I have a question. I made a character through Zbrush. and wen i import that character in 3ds max and try to make an animation. The character does not move its limbs like the biped. like wen i try to rotate or move the arm it gets completey seperated from the body and looks like a rubberband but it connected to the body. so is there a way to make it so it can rotate and move like the biped? without destroying the arm becuase after i rotate it i have to make it so it fits with the body again.
please, please, please write down or learn by heart what you actually want to do before you record it. It works, but it looks like this:
Click here - no wait there - no there - no wait it's here - no - yes - no - yes! it's here and now this button ... no, no that button ... no that one neither ...
I have a question. I made a character through Zbrush. and wen i import that character in 3ds max and try to make an animation. The character does not move its limbs like the biped. like wen i try to rotate or move the arm it gets completey seperated from the body and looks like a rubberband but it connected to the body. so is there a way to make it so it can rotate and move like the biped? without destroying the arm becuase after i rotate it i have to make it so it fits with the body again.
krassen999 2 years ago
I have the same problem,
login4donald 2 years ago
WOOW BOTH OF YOU HAVE A BIG QUESTION WOOOW....
SAME PROBLEM
(KRASSEN999 AND LOGIN4DONALD)
YEAH AND YOU REALY HAVE A BIG PROBLEM
TRY TO SPEAK WHITH YOUR "downloaded character" and say dont get destroyed please... maby one day he will not !
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go esencials dudes
hoticedragon 2 years ago
search tutorials for physique or skin modifiers, they allow you to put the biped within the character so it acts like it :D
minibiccy 2 years ago
please, please, please write down or learn by heart what you actually want to do before you record it. It works, but it looks like this:
Click here - no wait there - no there - no wait it's here - no - yes - no - yes! it's here and now this button ... no, no that button ... no that one neither ...
otherwise: thank you for the introduction ;-)
AmvC 3 years ago
what program used for this?
cesaralucard 3 years ago
3DS Max.
seetherlee 3 years ago
-.-
MagnusRulerHardt 2 years ago