Added: 4 years ago
From: ulillillia
Views: 14,572
Sort by time | Sort by thread (beta)

Link to this comment:

Share to:
see all

All Comments (38)

Sign In or Sign Up now to post a comment!
  • reminds me of Ultima IV a bit.

  • Did you ever notice in this game you CAN'T retreat from a battle!? So, you either win or you die. I remember showing someone the game he's like "retreat" and I was thinking you can't.

  • 3:07 "Treasures dropped from enemies will always give gold"

    ...except in the earlier versions of the game! You could get maces, axes, leather armor, or chain armor in certain chests! Also, bomb traps would also destroy the contents, rather than MERELY damaging everyone... ;)

  • I always went by the Wizards feet animation. Big side on the right equals spell casting time. Big side on the left equals FAILED repel/undead. I absolutely love this game. I must have spent a few solid years of my life playing it.

  • i play this game on my sega dreamcast through the NesterDc cdr. does anyone know how to save your game through the nesterdc?

  • Wow this game reminds me of early dragon quest games.

  • I got far in this game as a kid, got to the last castle and gave up

  • Part 20 of this series explains how to do the final castle. For other preparations, use this walkthrough. Use the "20,000 gold an hour" video for fast gold.

  • @ulillillia thanks, your vids made me get back into it. Grinding to 88K yay!!

  • Huh, interesting! You could use "Open" to set off trapped chests like you do currently with telekinesis in Ultima Online. Cool how that stayed around. :)

  • hahaha see that black looking grey thing, i was just going to say black person, but i guess its a goblin haha funny

  • What i dont get is what does the sprite have to do with when to cast a spell.Like how did u figure that out.

  • @Daemoncox I suppose you could learn just from observation (if you think to look for it) but me personally, it was in an issue of nintendo power

  • I've never seen this "Nintendo Power" magazine or any video game magazines for that matter. They generally don't interest me now because 99% of all games nowadays are of little or no interest to me.

  • @ulillillia Yeah, I gotta say I don't really either, almost all of them now are shooters, etc. Games like this don't exist anymore. This was one of my favorite games though.

  • what do you mean "Use repel when the 'stick' is the lowest?"

  • Execute the action when the goblins' stick, in their animation, is closest to the ground (more toward the bottom of the screen). This will guarantee that the spell works.

  • "This'll mean quite a few fights.... but not many." I love you, ulillillia.

  • Are you not using physical attacks?

  • For these enemies, the basic "repel" and "undead" spells are all you really need to defeat any of the enemies seen. It's also the fastest and easiest way to gain EXP.

  • I see. I just wanted to know what physicals look like in this game.

  • Melee combat (short range - right next to the enemy) is shown commonly in part 20 of this series (since it's the only way to defeat enemies). Long range combat is used quite often until then, starting around part 5 or 6 (I don't recall).

  • my cleric only has undead, I gave it 25 wisdom? what's wrong? :(

  • nvm it's there now... wierd

  • When you first start a game, you will have 0 MP which means only the first spell is available. Walk 1 step on the green world or 4 steps elsewhere and you'll recover 1 MP. 10 steps (and 40) use up 1 unit of food.

  • I can't believe your not a game developer...

  • I am making my own game, haven't you seen the videos of "The Supernatural Olympics" yet.  The one for Oct 21, 2008 is the latest thus far.

  • We have...we are just waiting.

  • wow this game is complex you sure know alot and im not kidding thats incredible attention to detail!

  • I study game mechanics almost down to the algorithms used and exploit any weaknesses I find. Even then, I found much faster ways to get gold and a way to get the mark of kings within 10 minutes from a new game.

  • wheres the stick that youre talking about to avoid missing on Repel. i too thought it was just random

  • Look at the goblins carefully. They have a stick on their left side and you'll see it. If I can get 30+ consecutive cases (statistically a one in a billion chance), then you know it's not random and is thus predictable.

  • Really nice walkthrough THANKS

  • Holy shit... compared to C-64 version, the music on NES SUCKS!!

  • Are you sure what frame of animation the monster is on determines the chance of any spells to hit? I'm pretty sure that' just randomized.

  • If it's randomized, then explain how come I get it to work practically every single time. Assuming a 1 in 2 chance, statistically, there'd be a 1 in a million chance for 20 consecutive successes and yet, I've gotten over 100, making it 1 in a nonillion chance (1E30). Thus, I know exactly how to get it - time it on the frame of animation.

  • Hm... Well, I guess I never really considered it that way... I dunno, it just doesn't seem like the way Richard Gariott would think, you know? But then again you could credit that point to this game being remade by another company than Origin.

  • What version of Ultima Exodus do you prefer the most? Personally I'm very partial to the Apple II version. While graphically it's obviously not the best version released, I find it has a certain charm that was never reproduced. Maybe this is due to nostalgia since the Apple II was the first computer system I ever used or played games on.

  • I've only seen the NES version so it's impossible to make any comparisons.

  • Do you play any other classic rpg's? Really enjoyed your Ultima Exodus walkthrough. Would love to see more vids like this. Very fun to watch.

  • I myself prefer IBM-PC versions of ultima over the others.

  • "What's with all the goblins lately?" was absolutely perfect.

    I played this game a good deal when I was young - What?! A digital rock-paper-scissors! Awesome! - and I was killed more from hunger than enemies. Still, the goblin comment was fantastic and so true.

    I'm really enjoying your Ultima series!

  • You have to keep buying food. 10 steps on the main world map uses 1 unit of food while 40 elsewhere (caves, towns, Ambrosia, etc.) does the same. I've got many other humorous things in later versions, such as the first battle with pirates (that one is my top favorite of all).

  • It gets annoying that you pronounce Paladin incorrectly. You said it as Pa-lad-in, when its actually Pal-a-din.

  • tomayto, tomahto...

  • I had no idea how it was pronounced because I've never heard the pronunciation for it.

  • It was a bit funny.. The emphasis is on the first sylibal. I can't spell sylobal, but I's sure you get the point.

  • this games looks pretty exciting

    time to get the rom! -_-;;

Loading...
0 / 00Unsaved Playlist Return to active list
    1. Your queue is empty. Add videos to your queue using this button:
      or sign in to load a different list.
    Loading...Loading...Saving...
    • Clear all videos from this list
    • Learn more