Try and give it a bit more life
SkyblueX10 2 years ago
how do you mean ?
UprisingOfTheYawn 2 years ago
"uhhh", "ehhh", "eh", "oh".. >.>
OwnageIncBFinch 2 years ago
Yes i am the same with moaimaea any information would be nice please :)
RydekSan 3 years ago
Nice tutorial, man, but I've got some questions:
1. What's the sign you use in "startscript" after (*enemyspawn*) ? The one that looks like a reverse L xD
2. Do you know why I do not have "Neverwinter completed scripts" and "NWScripts debug informations" ? I lack those ones ... how did you get them ?
MoaiMaea 3 years ago
It looks like C/C++ syntax, so it is probably a semicolon to denote the end of a statement
StephenWebb1980 3 years ago
Thanks very much!You can helped my!
chhrriissss 3 years ago
Try and give it a bit more life
SkyblueX10 2 years ago
how do you mean ?
UprisingOfTheYawn 2 years ago
"uhhh", "ehhh", "eh", "oh".. >.>
OwnageIncBFinch 2 years ago
Yes i am the same with moaimaea any information would be nice please :)
RydekSan 3 years ago
Nice tutorial, man, but I've got some questions:
1. What's the sign you use in "startscript" after (*enemyspawn*) ? The one that looks like a reverse L xD
2. Do you know why I do not have "Neverwinter completed scripts" and "NWScripts debug informations" ? I lack those ones ... how did you get them ?
MoaiMaea 3 years ago
It looks like C/C++ syntax, so it is probably a semicolon to denote the end of a statement
StephenWebb1980 3 years ago
Thanks very much!You can helped my!
chhrriissss 3 years ago