge hommage, MKF!
Anzariel 1 year ago
@Anzariel or just read the description ._.
Delth88 1 year ago
@Delth88 Description? BUT I HAVE NO TIME FOR THIS!
Anzariel 1 year ago
Epic level is epic. 'Nuff said!
Slit08 1 year ago
Mario has Megaman style knockback now ?
Hum,I'm not sure if that's good or bad.On one side,it makes him a bit less of an "all-situations" option,but it also makes him a bit less enjoyable.
Do Luigi will be affected too ?
Daddyc0ol24 1 year ago
@Daddyc0ol24
I'm assuming you're referring to the part at 1:49.
Those particular projectiles are designed specifically to stun the player like that. You'll notice it never happens again whenever Mario is hit by anything else.
LarsLuron 1 year ago