Added: 3 years ago
From: ultddave
Views: 13,751
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  • this actually kinda sounds like something id hear as a soundtrack in the jak & daxter series

  • I've set this soundtrack as a fail. Dunno why...

  • I want to hug every hardcore fan of this iconic franchise and fans of that golden age of video gaming for there great comments which make feel there still people with the right mindset. Damn, since 2009 everything seems gray and fading to black. economy, TV, video games you name it.

    R.I.P optimism of the 80's and 90's.

  • TA was the only game I've played where I did not have the music muted and winamp playing in the background.

  • @Ovnicrates The early C&C titles have good music too :) and the DooM series :D

  • The desolate atmosphere of the game created by this music, the amazing graphics plus the solid gameplay made it a joy for me to play when i was 13. i'm still amazed how many gamers that i speak with never played this game. Must have been because half of the world was playing Red Alert when TA came out..

  • Wish you could put repeat on youtube vids :O

  • How I miss this game. *Whirrr* *beep beep beep* *Whirrr* *Clunk!*

  • Beautiful

  • So good to still see fellow Total Annihilators' enjoying and sharing the love of this game and it's music. The fun and sleepless nights I had with this game as a child!

    "Rougepelt an alien world filled with dry rock and strange alien life forms!"

    Gotta love the narration at start of each level!

  • @bovinemarauder And you know, the funniest part about the narration, and the story, was the fact that they BSed it together at the last moment. The had developed just about the entire game and said "oh shit we need a story"... within a couple months they designed the campaigns and narrative, as well as slapping the little bits in the players' manual.

    but it worked.

  • @luistigerfox Hahaha no way! I can actually see that being true you know, if you think about the story altogether it's just the narrations at the start of each level and the picture at the end of each. Probably the best way to design a game,don't over think it hah!Come to think about it, now I realise I made my own story and thoughts based on what I knew about the units etc, since it was quite ominous about it all. That's why all of us here are still engrossed by TA, that plus the sweet gameplay

  • @bovinemarauder That is the greatest power of writing and storytelling. The power to suggest but allow us to fill in the blanks. Enough guidance to create that unified sense of "YEA CORE, SCREW THE ARM" that everyone had, but still you get your unique thing. Like when you see a movie and say "thats not what he looks like, I read the book!".

    Games could be personalized. Now they're like bad movies.

  • @BollocksUtwat That is a good post right there.

  • At 0:40, it reminds me some structure, when the construction is finished...

  • Lone commander...who knows what dangers lay in the fog of war? O_O

  • the song has such a sad feel to it. It also established that for me whenever I got a lot of mine, and the enemy's units, like a merciless slaughter and bloodbath..

  • back in time when the programmers put some efford in the games

  • @DeeKey666 Amen

  • Yes, todays "gamers' are 8 year olds playing cod :( Makes me sad... Why do stupid games sell so goood? :S

  • @unnoon It's not entirely the stupid part, but 8 year olds going "Owned you n00bs!"

  • @unnoon I don't know why "stupid" games sell so well, Halo: Reach rip-offed COD a little.

  • @DeeKey666 too right mate!

  • @DeeKey666

    some still do, like relic

  • @DeeKey666 back in the time when people didn't make an effort to spell effort.

  • Got to love the TA soundtrack, not only do you feel the nostalgia, but it feels like you hear a story as each seconds plays by. :D

  • When I listen to this, I'm thinking of a commander standing a lone looking out at a barren world, void of life and filled with wreckage after a massive conflict. The smoke is still rising from certain wrecks but one thing that encompasses his view is that of a destroyed ship laying up against a rock with the bottom of the ship blown out. The commander then realizes that he is standing on a dried out river bed. He lets his head drop, overwhelmed by the sheer devastation, and walks away.

  • @Lance3511 You should be a writer.  :D

  • I'm actually trying to, hopefully it works out, thanks :D

  • Tut tut, a smart Commander would reclaim all that for another battle!

  • @Lance3511 Dude very right sugestion i feel something like that too

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